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General => General Discussion => Topic started by: Urban Chaos 2.0 on June 04, 2016, 06:53:57 PM

Title: Ride 2
Post by: Urban Chaos 2.0 on June 04, 2016, 06:53:57 PM
Ride 2's coming. And it's going to feature The North-West 200 as well as the Nordschleife


https://www.facebook.com/RideGame/photos/a.1496919290577817.1073741831.1479766265626453/1753676258235451/?type=3&theater (https://www.facebook.com/RideGame/photos/a.1496919290577817.1073741831.1479766265626453/1753676258235451/?type=3&theater)
Title: Re: Ride 2
Post by: matty0l215 on June 04, 2016, 06:57:19 PM
Bloody hell, they only just released the first one ;D ;P
Title: Re: Ride 2
Post by: Blackheart on June 04, 2016, 08:08:03 PM
Ride has sold well. Milestone will release a minimum 3 games this year.
Title: Re: Ride 2
Post by: Hawk on June 04, 2016, 08:25:56 PM
Quote from: Blackheart on June 04, 2016, 08:08:03 PM
Ride has sold well. Milestone will release a minimum 3 games this year.

That just shows how many plonkers around there are that buy that crap. Lol  :P ;D

Hawk.
Title: Re: Ride 2
Post by: Blackheart on June 04, 2016, 08:38:33 PM
The models used were amazing (I know well 1 guy who made a particular bike) but for engine problems (i speak for the first Ride) this is become a real shit ... so Ride 2 it will not be nothing new same engine...
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on June 05, 2016, 10:03:48 AM
I'm just quite thrilled at the Nordschleife and NW200 announcements.
Title: Re: Ride 2
Post by: BOBR6 84 on June 05, 2016, 10:49:32 AM
Quote from: Urban Chaos 2.0 on June 05, 2016, 10:03:48 AM
I'm just quite thrilled at the Nordschleife and NW200 announcements.

Me too!  ;)
Title: Re: Ride 2
Post by: doubledragoncc on June 05, 2016, 11:27:29 AM
With those bikes and tracks it will sell big!!!

Come on TTB!!!

DD
Title: Re: Ride 2
Post by: Blackheart on June 05, 2016, 11:59:11 AM
It 'a shame that Milestone has the monopoly of the bikes games, perhaps with some competitors you would see a next-generation graphics.  :-\
Title: Re: Ride 2
Post by: BOBR6 84 on June 05, 2016, 01:06:30 PM
This is from ride.. its a fun bike game, could have been so much better if milestone made a bigger effort but same old story..

i still ''sort of'' support them for continuing to make bike games though.. i don't really see them as competitors to piboso.. the more games the merrier i say..

i am looking forward to the NW200 track with all the stutter and lag included  ;D

https://www.youtube.com/v/mGsgADL54JY
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on June 05, 2016, 01:09:26 PM
Milestone has the media exposure. That's all it is. I hadn't heard about GP Bikes before I went LOOKING for a motorcycle sim. I had to Google for this. "Piboso's fault" or not, he hasn't done enough to push GP Bikes into the mainstream. Look how successful Project Cars is. And that's a hardcore sim as well. Yes they have lots of money for ads, but they got most of that through a Kickstarter. 90% of Milestone's customers simply have no idea that GP Bikes exists. If they did, they'd all come over to our side where the grass grows greener and the flowers bloom. Why else do you think they put up with all the bugs and terrible support? They simply believe they have no choice. It's either they buy Milestone's bike games, or they have none.
Title: Re: Ride 2
Post by: doubledragoncc on June 05, 2016, 01:58:58 PM
Why do you think I try to promote GPB so much.

Gonna try a few "other avenues too" hehe, I got idea and tricks up my sleeve from the custom bike shop days left in me lol.

With luch KRP will get Pibs name on the radar a bit more too.

DD
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on June 15, 2016, 05:59:18 PM
Ride 2 has a new trailer:


https://www.youtube.com/v/4-U0CXCacDk
Title: Re: Ride 2
Post by: doubledragoncc on June 15, 2016, 07:15:50 PM
This interests me a lot to be true. GREEN HELL BABY!!!!

DD
Title: Re: Ride 2
Post by: Toomes1 on June 15, 2016, 07:52:24 PM
+1 DD , l still have tt superbikes but no ps2, couldn't persuade myself to get rid of the game tho.
Title: Re: Ride 2
Post by: Reactive on June 15, 2016, 09:02:16 PM
Psx2?
Title: Re: Ride 2
Post by: Alby46 on June 15, 2016, 09:43:20 PM
it's ok to make a trailer about the features of the game, but it looks so... childlish
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on June 16, 2016, 06:35:54 PM
Quote from: Alby46 on June 15, 2016, 09:43:20 PM
it's ok to make a trailer about the features of the game, but it looks so... childlish

Unfortunately, yes.
Title: Re: Ride 2
Post by: doubledragoncc on July 19, 2016, 08:43:41 AM
I thought I would keep the thread upto date so here is the latest(as far as I know) video shown on VVV.

https://www.youtube.com/v/Xp4dJHSOTBU

DD
Title: Re: Ride 2
Post by: JamoZ on July 19, 2016, 11:22:37 AM
I`m glad they showed the exact same footage twice in one trailer, my memory isn`t what it used to be.

I couldn`t watch the video with sound cos at work, but for the love of god i hope they do something about the awefull sounds they`ve been using for years now. VR the game probably has THE worst sounds i have ever heard in any racing game.
It makes me want to puke really....

But it`s milestone, what else can you expect?
Title: Re: Ride 2
Post by: doubledragoncc on July 19, 2016, 11:29:05 AM
So true Jamoz

We are starting to get some awesome sounding bikes in GPB and it will only get better.

Pilestone sucks donkey balls in most areas lol

DD
Title: Re: Ride 2
Post by: doubledragoncc on July 20, 2016, 08:18:01 AM
Its up on steam for October release btw

http://store.steampowered.com/app/477770/ (http://store.steampowered.com/app/477770/)

Interesting it is DX10???

System Requirements

    Minimum:
        OS: Windows® 7 SP1 / Windows® 8 / Windows® 8.1 / Windows® 10
        Processor: Intel i5 2500K 3.3GHz / AMD Phenom II X4 850
        Memory: 4 GB RAM
        Graphics: GeForce GT 640 / Radeon HD 6670 1GB*
        DirectX: Version 10
        Sound Card: DirectX compatible
        Additional Notes: *Laptop versions of graphics cards may work but are not officially supported.



DD
Title: Re: Ride 2
Post by: grimm on July 20, 2016, 05:08:30 PM
Quote from: JamoZ on July 19, 2016, 11:22:37 AM
I`m glad they showed the exact same footage twice in one trailer, my memory isn`t what it used to be.

I couldn`t watch the video with sound cos at work, but for the love of god i hope they do something about the awefull sounds they`ve been using for years now. VR the game probably has THE worst sounds i have ever heard in any racing game.
It makes me want to puke really....

But it`s milestone, what else can you expect?



Hahahaha, dude, you are one of my favorite members here on the Piboso forum. You are a complete dick when it's totally called for. If you ever get banned I'm leaving too, we need someone that is willing to tell it like it is.  ;D
Title: Re: Ride 2
Post by: doubledragoncc on July 20, 2016, 05:29:46 PM
I dont give a fuck if its from MS or frickin McDonalds I just want to ride streetbikes(CBR900RR) on the Green Hell so I will have to give it space on me hard drive until Pib gets TTB done or the track we have get fully done.

DD
Title: Re: Ride 2
Post by: Hawk on July 20, 2016, 05:39:18 PM
Quote from: doubledragoncc on July 20, 2016, 05:29:46 PM
I dont give a fuck if its from MS or frickin McDonalds I just want to ride streetbikes(CBR900RR) on the Green Hell so I will have to give it space on me hard drive until Pib gets TTB done or the track we have get fully done.

DD

Haha! You dirty street bike lover! Hehe!  ;D

Prefer a Castrol 'R' smok-in YZR500 0W60 any day of the week!  ;D

Hawk.
PS: I think the centreline segments limit for doing the TT track must be a core GPB issue to fix as the new version of TrackED didn't make any difference..... Patience, patience I guess as always.  ;D
Title: Re: Ride 2
Post by: JamoZ on July 21, 2016, 05:08:44 AM
Quote from: grimm on July 20, 2016, 05:08:30 PM
Quote from: JamoZ on July 19, 2016, 11:22:37 AM
I`m glad they showed the exact same footage twice in one trailer, my memory isn`t what it used to be.

I couldn`t watch the video with sound cos at work, but for the love of god i hope they do something about the awefull sounds they`ve been using for years now. VR the game probably has THE worst sounds i have ever heard in any racing game.
It makes me want to puke really....

But it`s milestone, what else can you expect?

Hahahaha, dude, you are one of my favorite members here on the Piboso forum. You are a complete dick when it's totally called for. If you ever get banned I'm leaving too, we need someone that is willing to tell it like it is.  ;D

I`m honored, but i was actually quite serious for once  ::)
Title: Re: Ride 2
Post by: Vini on July 22, 2016, 02:19:16 PM
Quote from: doubledragoncc on July 20, 2016, 05:29:46 PM
I dont give a fuck if its from MS or frickin McDonalds I just want to ride streetbikes(CBR900RR) on the Green Hell so I will have to give it space on me hard drive until Pib gets TTB done or the track we have get fully done.
we already have the track and we also have road bikes.
we just need to make the track smoother.
if we start a group project where different sections are assigned to different people, i would definitely try to get into it and help out.

it's such a shame that this great track is almost never used.
we have to do something about that.
Title: Re: Ride 2
Post by: Hawk on July 22, 2016, 02:26:27 PM
Quote from: vin97 on July 22, 2016, 02:19:16 PM
Quote from: doubledragoncc on July 20, 2016, 05:29:46 PM
I dont give a fuck if its from MS or frickin McDonalds I just want to ride streetbikes(CBR900RR) on the Green Hell so I will have to give it space on me hard drive until Pib gets TTB done or the track we have get fully done.
we already have the track and we also have road bikes.
we just need to make the track smoother.
if we start a group project where different sections are assigned to different people, i would definitely try to get into it and help out.

it's such a shame that this great track is almost never used.
we have to do something about that.

