Hi guys,
As part of my degree studies, in my 2nd year one of my assignments was to create a Formula One car, The Ferrari F150/ 150 Italia. I still have the model files and I was wondering about the viability of converting it in to a mod.
I want to point out this model was made to look "as good as possible" and the intention was not to put it in to a game. I presume the poly count would have to be lowered, a lot, to make it viable as the poly count is at just under 9,000....
For all I know, it's totally useless, I dunno. But I am willing to donate the model to any modder who thinks they could make it work or would like to try.
The model was built in Cinema 4D. I could try to export in other file formats if needed.
If it's useless, let me know. I just know nothing about putting the model in to the sim.
Below is a video of my assignment submission showing the building process and result of the build and also a picture of the model in Cinema 4D
http://www.youtube.com/v/pnBplznbXCk
(http://puu.sh/8TFbo.png)
Nice video Rich!
I would say at 9,000 ploy's it would be okay with modern cpu/graphics cards capabilities to convert it into a Car MOD for WRS.
Nice job mate! ;D 8)
great job
Thanks guys. I just hope someone will take it on!
Is there any documentation about adding physics etc?
Quote from: rich32g on May 20, 2014, 06:12:40 PM
Is there any documentation about adding physics etc?
Its not possible in the current beta, but it will in the next beta