What track are you referring to Vin?  :)

Hawk.
Title: Re: Ride 2
Post by: doubledragoncc on July 22, 2016, 02:27:31 PM
Sorry vin but there is no way that the track we have now is really useable without constant problems and how many years will it take to get it even nice to look at.

Sorry but I refuse to enjoy graphics from the 90's just because it is a particular track. I actually want it to look good not like a frickin mario cart game.

We have the best bikes, but still not the ones I want.

I am sick of shit graphics its 2016 for fuck sake!!!

DD
Title: Re: Ride 2
Post by: Vini on July 22, 2016, 02:34:37 PM
nordschleife / green hell / ring

meh, visuals are secondary in a sim. first make the surface smooth, then add nice things to look at.

but my point is, we could change it if we found a way to split the work into many small sections.

what do you think will change once TTB is out? i highly doubt Piboso will release the game with nordschleife being included by default.
Title: Re: Ride 2
Post by: doubledragoncc on July 22, 2016, 02:46:15 PM
I do get what you mean vin BUT....................

Everyone screams blue murder they want it to be real and then say the visuals are not important!!!

HOW can you feel like your in a real sim when your brain is telling you it looks like a dang mario cart game from the 90's? It ruins every part of the sim.

PLUS the whole Green Hell needs to be made fresh as it is so wrong compared to the real track.

The maker of the track did a brilliant job. BUT if we want it realistic it needs to be totally reworked.

That will take forever no matter how many work on it and then just look at how hard it is to get guys to do just the simplest of thing to make it better for all.

I am simply saying I will enjoy the chance in RIDE 2 without having to wait for years more.

DD

Title: Re: Ride 2
Post by: Hawk on July 22, 2016, 02:50:44 PM
Quote from: vin97 on July 22, 2016, 02:34:37 PM
nordschleife / green hell / ring

meh, visuals are secondary in a sim. first make the surface smooth, then add nice things to look at.

but my point is, we could change it if we found a way to split the work into many small sections.

what do you think will change once TTB is out? i highly doubt Piboso will release the game with nordschleife being included by default.

We haven't got the 3D source files for that track. Unless your talking about building another one from scratch? That would be a lot of work and research for anyone, especially if you want eye-candy too.  :-\

Hawk
Title: Re: Ride 2
Post by: Vini on July 22, 2016, 02:55:21 PM
ok, so maybe just take the rfactor version as starting point, assign sections and then make it smoother.
Title: Re: Ride 2
Post by: doubledragoncc on July 22, 2016, 02:57:23 PM
Thats my point Hawk

It is my favorite track and the one for me above IOM, its a personal thing.

If R2 is my only choice then I am okay with it for now.

DD
Title: Re: Ride 2
Post by: doubledragoncc on July 22, 2016, 02:58:47 PM
As long as it is not rFactor graphics then thats okay.

I hate all the rFactor rules stuff its old and over rated sorry

DD
Title: Re: Ride 2
Post by: Hawk on July 22, 2016, 04:03:10 PM
Quote from: doubledragoncc on July 22, 2016, 02:58:47 PM
As long as it is not rFactor graphics then thats okay.

I hate all the rFactor rules stuff its old and over rated sorry

DD

You talking about rFactor or rFactor 2? Comparing the graphics between the two is like comparing night and day. rFactor 2 has way better graphics than rFactor for sure.  ;)

I doubt there is an rFactor 2 version of this track though? Or is there!?  ;D

Hawk.
Title: Re: Ride 2
Post by: Vini on July 22, 2016, 04:23:53 PM
http://isiforums.net/f/showthread.php/21015-Nordschleife2-v2-01


i'd say those graphics are good enough.
it says the track was already smoothed (from the rfactor 1 version).
Title: Re: Ride 2
Post by: doubledragoncc on July 22, 2016, 04:43:19 PM
Thats not a bad looking version true, but it aint perfect and still needs work to be up to date graphically. Sorry but it is 2016 and PCars and AC and others have it far better looking.

If this could be worked with for GPB it would be a start.

We dont have DX11 only OpenGL so it is hard to think how good a track could look in GPB.

DD

EDIT: After watching this it depends on what graphic settings the photos or videos are but it shows how primitive it actually is.

https://www.youtube.com/v/NDBkkqk9GVI
Title: Re: Ride 2
Post by: Vini on July 22, 2016, 04:54:57 PM
come on man, you're getting nit-picky now.
how about we put some money together and get crytek to do the track for us....
what computer are you even going to run a version of the nordschleife on, that's as detailed as you want it to be?

also, AA is obviously turned down in the video.
Title: Re: Ride 2
Post by: doubledragoncc on July 22, 2016, 05:03:32 PM
I stated about settings but that wont change the quality of basic content its old plain and simple.

Not being picky, Im being up to date not geriatric frickin shit no more minded!!!

My G75 runs AC, PC and any of those perfectly and they are good enough quality and AC is laser scanned so accurate!

No matter what you say, it is 2016 and no excuse for shit 90's graphics will change my mind.

I have no clue how RIDE2 will handle such a track but VRTG seems to have better FPS but also worse graphics in some ways. It all depends what shit MS throws our way. It should still be better than the track we have in GPB now and with luck the CBR900RR too. Thats all I want

DD
Title: Re: Ride 2
Post by: Vini on July 25, 2016, 04:31:42 PM
why does it have to be illegal?

we could just ask the author, i don't see why he should be against his name being spread to other games.
or did he already say somewhere that he is working on a GPB version? ..don't think so.
Title: Re: Ride 2
Post by: Hawk on July 25, 2016, 04:35:29 PM
Quote from: vin97 on July 25, 2016, 04:31:42 PM
why does it have to be illegal?

we could just ask the author, i don't see why he should be against his name being spread to other games.
or did he already say somewhere that he is working on a GPB version? ..don't think so.

+1 Vin  ;)

I think most track authors if you ask them kindly will appreciate and respect the fact that you've took the trouble to look them up and ask before you just take it, and that as long as you give them credit as the original track authors in your conversion then they are happy to help in any way they can.  :)

Hawk.
Title: Re: Ride 2
Post by: doubledragoncc on July 25, 2016, 04:50:39 PM
+1 vin

Exactly, manner do matter. And can pay off.

DD
Title: Re: Ride 2
Post by: Blackheart on July 26, 2016, 05:07:28 PM
What is this shit?!!!  :o

https://www.youtube.com/v/QhC4YkR5kVQ
Title: Re: Ride 2
Post by: doubledragoncc on July 26, 2016, 05:28:18 PM
No clue wot the fuck he was saying but sure it was pure BS. Graphics looked shiit and he could not ride lol.

WTF no show of the green hell just normal track shit!!!

Got a feeling that MS is going backwards and it is only the content that is new

DD
Title: Re: Ride 2
Post by: Blackheart on July 26, 2016, 05:35:47 PM
In the vid he says: 58 tracks, 230+ bikes, new sounds samples and other bullshits  ;D
Title: Re: Ride 2
Post by: doubledragoncc on July 26, 2016, 05:43:21 PM
Wot BS its ca 170 bikes and 30 tracks lol

DD
Title: Re: Ride 2
Post by: JamoZ on July 26, 2016, 05:50:38 PM
To be fair, the 2 stroke and 996 sounded way better than i expected...
Title: Re: Ride 2
Post by: BOBR6 84 on July 26, 2016, 05:59:32 PM
Macau... Nuff said, im in! Lol  ;D

Ohhhhhh NW200 aswell....................  8)
Title: Re: Ride 2
Post by: Blackheart on July 26, 2016, 06:28:16 PM
I meant that Ride 2 it would seem an expansion of Ride 1, like the Ducati game.

Surely the sounds are better, there are many bikes and tracks... but the game is the same shit. I suppose that at least 10 tracks are pieces of the Green Hell  ;D
Title: Re: Ride 2
Post by: BOBR6 84 on July 26, 2016, 07:19:38 PM
oh yeah 100% no doubt it will be shit lol. but iv been playing shit poorly made games since i ventured online so why stop now? lol

i will find some fun from macau and the nw200..  ;) that's all im bothered about.
Title: Re: Ride 2
Post by: Vini on July 26, 2016, 10:01:22 PM
we'll have to rip some of those tracks   :-X

anyway, apart from the two stroke sound, the video is shit.
Title: Re: Ride 2
Post by: BOBR6 84 on July 29, 2016, 05:23:05 PM
interesting to see how it turns out with these mic positions....

http://ridevideogame.com/2016/07/29/turn-up-the-volume/
Title: Re: Ride 2
Post by: Meyer#12 on July 29, 2016, 05:47:00 PM
Quote from: BOBR6 84 on July 29, 2016, 05:23:05 PM
interesting to see how it turns out with these mic positions....

http://ridevideogame.com/2016/07/29/turn-up-the-volume/

Saw that, must be better than the old sounds whatever they do with those sounds they record ;)
Title: Re: Ride 2
Post by: doubledragoncc on August 04, 2016, 07:51:15 PM
The 3D models are looking dang sweet though

(http://ridevideogame.com/wp-content/uploads/2016/07/Ride2_Sartorie_wall4_hd.jpg)

(http://ridevideogame.com/wp-content/uploads/2016/07/Ride2_Kawasaki_wall3_hd.jpg)

(http://ridevideogame.com/wp-content/uploads/2016/07/Ride2_BMW_wall4_hd.jpg)

(http://ridevideogame.com/wp-content/uploads/2016/07/Ride2_TM_wall4_hd.jpg)

Thats if they are shots of the models lol.

All the makes of bikes is interesting too

(http://ridevideogame.com/wp-content/uploads/2016/06/bike-manufacturer.jpg)

Then the special offer for pre order which includes 10 helmets tehehe:

(http://ridevideogame.com/wp-content/uploads/2016/07/Slide_752x419_PreOrder.jpg)

The Pre-order for Ride 2 is now officially open! With the pre-order comes as well the official release date: 7th October 2016 for PlayStation®4, Xbox One®, the all-in-one games and entertainment system, and Windows PC/STEAM.

For those who will pre-order a copy of Ride 2 in one of the selected shops, a downloadable code will guarantee the following contents:

– Suzuki Hayabusa 2015: Hayabusa is a Japanese term which means peregrine falcon, and it's a synonym of the incredible speed of this vehicle produced since 1999. The beating heart is the 1340 cc 4-cylinder inline liquid-cooled engine. The Hayabusa accelerates from 0 to 100 km/h in 3 seconds and reaches 200 km/h in 7.3 seconds.

– Aprilia Tuono V4 Factory 2015: The Factory version was a further evolution of the RSV4 project, and it was designed with the laudable intention of creating the fastest bike on the track. This model was conceived as the missing link between a standard production model and the bike that won the Superbike Championship. So this model, combined with the advanced APRC electronic management system, further enhance the already excellent motorcycle design features of the RSV4, making it one of the highest performing homologated bikes in the world.

– 10 helmets: a pack with 10 helmet that inclues the most iconic brand in the world like: Nolan, X-Lite, Suomi, AGV and much much more.

For those who don't pre-order the game, DLC will be available – starting from Day 1 – for 3,99€.

So thats 4 euros for 2 bikes and 10 lids fuck my stump bit pricey if you ask me!!!!

DD



Title: Re: Ride 2
Post by: doubledragoncc on August 04, 2016, 07:56:46 PM
Oh and forgot this titbit

Wet tracks

(http://ridevideogame.com/wp-content/uploads/2016/07/Screen_02_-1.jpg)

With the addition of the wet conditions for all new tracks, Ride 2 makes a further step forward in offering the most complete virtual riding experience ever, adding some thrill and skills to the gameplay.

Nordschleife and NW200 Wet  ;D

DD
Title: Re: Ride 2
Post by: Blackheart on August 04, 2016, 08:00:35 PM
The first 3 images are render of the high poly models, will be in the game with far fewer polygons and of course without the actual effect which can give a render done well  ;D


The addition of wet perhaps makes the game more attractive  :P
Title: Re: Ride 2
Post by: RiccoChicco on August 04, 2016, 08:10:22 PM
(https://scontent-cdg2-1.xx.fbcdn.net/t31.0-8/13923347_1781540678782342_3196744130146091453_o.jpg)
Title: Re: Ride 2
Post by: BOBR6 84 on August 04, 2016, 08:12:33 PM
 :o 8)
Title: Re: Ride 2
Post by: doubledragoncc on August 04, 2016, 08:16:49 PM
I just wanna get on the CBR900RR on the green hell which I think I will do right now thanks to Blacky woohoo

DD
Title: Re: Ride 2
Post by: Blackheart on August 04, 2016, 09:15:43 PM
Ok Ulster... Milestone u have my money  :'(
Title: Re: Ride 2
Post by: doubledragoncc on August 04, 2016, 10:14:10 PM
Love the CBR900RR on Green Hell in GPB but the track is so bumpy lol.

DD
Title: Re: Ride 2
Post by: grimm on August 04, 2016, 11:10:56 PM
Quote from: doubledragoncc on August 04, 2016, 10:14:10 PM
Love the CBR900RR on Green Hell in GPB but the track is so bumpy lol.

DD


:o GPB.... 900RR.... what??  ???


Been busy fixing this....

(http://i645.photobucket.com/albums/uu175/RatFighter/13880135_1364295760267204_6508303759331365949_n_zpscmkwtbj1.jpg) (http://s645.photobucket.com/user/RatFighter/media/13880135_1364295760267204_6508303759331365949_n_zpscmkwtbj1.jpg.html)

So I could verify it is ready for some dyno time and running as good as it can, and oh is it sweet....

(http://i645.photobucket.com/albums/uu175/RatFighter/13920204_1364912760205504_8749370248506674712_o_zpsyi6veh3d.jpg) (http://s645.photobucket.com/user/RatFighter/media/13920204_1364912760205504_8749370248506674712_o_zpsyi6veh3d.jpg.html)


Dyno runs with sound recordings for a 900RR coming as soon as I get it scheduled up.  ;)




Enough OT from me though... back to Ride2. Looks promising for a few months of fun before it's lost its luster and I pick it up every so often to remind myself I'm over it.  ;D
Title: Re: Ride 2
Post by: doubledragoncc on August 05, 2016, 07:16:47 AM
I am lucky enough to have the honor to ride Blacky's CBR900RR. Just working on the yellow,purple and black 97' paint now. Not too many good pics to reference from.

I thought you had it grimm? If you do let me know and I will give you links to my paints.

DD
Title: Re: Ride 2
Post by: grimm on August 05, 2016, 03:23:52 PM
Quote from: doubledragoncc on August 05, 2016, 07:16:47 AM
I am lucky enough to have the honor to ride Blacky's CBR900RR. Just working on the yellow,purple and black 97' paint now. Not too many good pics to reference from.

I thought you had it grimm? If you do let me know and I will give you links to my paints.

DD


I never got a link to it. But I do have some reference pics of a '95 (North American) model yellow, purple, and black paint scheme. It's not an urban tiger, but I'm not sure those came in that color scheme here anyway. RIDE has the same livery that I've got pics of on my 900 chassis... assuming you are looking for the other one though... they do seem to be rare on google images.

Title: Re: Ride 2
Post by: doubledragoncc on August 05, 2016, 04:39:54 PM
Talk to Blacky as if you doing sound you will need it to test.

Yeah 97 seems to be the right year but not sure if it is Europe only that year. Got pics that will work and found sticker kits in good size that will work.

DD
Title: Re: Ride 2
Post by: doubledragoncc on August 06, 2016, 11:19:27 PM
Bit OT but thats GPB forums for ya...................... And was chatin with grimm about it.

Really enjoyed doing the 1997 Yellow/Purple/Black paint for the CBR900RR from Blacky. Used a tga I made from a DDS file that just turned up on my Hard drive  ::) and it took me all day using the few pics I could find online of the original bike. Blacky's model is a 95 and the paint is for a 97 that is a lot different so is not perfect at some points but I made masks to make as much as close to real as possible.

The bike is a WIP by Blacky so UV and so has a ways to go and could not paint the wheels yellow  :'(

(http://iasystems.tk/pics/gpb/900rr1.jpg)

(http://iasystems.tk/pics/gpb/900rr2.jpg)

(http://iasystems.tk/pics/gpb/900rr3.jpg)

Heres the pnt file for the lucky ones who can test this brilliant bike. http://www.mediafire.com/download/9spzswi394nhups/Road_CBR900RR_YPB_1997.pnt (http://www.mediafire.com/download/9spzswi394nhups/Road_CBR900RR_YPB_1997.pnt)

I have more paints too  ;D

Thanks so much to Blacky for giving me the chance to test this baby, my all time favorite bike.

DD


Title: Re: Ride 2
Post by: grimm on August 07, 2016, 05:41:32 AM
I still feel like I could have done a little better with the engine map... was that the one that was used for the WIP?  ???
Title: Re: Ride 2
Post by: doubledragoncc on August 07, 2016, 07:00:14 AM
I am not sure grimm? It seems okay, maybe a bit more bottom end. I generally do a lazy test where I stick a bike in 3rd or 4th and do a whole lap to see bottom end grunt and the 900 was a bit lacking. As its WIP I wanted to do a better test and get back to you and Blacky about it.

Blacky? Which engine map is on this version of the CBR900RR? How about a naked version like Buttercup from grimm  ;D

DD
Title: Re: Ride 2
Post by: Blackheart on August 07, 2016, 08:57:20 AM
Nope all my stuff.
Title: Re: Ride 2
Post by: doubledragoncc on August 07, 2016, 09:13:26 AM
Ok thanks Blacky

DD
Title: Re: Ride 2
Post by: grimm on August 07, 2016, 05:21:54 PM
The tutorials on anything bike creation related, especially the ED programs are pretty vague. I did the best I could on the engine map, but felt it was junk regardless of what I had done due to it being based on the 990 that has an astronomical rev range compared. Glad the bike is at least in game and rideable though. Looks fantastic even as a WIP.

DD, they were pretty gutless under 6k (I ride one daily at this point and have had it off and on for 5 years) and rather peaky up top. I'm pretty sure the top brass at Honda in the early 90's were pretty impressed by how well the character and behavior felt more like a 500 two stroke than any of the previous big block offerings that the CBR lineup had provided through the Hurricane years. Despite the rumored attempts to create a 750 category competitor, I get the feeling the 900RR was truly intended to be a big bike competitor all along.  :P



On the topic of Ride2... seems its truly turning into a second coming of "Tourist Trophy" for the PS2. A ton of bikes, some great tracks, and overall a good split between fun and challenging. Not sure I'll actually spend the money on it though, the RIDE demo was enough for me to know I didn't want to blow that sort of money on something I would grow bored of in a matter of a few months... so I bought a MX Bikes license instead. Hopefully RIDE2 proves worth a purchase though! Would love to hear some two stroke screaming its beautiful Castrol R burning song through the German forests that surround the Green Hell. ;D
Title: Re: Ride 2
Post by: doubledragoncc on August 07, 2016, 05:36:48 PM
Yeah I felt the same about the demo but have to buy most bike game to make sure my system works in them. x360ce saved my ass lol. Now I know the trick about turning my pots down to match an Xbox controller in the setup program it gives me full axis control.

Been doing the 900 more with Blacky's help got the wheels and exhaust figured now plus got the yellow the right shade. Model is missing UV I think.

(http://iasystems.tk/pics/gpb/900rr6.jpg)

I still need to actually play Ride to get the 900 in it as spend little time on it lol. GPB has too much to offer hehe

Praying MS did not fuck up the controller input for RIDE2!!!

DD
Title: Re: Ride 2
Post by: grimm on August 07, 2016, 05:47:22 PM
Damn that thing is looking better and better!  :o


Just download a savegame for RIDE that has a bunch of credits? It's what I've done with almost every "grind until you have what you want" game since I ditched consoles and went to PC gaming. People like me just don't have the attention span or care for the learning curve to work that hard at it. I value my time far more than most though, so maybe others don't mind working for unlocks and stuff in games. I feel like spending 2 hours playing RIDE just for one bike I want is time I could have spent on things that will actually improve my quality of life in the long run... a virtual 900RR on a poorly put together Milestone game doesn't rank too high. lol


I do have a bare 900RR frame, a fork set, wheels, etc. if Black wants some real world numbers of the component weights overall, not sure I want to pull engine mount bolts on my daily to find what the engine weighs, but I could surely guess that weighing it as a whole and subtracting the sum of the other parts could give a good estimate to what the engine itself weighs though. The more accurate the part weights are (I think I read that Piboso had structured the bikes to have weights for each part section for suspension, engine, chassis, etc.) the better the bike might feel too. I think I have the scales laying around here somewhere for weight distribution too from the turbo bike build so I could get a front/rear of my fighter and that would get a ballpark of what the original weighs front to back.
Title: Re: Ride 2
Post by: Blackheart on August 07, 2016, 05:50:15 PM
@DD

Because this isnt the final model, but just an alpha, wheels, front discs are yet very low quality (for my standard) but i love my windshield   ;D

If one day I will finish this bike, it must have the same (or better) quality of the NR750  :P
Title: Re: Ride 2
Post by: doubledragoncc on August 07, 2016, 07:08:15 PM
I am sure it will be even better than the NR Blacky and thanks for teaching me about file names for parts. If you have any more would love them.

I could not resist making the pipe an Aky as I had to do it anyways lol

I did the exhaust in about 3 mins finding the sizing and direction to put my images and it came out okay after about an hours cutting pasting from a real photo.

(http://iasystems.tk/pics/gpb/900rr8.jpg)

Problem is the internal end uses the same paint part as the outer lol.

I posted a link for the pnt and tga files so when you come to doing the pipe it is quick for you to see the layout.

DOWNLOAD: http://www.mediafire.com/download/2njpvv9k646am5e/Yellow_Purple_Black_1997.rar (http://www.mediafire.com/download/2njpvv9k646am5e/Yellow_Purple_Black_1997.rar)

Grimm and I are huge fans of this bike and maybe I can help with some of the graphics to reduce load on you as Grimm is on sound. I dont think he has your bike yet though?

I have had more fun doing this than any other bike, thanks Blacky

DD

Oh and on subject........................RIDES 900 sucks balls compared to yours  ;D

Title: Re: Ride 2
Post by: grimm on August 07, 2016, 07:19:15 PM
Quote from: doubledragoncc on August 07, 2016, 07:08:15 PMGrimm and I are huge fans of this bike and maybe I can help with some of the graphics to reduce load on you as Grimm is on sound. I dont think he has your bike yet though?


Never got a copy of it, but would love to give it a whirl if it's possible. Gotta put a mile or two more on my 900 and get a small fan to bring with to the place with the dyno, but I'll be talking to my brother about setting up the dyno time soon. I now have 3 different recording devices, 2 camera's with audio recording capability, and permission to set them all up before a few runs, so, there is no doubt, what so ever, there will be enough good, clean, raw and gritty samples to pull sound from to get an absolutely exquisite sound library put together for a clean and realistic sound for Black's 900RR.

As for other bikes, depending on what works best to record sound, I may be able to get my YZ426 run in on the dyno over the winter, and I have access to quite a range of bikes I can talk to the owners of and get sound samples from them as well. I know I've discussed that all before, but, been busy and haven't mentioned weather or not I was working that direction yet. But, I am. ;)
Title: Re: Ride 2
Post by: h106frp on August 07, 2016, 07:24:25 PM
Just an observation but the ambient occlusion looks upside down - as if a strong light source was left below the model when it was computed.
Title: Re: Ride 2
Post by: doubledragoncc on August 07, 2016, 07:52:22 PM
Thanks H, I know it is WIP and thought it was missing UV or something but you hit the nail on the head. Been hard to get it right with the lighting upside down.

Hey Blacky you an Aussie lol. It will look the great when you move back to Italy(think thats where your from) lol

DD
Title: Re: Ride 2
Post by: Blackheart on August 07, 2016, 08:08:55 PM
Quote from: h106frp on August 07, 2016, 07:24:25 PM
Just an observation but the ambient occlusion looks upside down - as if a strong light source was left below the model when it was computed.

The AO map is right (if i remember well), but the problem is almost surely the bump map, because I had a similar problem with the AGV helmets

@DD I probably used the same texture for rims and steering levers  :P

We are a little OT  :-\
Title: Re: Ride 2
Post by: doubledragoncc on August 07, 2016, 08:12:31 PM
Yes some OT but we always come back to RIDE2 lol

@DD I probably used the same texture for rims and steering levers ............I just saw that, this could be fun to find lol.

DD
Title: Re: Ride 2
Post by: doubledragoncc on August 08, 2016, 08:43:14 AM
It looks like MS are uping the AI in RIDE2 so you have a better experience?

From the Devs:

The Virtua Rider, already used in the first installment of Ride, returns to Ride 2 with new functionality. As in the first title, Virtua Riders are reproductions driven by the AI profiles of your friends list: they maintain their main characteristics and actively participate in races. In addition to some default choices for those without an online connection, you can browse your friends list in this section, and, if they own a copy of Ride 2, download their respective Virtua Riders. The latter, as well as showing a 1 to 8 score based on the quality of their recorded race times, will maintain a riding style similar to their owners, as well as using their favourite bike and chosen gear. They will of course keep updating as your friends continue the game experience. When forming the team, you can choose a "right-hand man" and two other teammates: the first will be an ever-present in your races, even in the Career, the other two will accompany you in Team VS Team challenges, which we will discuss next week.

Could be interesting

DD

See.......... that was on topic  ;D
Title: Re: Ride 2
Post by: Blackheart on August 08, 2016, 08:42:36 PM
I think it's garbage, i want a fun game (arcade is fine, but it should be fun) and with a good graphic engine, in the vids i see the same engine from RIDE1 ...
Title: Re: Ride 2
Post by: doubledragoncc on August 08, 2016, 08:50:45 PM
But I think if they go the same as they did with VRTG then the graphics will flow better at lower FPS without stutter. VRTG is low FPS but no stutter. RIDE is shite for graphics engine.

Wait n see

DD
Title: Re: Ride 2
Post by: doubledragoncc on August 17, 2016, 01:40:20 PM
Now this video makes it really a must try no matter what

https://www.youtube.com/v/pYFjml5gGKA

DD
Title: Re: Ride 2
Post by: Blackheart on August 20, 2016, 08:00:09 PM
https://www.youtube.com/v/xRIzgk7_MeM

:-X
Title: Re: Ride 2
Post by: JC#21 on August 21, 2016, 11:21:30 AM
It will be a fun game with a lot of bikes to ride and also new road tracks so just for it I thank Milestone for their work
Title: Re: Ride 2
Post by: Blackheart on August 21, 2016, 11:29:31 AM
I have SBK09, SBK Generation, Ride 1, MotoGP15, VRTG... but not one of these games I played them for more than a month  :P

I saw some onboard and the models look really beautiful  :D
Title: Re: Ride 2
Post by: doubledragoncc on August 21, 2016, 11:37:47 AM
Thanks for the video...................I think............. Blacky?

Who the fuck was the prat riding or rather NOT riding in that? Fuck me the worst demo for a game eva!!!

Wot a twat, rewides 4 time to still fucking crash!!! AND that fucking music, gimme the fookers address lol.

I am sure the models are great but look at the jurky movement the twat had, hope my system sorts that shit out lol.

DD
Title: Re: Ride 2
Post by: h106frp on August 21, 2016, 11:44:34 AM
Is the complete absence of any bike physics intentional? Looks like it would get boring after about 30 seconds  :(
Title: Re: Ride 2
Post by: doubledragoncc on August 21, 2016, 01:10:28 PM
Yep looks like it H, but then again the twat in the demo could not ride a bike to save his furkin life!!! RIDE is much the same until you actually ride where you dont bonce of every barrier or spend each corner on the grass like that twathead.

I used to hate  MS games but since I got my system working in them it makes them actually enjoyable, but I dont play them like a game and that makes it different in the end.

I will get it as I have to, but I think I will enjoy it for a while.

DD
Title: Re: Ride 2
Post by: Blackheart on August 21, 2016, 04:31:40 PM
The vids are previews tested by casual gamers, but also the development team plays like shit ...  ::)
Title: Re: Ride 2
Post by: doubledragoncc on August 21, 2016, 07:32:21 PM
So how can they say it is anything like riding a bike if the team that makes it cant fucking ride in it.................LMFBO


DD
Title: Re: Ride 2
Post by: grimm on August 22, 2016, 07:19:54 PM
Quote from: Guimengo on August 22, 2016, 02:09:31 AM
The guy who owns ISI is a terrible and slow driver. The guy you want to be able to be fast and consistent is the physics guy and the testers.



That is 100% truth right there. When DD and I met he put me on Forza5 with a Thrustmaster TX wheel and let me loose on Bathurst with a Lotus L98T... the resulting laps were probably one of the more interesting things he's seen when it comes to someone putting a wheel, and a racing sim/game through its paces. Wheel lifting, power sliding, even a few laps where cresting the hills at the top of the mountain resulted in full on wheelies mid corner. Can't for the life of me remember what the faster lap times were, but it was F-A-S-T when it came to how hard the car could be pushed through the course. Currently the G27 and Assetto Corsa on the PC have given me a very similar feel of immersion and resulting speed and car behavior, but that moment I met F5 and that TX wheel was magical in the sense of getting it right a few laps in a row after the tires were up to temp.


I imagine that GPB is similar in that way for Piboso, no doubt the dev can do some great riding on there, but letting people like Klax loose on it with no limits (DST) probably pushes the sim to heights it could never achieve without someone truly skilled in the art of handling a vehicle so well.
Title: Re: Ride 2
Post by: Vini on August 22, 2016, 10:05:00 PM
Regarding that...
We would need the equivalent of a steering wheel for bike sims to take full advantage of PiBoSo's games.
Playing with direct-steer on a regular gamepad is an alternative but I don't think you will ever be able to ride the bike at the limit consistently with that setup. Correct me if I'm wrong, Klax!
Title: Re: Ride 2
Post by: grimm on August 23, 2016, 03:22:55 PM
Hmmm, I don't think I ever did try DST with the controller I put together... I might give that a go today if I find some time this evening.




I can get down with Ride2 just for the simple sake of the 'Ring and the NW200. Looks like a vast improvement on content from the original game.
Title: Re: Ride 2
Post by: doubledragoncc on August 23, 2016, 03:28:54 PM
@grimm.......you get my PM about the boost gauge?


DD
Title: Re: Ride 2
Post by: Blackheart on August 26, 2016, 04:14:13 PM
Here a better rider  ;)

https://www.youtube.com/v/FqgTNdvfbAo
Title: Re: Ride 2
Post by: doubledragoncc on August 27, 2016, 03:07:25 PM
Yeah Baby!!!

Thanks Blacky

Now all  we need is to get TTB going Pib

DD
Title: Re: Ride 2
Post by: doubledragoncc on September 12, 2016, 11:21:02 AM
So heres the latest videos.

https://www.youtube.com/v/65KluWiF_Is

https://www.youtube.com/v/BFk8fasnBJI

https://www.youtube.com/v/u4RWVRaKJuk

And UK pre order info here: https://www.trueachievements.com/n25164/new-gameplay-footage-and-uk-preorder-bonuses-for-ride-2.htm (https://www.trueachievements.com/n25164/new-gameplay-footage-and-uk-preorder-bonuses-for-ride-2.htm)

Not sure about this pre order but is cheap, anyone used these guys before?
£24.86 Link: http://www.shopto.net/video-games/pc/PCRI28-ride-2 (http://www.shopto.net/video-games/pc/PCRI28-ride-2)

GAME pre-order £29.99: http://www.game.co.uk/en/ride-2-1545992 (http://www.game.co.uk/en/ride-2-1545992)

DD
Title: Re: Ride 2
Post by: doNico on September 12, 2016, 08:51:00 PM
Macau seems to be awesome! looking forward for NW200 aswell ... only reasons to buy the game XD
Title: Re: Ride 2
Post by: doubledragoncc on September 13, 2016, 01:55:10 PM
I just ordered mine for £19.33 as a Steam pre paid via this site: https://www.instant-gaming.com/en/1459-buy-key-steam-ride-2/ (https://www.instant-gaming.com/en/1459-buy-key-steam-ride-2/)

PayPal payment costs £1.75 btw

DD
Title: Re: Ride 2
Post by: doubledragoncc on September 20, 2016, 07:14:53 AM
grT just posted this one.........................

https://www.youtube.com/v/TQtSumhjJ-0

Looking interesting and then found this one

https://www.youtube.com/v/XqWawI4omz0

BUT............the best one is in German and on PS4, which means nothing really as PC will be better I hope.

https://www.youtube.com/v/093A-OEmTrU

DD
Title: Re: Ride 2
Post by: Hawk on September 20, 2016, 07:31:00 AM
 Ride...... ::) :P

GPB.....  ;D ;D 8) 8)

Say no more.  :P

Hawk.
Title: Re: Ride 2
Post by: doubledragoncc on September 20, 2016, 07:34:58 AM
Yes Hawk but until we get these tracks and bikes in GPB it is the only choice to ride them

DD
Title: Re: Ride 2
Post by: JamoZ on September 20, 2016, 09:10:15 AM
With all the problems currently in GPB, and as it seems none of them are going to be fixed anytime soon, i`m actually looking forward to RIDE 2. The first one actually was decent and a step in the right direction from the Motogp games, bikes felt ok and actually had some weight to them and i hope they will continue on this formula (which they did not for the VR game)
By the looks of it the bikes are much more affected by bumps and also seem to move alot more under acceleration and braking.

Combine this with a rather interesting track list and i`d say this might be the first more then decent Milestone game.

Title: Re: Ride 2
Post by: -aGy- on September 20, 2016, 10:57:11 AM
i see some wierd MILESTONE sliding physics...pain in the ass when driving cockpit view and of course its the only view you want if you are hardcore sim player...of course this is not a sim..im gonna get it but im not buying it!
Title: Re: Ride 2
Post by: Vini on September 20, 2016, 02:24:25 PM
yeah, they deal with bumps in the track by letting the bike slide over them with both wheels :D
Title: Re: Ride 2
Post by: Davide74 on September 23, 2016, 05:42:21 PM
https://www.youtube.com/watch?v=60aRukV_K3c
Title: Re: Ride 2
Post by: BOBR6 84 on September 23, 2016, 07:06:34 PM
https://www.youtube.com/watch?v=kmh02q6CMW0
Title: Re: Ride 2
Post by: Vini on September 23, 2016, 10:31:11 PM
we need that off-throttle (powervalve) sound for the two-strokes.
Title: Re: Ride 2
Post by: doubledragoncc on September 27, 2016, 11:18:02 AM
Latest blah blah about it:

https://www.youtube.com/v/60aRukV_K3c

https://www.youtube.com/v/qLmgZlSSmtY

DD

Title: Re: Ride 2
Post by: doubledragoncc on September 30, 2016, 09:27:54 AM
So it is official....................RIDE 2 is a REALISTIC SIMULATION...............................

Well according to this video where around 5 min mark it is clearly stated in the video of the game!!!!

AND.......................We are all wrong!!! NAKED bikes DO have fairings and everything else according to a shit load of the bikes MS call NAKED.....................does this mean a woman in a bra and knickers is now naked too?  Bummer for the porn industry

https://www.youtube.com/v/zOw1IMHCA7g

I think that maybe they need to employ someone that actually rides a fucking motorbike and dont just wank off to NAKED women in bikinis!!!

Well at least it still means no real competition to GPB for bike physics and controller input and adjustment +++

PIBOSO RULES BITCHES!!!

DD

Title: Re: Ride 2
Post by: doubledragoncc on October 01, 2016, 02:05:07 PM
So a bit more stuff in German. Interesting on screen stuff too

https://www.youtube.com/v/gr6DvjraGFk

https://www.youtube.com/v/MfSNVEXAaEQ

DD
Title: Re: Ride 2
Post by: Stout Johnson on October 01, 2016, 02:08:36 PM
That bike behaviour looks so damn ugly... I will not be able to play that crap, no matter how tempting the tracks are...
Title: Re: Ride 2
Post by: doubledragoncc on October 01, 2016, 02:15:23 PM
I need my Nordscheife fix lol

DD
Title: Re: Ride 2
Post by: Boerenlater on October 01, 2016, 02:39:04 PM
Quote from: doubledragoncc on October 01, 2016, 02:15:23 PM
I need my Nordscheife fix lol

DD
But gp bikes has the Ring.
Title: Re: Ride 2
Post by: Vini on October 01, 2016, 03:43:30 PM
sadly too bumpy.
Title: Re: Ride 2
Post by: doubledragoncc on October 01, 2016, 05:25:54 PM
Quote from: Boerenlater on October 01, 2016, 02:39:04 PM
Quote from: doubledragoncc on October 01, 2016, 02:15:23 PM
I need my Nordscheife fix lol

DD
But gp bikes has the Ring.

A really sad version of it though m8 and dont float my boat at all

I dont do 1990 graphics lol

DD
Title: Re: Ride 2
Post by: doubledragoncc on October 02, 2016, 07:50:27 AM
Si this video confirms that Milestones latest trick that really sucks is here to stay.

Yes the "Lets just not bother to do much work and just make it one or maybe two types of bike in most races" WTF you C***S

How fucking boring it looks with bad physics and then ALL the same bikes to race against. Its Ducati Anniversary all over again!!!

https://www.youtube.com/v/QfdQPnOsQwk

Bastards!!!!
Title: Re: Ride 2
Post by: h106frp on October 02, 2016, 08:10:03 AM
I like the rain effect on the bike model (its not so good on the track model)

The tracks look too smoothed - probably to stop the physics model from displaying its weakness

Title: Re: Ride 2
Post by: doubledragoncc on October 04, 2016, 08:39:47 AM
A bit more about all the bikes

https://www.youtube.com/v/EYoUEif-8_o

Now we see the major problem is the speed is sooooooooooooo wrong for a bike game. It looks like you are doing 50 when the furkin speedo reads 160 lol.

https://www.youtube.com/v/AbIy0UJRyoI

Thank God for Piboso and GPBikes lol

DD

Title: Re: Ride 2
Post by: JamoZ on October 04, 2016, 09:49:02 AM
I might be buying this mostly because i can ride for more than 2 laps before getting another core.exe

::)
Title: Re: Ride 2
Post by: doubledragoncc on October 04, 2016, 10:14:16 AM
Thats mean bro lol

DD
Title: Re: Ride 2
Post by: doubledragoncc on October 04, 2016, 03:18:07 PM
Got my steam key for 19 quid in the end, have the key just waiting for steam to release it lol

DD
Title: Re: Ride 2
Post by: doubledragoncc on October 05, 2016, 07:28:28 PM
I int moanin just say it as it is lol
Title: Re: Ride 2
Post by: doubledragoncc on October 06, 2016, 06:41:20 PM
grT lays down the law on the Nordschliefe!!!

https://www.youtube.com/v/Nf50KeOkMRw

And as a woman for the first time in a bike game(I think)

Got my key just need the bloody game lol
DD
Title: Re: Ride 2
Post by: doubledragoncc on October 06, 2016, 10:05:56 PM
And Dundrod

https://www.youtube.com/v/koRGMuHR4o8

Thanks grT

This dude is more into SM

https://www.youtube.com/v/zaEiJ-G85UA
DD
Title: Re: Ride 2
Post by: Blackheart on October 07, 2016, 05:03:45 PM
i've the game, but the installation is very long  :(
Title: Re: Ride 2
Post by: JamoZ on October 07, 2016, 05:55:10 PM
First impressions are more then decent. Yes it`s an arcade game, but what it tries to do it does it right...

The bikes actually have weight to them, instead of the bikes that steer in a vacuum like in the MotoGP games. The sounds are a step in the right direction and so are the physics.
You can control the bikes alot more fluid this time around and can really ride nice lines and actually apply some common sense into your riding.

Overall i`d rate it a 7/10, and it`s the first milestone game i`ve actually bought...

:)
Title: Re: Ride 2
Post by: Blackheart on October 07, 2016, 06:03:09 PM
On my laptop not works very well, low fps, (need put it in an other pc).

I tried a race in Ulster and no bad, the tracks are cool, sounds seems far better, the 3p views are useless (to 300km/h looks as to 50).

A fun game with good tracks, 6/10.
Title: Re: Ride 2
Post by: doubledragoncc on October 07, 2016, 06:11:05 PM
Well Im with grt, It is fuckin fun.

My system works great, control is natural but a wee bit laggy(MS) but it is the best so far from MS. FOV sucks balls, FPS on PC sucks, Great graphics for MS and best in any bike game AI is gay and wont stop fuckin me up the bum, AL is okay apart from being gay, loading times far better, dont have to press enter 100 times, electric bikes are GAY, if you like them so are you, it has naked bikes, bikes are sexy like women so its sexy, I get to see female riders with boobs, physics are not as good as GPB, physics actually have some feeling for once(I am drunk), FPS sucks again, the FPS is also shit, AND the FPS is a mother fucjn bitch, oh and did I mention FPS???

Well I actually love it, I got my green hell(my ex) and a CBR900RR to ride with, now can someone please make this track right in GPB  ;D

But the 900 aint nowhere as good as Blacky's

NO matter what, it aint GPBikes Thank you Piboso

DD
Title: Re: Ride 2
Post by: Blackheart on October 07, 2016, 06:31:10 PM
For fun i tried supermoto in Ulster... omg the IA riders in full straight they make a curious zig zag  ;D

They have too many crashes! lol
Title: Re: Ride 2
Post by: doubledragoncc on October 07, 2016, 07:32:46 PM
I am still trying to get the mother fucking front wheels outta my arse. They are always rubbing the rear of the bike it sucks. Must be some gay fuckers at MS

DD
Title: Re: Ride 2
Post by: Blackheart on October 07, 2016, 07:50:58 PM
Quote from: doubledragoncc on October 07, 2016, 07:32:46 PM
I am still trying to get the mother fucking front wheels outta my arse. They are always rubbing the rear of the bike it sucks. Must be some gay fuckers at MS

DD

  ;D I have to use rewinds because this great AI keeps hitting also in the straight ...

I hope soon a video with your controller system in this game!  8)
Title: Re: Ride 2
Post by: doubledragoncc on October 08, 2016, 09:19:39 AM
I was surprised how much better my controller is in this version, it feels great and still not tuned it fully yet.

FPS is bad on my old GTX670M but I can live with it for now, still looks great at speed lol

I have to do a full new install of WIN10 and not happy to do so as I will lose a lot of software as my backup drive died.

Making videos is a pain but will figure it out.

Need to concentrate on getting servers up for GPB first.

DD
Title: Re: Ride 2
Post by: Blackheart on October 09, 2016, 01:22:04 AM
This game is an arcade but...


My conclusions


Now I have tried so many bikes and tracks, on an other PC, I did not have anything to do today and I played a lot!  ;D

The riding style is not bad, improved a lot from Ride 1, with the 1p the sensations are very good and in races with different bikes the sound is fantastic  :o

Many times the AI is (very) stupid, but in some cases there are really good battles with them. The bikes models and tracks are very cool (R6 in COTA... wow).

The "career" nothing special but enjoyable, very nice the special events RR3 style, for example: overtaking X opponents in X time  ;D

The game has many bugs, crazy AI with supermoto, low fps with very good PC, etc...

It's definitely not a GPB rival but I recommend it to everyone, but need soon a patch.

For this reasons I raise my vote to 7


P.S. I have not yet tried the multiplayer, but I do not care it much.
Title: Re: Ride 2
Post by: JamoZ on October 09, 2016, 06:28:37 AM
I agree Black, it's way better then everything Milestone have put put out so far and i can recommend it to anyone who's into racegames. I'ts not a sim, but overall just a solid game :)
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on October 09, 2016, 02:52:44 PM
Is the handling improved from Ride 1?
Title: Re: Ride 2
Post by: doubledragoncc on October 09, 2016, 03:55:19 PM
Very much better handling UC

A few points are not much better but load times, graphics, handlin, content are FAR better

DD
Title: Re: Ride 2
Post by: JamoZ on October 09, 2016, 05:58:35 PM
Quote from: Urban Chaos 2.0 on October 09, 2016, 02:52:44 PM
Is the handling improved from Ride 1?

It`s very good actually. Sure it`s no sim, but for what it`s trying to do it`s very solid.
This time around you can actually ride the bike very smoothly instead of quirky and edgy like all previous Milestone games.
Title: Re: Ride 2
Post by: BOBR6 84 on October 09, 2016, 07:13:58 PM
https://www.youtube.com/v/bT2LPyEzyX8
Title: Re: Ride 2
Post by: Blackheart on October 09, 2016, 08:37:01 PM
Macau also is great  ;D

What is your opinion on the game Bob?
Title: Re: Ride 2
Post by: RiccoChicco on October 10, 2016, 05:04:13 AM
Quote from: JamoZ on October 09, 2016, 05:58:35 PM
Quote from: Urban Chaos 2.0 on October 09, 2016, 02:52:44 PM
Is the handling improved from Ride 1?

It`s very good actually. Sure it`s no sim, but for what it`s trying to do it`s very solid.
This time around you can actually ride the bike very smoothly instead of quirky and edgy like all previous Milestone games.

Agree on that. Ride 1 was not bad (but not perfect either) for a "simcade" but they improved quite well on that. Moreever, the engine seems by far more optimized, the game itself has very few bugs (compared to the first which was a pain). The content is good, also.  :)

I was really disappointed by the first one, but the second is a real step forward on nearly everything (didn't tested online yet).  8)
Title: Re: Ride 2
Post by: BOBR6 84 on October 10, 2016, 08:55:06 AM
Quote from: Blackheart on October 09, 2016, 08:37:01 PM
Macau also is great  ;D

What is your opinion on the game Bob?

Yeah man i like it so far! Good fun bike game, love the road circuits man  ;D
Title: Re: Ride 2
Post by: doubledragoncc on October 10, 2016, 11:41:21 AM
Well Im having a blast in it and only ridden 2 bikes lol.

I chose the KTM for first bike and have tuned it to the max so now its time to enjoy it more hehe. Oh and cams not setup properly yet and yes I got me pants on lol

I tried the Honda VFR750 quickly as a loaner and loved it right away in stock form!!! Still got major video performance issues with WIN10 so videos aint great, but better than nout.

My game froze at the end of the race but then sorted itself out lol, typical Pilestone bug I guess hehe

https://www.youtube.com/v/OUPZsUrf3Oc

Still need to tweek my controller to get it perfect but of the bat it is great.

And wots a video without its replay.

https://www.youtube.com/v/DYebeS8h82I

I really like this and still aint really played it. It is a BIG step from RIDE and MotoGP

DD

Title: Re: Ride 2
Post by: JamoZ on October 10, 2016, 12:02:05 PM
Quote from: BOBR6 84 on October 10, 2016, 08:55:06 AM
Quote from: Blackheart on October 09, 2016, 08:37:01 PM
Macau also is great  ;D

What is your opinion on the game Bob?

Yeah man i like it so far! Good fun bike game, love the road circuits man  ;D

We should get together with the people here who play RIDE and do a couple of laps online. I had massive fun with Bob blasting around the Nordschleife :)
Title: Re: Ride 2
Post by: doubledragoncc on October 10, 2016, 12:27:33 PM
I have not tried online yet and not even sure how to or find friends lol

Old fart syndrome hehe

DD
Title: Re: Ride 2
Post by: BOBR6 84 on October 10, 2016, 02:41:48 PM
Yeaaahhh lets get some road races going! Was good fun the other night  8)

DD.. Just use steam for invites etc
Title: Re: Ride 2
Post by: Toomes1 on October 10, 2016, 04:14:38 PM
Quote from: BOBR6 84 on October 10, 2016, 02:41:48 PM
Yeaaahhh lets get some road races going! Was good fun the other night  8)

DD.. Just use steam for invites etc
[/quote

My problem is I have it on the PS4 I doubt that my old PC could run it how I like it.
Haven't had enough time to continue with my new rig......just work work and more work....no time to spend but watch the other half spend it.
Title: Re: Ride 2
Post by: doubledragoncc on October 10, 2016, 04:33:04 PM
Seriously BOBPPPPPPPPPP I never really use steam and know dick about invites, friends enemies and wot game I am even playing  :o

I am doubledragoncc as far as I know on steam but log in with my old shop name diablosuk69 so which bitch name do I use lol

Give me your steam names and maybe I can find you

DD  EDIT: But I want to use the CBR900RR on The GR so will race to earn her first lol. Need my FB fix hehe
Title: Re: Ride 2
Post by: Blackheart on October 10, 2016, 10:42:11 PM
How troll the AI in Ride 2  ;D

https://www.youtube.com/v/61jE55R1sQM
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on October 11, 2016, 12:29:09 PM
I've just played this game, and I can tell you that I absolutely hate it. Everything about this game sucks. With the exception of the ragdoll physics, bike weight transfer, and tyre simulation, this game is crap. The graphics are worse, the sense of speed is worse, and the first person experience is worse. Not that I'd play it in first person, because I don't think these kinds of games (Milestone games) are meant for that. Since getting GP Bikes, I just can't appreciate any Milestone game other than MotoGP14 and Ride 1. I know I started this thread, and really thought I'd enjoy the game, haha, however, as they began to release trailers I knew the game would be garbage. First warming was the H2 they advertised. Nothing spells unnecessary hype quite like that.

Oh well...
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on October 11, 2016, 12:38:07 PM
Quote from: Urban Chaos 2.0 on October 11, 2016, 12:29:09 PM
I've just played this game, and I can tell you that I absolutely hate it. Everything about this game sucks. With the exception of the ragdoll physics, bike weight transfer, and tyre simulation, this game is crap. The graphics are worse, the sense of speed is worse, and the first person experience is worse. Not that I'd play it in first person, because I don't think these kinds of games (Milestone games) are meant for that. Since getting GP Bikes, I just can't appreciate any Milestone game other than MotoGP14 and Ride 1. I know I started this thread, and really thought I'd enjoy the game, haha, however, as they began to release trailers I knew the game would be garbage. First warming was the H2 they advertised. Nothing spells unnecessary hype quite like that.

Oh well...

Look at this video for example, and compare it to Ride 2's videos


https://www.youtube.com/v/haOQ2dJjFq8
Title: Re: Ride 2
Post by: Blackheart on October 11, 2016, 12:50:40 PM
It's a your opinion but the game is very good.. So it's a your problem.

P.S. Ride 1 its shit.  lol
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on October 11, 2016, 01:01:27 PM
Quote from: Blackheart on October 11, 2016, 12:50:40 PM
It's a your opinion but the game is very good.. So it's a your problem.

P.S. Ride 1 its shit.  lol

Of course it's my opinion that the game is shit, haha. It's not a my problem anymore, because I've uninstalled Ride 2.

P.S. Ride 1 it's awesome. Ride 2 it's shit. Haha
Title: Re: Ride 2
Post by: JamoZ on October 11, 2016, 01:23:03 PM
I really can`t think of 1 thing that was better in ride 1.

the sounds were horrible, the AI even worse, the onboard view useless and sickening, the graphics were slightly worse..
The handling was quite decent, but i can only feel they`ve improved on it since ride 1.

I can understand it being your opinion, but i think you`re really one of the few people who thinks ride 1 was better :P
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on October 11, 2016, 01:44:58 PM
Quote from: JamoZ on October 11, 2016, 01:23:03 PM
I really can`t think of 1 thing that was better in ride 1.

the sounds were horrible, the AI even worse, the onboard view useless and sickening, the graphics were slightly worse..
The handling was quite decent, but i can only feel they`ve improved on it since ride 1.

I can understand it being your opinion, but i think you`re really one of the few people who thinks ride 1 was better :P

You know, I can honestly say that Ride 2's handling is much better than Ride 1. However, the sense of speed just isn't there anymore. In Ride 1, if you were going 250km/h, you knew you were going 250km/h. In Ride 2, you you feel as if you're going 2 thirds the speed. Also, back when I had Ride 1, I played with a keyboard with all assists disabled. I suppose now that I played Ride 2 with a controller, it feels too damn easy. As I was fond of Ride 1, I only had the demo version of GP Bikes beta 6c, and Piboso's 125 didn't feel too different from some of the bikes in Ride, so I was content. Since getting the full version of GP Bikes, I deleted Ride 1. I kept MotoGP14 with the physics mod though. I still think that's awesome.
Title: Re: Ride 2
Post by: JamoZ on October 11, 2016, 04:20:55 PM
Funny you compare the bikes to gp bikes. I said the same thing to a mate this week, the 600`s in RIDE 2 don`t feel too far off from the CBR 600 we currently have in GP bikes, and i think that`s a very good thing. Last few years i`ve completely lost faith in Milestone products, but with the overall improvements made in RIDE 2 i can only hope they`ll continue this way because i`m having alot of fun with it currently...

Something i never thought i`d say about a milestone product :)
Title: Re: Ride 2
Post by: EkO on October 11, 2016, 05:59:21 PM
Quote from: doubledragoncc on October 10, 2016, 04:33:04 PM
Give me your steam names and maybe I can find you


Just grabbed the game myself, can find some other players if you join the gp bikes steam group.  Possibly organise some fun races/championships?
Title: Re: Ride 2
Post by: doubledragoncc on October 11, 2016, 06:25:31 PM
Just got outta hospital and things were not good so might be laid up a bit so time to play lol. I am loving RIDE 2 but I could not even attempt it with a gamepad lol.

It is good to hear much positive about it from others and just hope Pib dont feel we are deserting him, wont happen P, GPBikes rules no matter what

So there is a gp bikes steam group?

I am same name there, doubledragoncc as name but log in with diablosuk69(my old custom harley shops name lol) not sure which you can find me with?

DD

Title: Re: Ride 2
Post by: EkO on October 11, 2016, 06:52:56 PM
http://steamcommunity.com/groups/gp-bikes#
Title: Re: Ride 2
Post by: JamoZ on October 11, 2016, 07:15:51 PM
I just wish that awefull sound was removed when switching the menu`s. I understand that they want to have fancy menu`s, but to play that sound EVERY time i press a button is driving me insane...
Title: Re: Ride 2
Post by: doubledragoncc on October 11, 2016, 09:01:40 PM
Ok joined the steam group.

You think that sound is bad listen to the dang Honda650 for 3 laps (fucked me OBS settings sorry about quality)

https://www.youtube.com/v/AnKUhwIq9yA

Man that sound gets on my tits

DD
Title: Re: Ride 2
Post by: Stout Johnson on October 11, 2016, 09:30:51 PM
First off many many congrats on your rig there DD - looks well built man! You've got sth nice there - I hope your business is running, because judging by the looks of your rig, it should.

Concerning the Ride2 vid, I really have to say this game is soooo arcadey. Especially the braking would be a total turn off for me. In this game you don't have to ride a bike like you should have to ride a bike irl. You can pretty much apply front brake wherever and almost how much you like, you can brake hard initially without looking for weight transfer, you can brake into lean as if it is nothing without releasing brake pressure, you can even release brake mid-turn and brake again while leaning without even causing weight shift in the bike.... I could not play this at all... such a turn off.

Just to make sure: Nothing to do with you DD, only with the game. I am sure your rig works perfectly fine with GPB.
Title: Re: Ride 2
Post by: Blackheart on October 11, 2016, 11:00:52 PM
Quote from: Stout Johnson on October 11, 2016, 09:30:51 PM
Bla...Bla...Bla

Simcade. (or arcade)
Title: Re: Ride 2
Post by: Hawk on October 11, 2016, 11:39:30 PM
Quote from: Stout Johnson on October 11, 2016, 09:30:51 PM
First off many many congrats on your rig there DD - looks well built man! You've got sth nice there - I hope your business is running, because judging by the looks of your rig, it should.

Concerning the Ride2 vid, I really have to say this game is soooo arcadey. Especially the braking would be a total turn off for me. In this game you don't have to ride a bike like you should have to ride a bike irl. You can pretty much apply front brake wherever and almost how much you like, you can brake hard initially without looking for weight transfer, you can brake into lean as if it is nothing without releasing brake pressure, you can even release brake mid-turn and brake again while leaning without even causing weight shift in the bike.... I could not play this at all... such a turn off.

Just to make sure: Nothing to do with you DD, only with the game. I am sure your rig works perfectly fine with GPB.

+1 mate...... Totally agree with you Stout.

I only hope these Ride2 fanboys don't start making suggestions for changes in GPB....... Oh wait! We already have with going back to the old respawn system. Silly me! Lol!  ;D

Just a little banter boys! Nothing to lose your hair about! Hehe!  ;D ;D

Hawk.
Title: Re: Ride 2
Post by: doubledragoncc on October 12, 2016, 09:10:12 AM
F**K you hawk boy lol  ;D

If you think of me as a fanboy I will tell my mommy and cry!!!

Joking aside. If you have not tried it you can not really put it down just on your THOUGHTS. I think every OTHER MS product sucks but RIDE 2 is VERY different. I am also going from using a real controller and not a gamepad so dont know how it is with one of them lol.

For me it is the ability to have certain tracks I LOVE and AI to fuck around with in offline mode. If I want a real race there is ONLY GPBikes.

I will NEVER change my loyalty to Piboso, hence even my RIDE videos advertise GP Bikes

DD
Title: Re: Ride 2
Post by: Hawk on October 12, 2016, 10:18:03 AM
ROFL!!  ;D ;D
I put a nice big juicy worm on that one.... I was wondering who'd bite first! Hehe!  ;D

But seriously, your right DD, I have not bought and tried any of Milestones games for obvious past MS reputation and blatant lack of realistic physics when you watch the videos of races in Milestone games.
Having said that, I must admit that from reports here that I'm getting tempted to give Ride2 a try out... I presume there is a demo?  ;)

I may become a Ride2 Fanboy yet....... Did I actually say that!  :o :o  ;D

Hawk.
Title: Re: Ride 2
Post by: doubledragoncc on October 12, 2016, 10:27:14 AM
Dont know about a demo sorry

If I find a way you can try it for free I will let you know hehe

DD
Title: Re: Ride 2
Post by: HornetMaX on October 12, 2016, 10:36:34 AM
@Hawk: wait a bit and you will be able to get an official version for a few quids.
You can already purchase (legitimate) steam keys for 20-25E (Steam official price is 49.99E ...).

Title: Re: Ride 2
Post by: JamoZ on October 12, 2016, 11:07:18 AM
If you want, there is always a "demo"  ::)
Title: Re: Ride 2
Post by: doubledragoncc on October 12, 2016, 11:27:29 AM
I only paid £19

DD
Title: Re: Ride 2
Post by: Hawk on October 12, 2016, 11:28:59 AM
Quote from: JamoZ on October 12, 2016, 11:07:18 AM
If you want, there is always a "demo"  ::)

Yes I know, but I usually make my mind up about a product and just buy it, but with Milestones reputation a demo, a cheapy, or even a freebee is a must(I'm willing to stick it to Milestone for past crap they've released and they way they treat their customers). There as bad as Apple! :P

Hawk.
Title: Re: Ride 2
Post by: doubledragoncc on October 12, 2016, 11:34:17 AM
Normally I would agree Hawky, but this time it seems apart from a few points it is FAR better. I really enjoy it but will shoot the guy who made the sound for the CB650F on the spot lol.

Some of the small tracks are so much pleasure to race on, good layouts and graphics. There is a great atmosphere to them.

Its the same as a few pints in cost so what the hell lol

DD
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on October 12, 2016, 02:24:20 PM
It's funny how I was one of probably a few people who liked Ride 1 on this forum, and now I think I'm one of the few who totally dislike Ride 2. I don't like Ride 1 either though. Not anymore.
Title: Re: Ride 2
Post by: Hawk on October 12, 2016, 03:17:42 PM
Quote from: Urban Chaos 2.0 on October 12, 2016, 02:24:20 PM
It's funny how I was one of probably a few people who liked Ride 1 on this forum, and now I think I'm one of the few who totally dislike Ride 2. I don't like Ride 1 either though. Not anymore.

ROFL!  ;D

It's GPBikes all the way for you now then?  ;D

Hawk.
Title: Re: Ride 2
Post by: davidboda46 on October 12, 2016, 11:49:18 PM
My two cents, still the same Milestone shite. The TT tracks are nice, the bike models are pretty good, fun to be able to slide the bike with the rear and have a sense of control (that I miss in GP-Bikes) rider style customization and the rider rag doll. But other than that, nope. Bad AI, animations at a closer inspection are not good (no front brake/clutch animations), the bikes understeer like a m---f---, no look to apex (I can't play in 3rd person anymore), the background scenery is boring, the sound is awful and the gameplay quickly becomes to repetitive.

Cheers,

/David "Gonzo" Boda #46
Title: Re: Ride 2
Post by: Blackheart on October 13, 2016, 12:13:31 AM
How to tell if a person has never tried Ride 2?

Quote from: davidboda46 on October 12, 2016, 11:49:18 PM
...the sound is awful...

;D Easy
Title: Re: Ride 2
Post by: JamoZ on October 13, 2016, 06:50:37 AM
The sounds on some bikes are actually very good. Some bikes sound less impressive yes, but to say they are aweful is a bit of a stretch imo. Ride 1's sounds were aweful yes  ;D
Title: Re: Ride 2
Post by: Meyer#12 on October 13, 2016, 09:21:05 AM
Looking forward to test this game! The girlfriend just ordered it for me yesterday  ;D
Title: Re: Ride 2
Post by: doubledragoncc on October 13, 2016, 09:35:18 AM
Im lovin it Meyer but I just killed me CBR900RR by trying to do my paint on the mixfile lol.

Guess RIDE2 cant be done yet, bugger

Have fun chappy

DD
Title: Re: Ride 2
Post by: knn54sofuoglu on October 14, 2016, 06:36:40 PM
finally i buy Ride2 yesterday and opened whole bikes with cheat engine 6.6 now I am very sure that piboso and gpb is the best because the variety of bikes tracks clothes etc. doesn't get your attention forever. So game bored me so hard after 3-4 hours now i will delete it soon. when i compare ride2 with gpb, game is totally a shit in simulation perspective. you can brake 100 percent on full lean angle and bike is not lowside and every corner you can brake continuously and it is really boring shit because not real. I will delete game now.. please piboso please develop this game mate you have no rival in motorbike simulation..
Title: Re: Ride 2
Post by: knn54sofuoglu on October 14, 2016, 06:40:24 PM
+ only thing which impresses me is the riding style creator which is cool. and lots of bikes, tracks, gears are great. However, these are boring after playing some time. Realistic Phsyics is most important and only one which  I am looking for as a hard simulation gamer. and Ride 2 is shit on this side..
Title: Re: Ride 2
Post by: JamoZ on October 14, 2016, 06:50:09 PM
I can`t understand why you would expect any simulation value in RIDE. What happened to people who can`t enjoy an arcade game for fun?  :o
Title: Re: Ride 2
Post by: Hawk on October 14, 2016, 06:52:24 PM
Quote from: JamoZ on October 14, 2016, 06:50:09 PM
I can`t understand why you would expect any simulation value in RIDE. What happened to people who can`t enjoy an arcade game for fun?  :o

Now you have put me off trying Ride2! Lol!   :P ;D

Hawk.
Title: Re: Ride 2
Post by: Blackheart on October 14, 2016, 07:21:21 PM
Quote from: JamoZ on October 14, 2016, 06:50:09 PM
I can`t understand why you would expect any simulation value in RIDE. What happened to people who can`t enjoy an arcade game for fun?  :o

;D gpb people... How is it possible not understand that are two different products ... lol
Title: Re: Ride 2
Post by: davidboda46 on October 16, 2016, 12:47:36 AM
Quote from: Blackheart on October 14, 2016, 07:21:21 PM
Quote from: JamoZ on October 14, 2016, 06:50:09 PM
I can`t understand why you would expect any simulation value in RIDE. What happened to people who can`t enjoy an arcade game for fun?  :o

;D gpb people... How is it possible not understand that are two different products ... lol

I do understand that. The problem is that the variety in Ride2 is only superficial. So the game get's boring very quickly. I like some arcade racers, but for me, Ride2 is to repetitive riding wise to even be fun as an arcade game. Also, the lack of speed feeling is terrible. It really feels like the top speed on a scooter even when you're on full beans down the straight with a superbike.

Cheers,

/David "Gonzo" Boda #46
Title: Re: Ride 2
Post by: Urban Chaos 2.0 on October 16, 2016, 03:56:33 PM
Quote from: davidboda46 on October 16, 2016, 12:47:36 AM

Also, the lack of speed feeling is terrible. It really feels like the top speed on a scooter even when you're on full beans down the straight with a superbike.



This is what I've been saying. I can't enjoy a game that feels so fucking slow.
Title: Re: Ride 2
Post by: JamoZ on October 21, 2016, 08:21:16 PM
http://www.youtube.com/v/WJFWOU4fJaQ

Ragdoll mod to be found on Racedepartment  :)
Title: Re: Ride 2
Post by: matty0l215 on October 21, 2016, 08:29:58 PM
Quote from: JamoZ on October 21, 2016, 08:21:16 PM
http://www.youtube.com/v/WJFWOU4fJaQ

Ragdoll mod to be found on Racedepartment  :)

That is brutal!

Where can I find this mod for GP Bikes ;) :P
Title: Re: Ride 2
Post by: Stout Johnson on October 21, 2016, 09:21:29 PM
that rider sliding behaviour is actually looking quite ok - probably the most realistic thing about the whole game :P (just look from 1:13 in the video, that bike physics is absurd)
Title: Re: Ride 2
Post by: doubledragoncc on October 22, 2016, 08:30:50 AM
Well I am having a blast with Ride2. In first person it is not as fast feeling as GPB but for my fucked up old eyes it is fine lol

Got my CBR900RR and the Nordschliefe so I am happy as a pig in shit anyways. Just cant get Mixfile Remixer to work so I can use my paint on the bike YET!!!

DD
Title: Re: Ride 2
Post by: HornetMaX on October 22, 2016, 10:59:33 AM
Quote from: Stout Johnson on October 21, 2016, 09:21:29 PM
that rider sliding behaviour is actually looking quite ok - probably the most realistic thing about the whole game :P (just look from 1:13 in the video, that bike physics is absurd)
I'm ready to bet they forgot (or intentionally avoided) to consider the effect of aero on the rider body. When the rider separates from the bike it looks like he's kind of ejected unnaturally.
But have to admit that that aside, the overall effect looks pretty cool.
Title: Re: Ride 2
Post by: BOBR6 84 on October 30, 2016, 01:24:10 PM
Vallelunga is nice.. just enjoying riding around on the trusty blade  :)

https://www.youtube.com/v/hnDXy0txm1A
Title: Re: Ride 2
Post by: doubledragoncc on October 30, 2016, 05:07:35 PM
Sweet

I still have not had much time in this but would be cool to hook up online, when I figure how to lol.

DD
Title: Re: Ride 2
Post by: Braap570 on December 01, 2016, 11:25:29 AM
hey guys,

is someone playing ride 2 on ps4? i like the game... maybe we can play online?

greetings :)
Title: Re: Ride 2
Post by: Reactive on May 28, 2017, 07:27:41 AM
Little gift — adds 39 tracks in Ride2
26 tracks from ValentinoRossi the game and 3*4 rally stages+PikePeaks from SebastienLoeb RallyEvo, also possible to use every bike on every track.

separated in three pieces: https://mega.nz/#F!kwl1STYI!RGVPREG5lKvyW52KHlgfCw

enjoy
Title: Re: Ride 2
Post by: doubledragoncc on May 28, 2017, 09:20:27 AM
Thanks Reactive

I take it you just put it all in the game folder, I am downloading so not seen the content yet

DD

Problem is Mega only allows 5GB download per day!!! Cant download in one go can you try to split the rar to smaller ones?
Title: Re: Ride 2
Post by: CapeDoctor on May 28, 2017, 09:53:11 AM
errr......okay, i'll hold back on d/l'ing until i hear what's gonna happen.
last thing i want is to d/l halfway there, and then lose it if it gets replaced with something else.
Title: Re: Ride 2
Post by: CapeDoctor on May 29, 2017, 05:11:22 AM
Quote from: doubledragoncc on May 28, 2017, 09:20:27 AM

Problem is Mega only allows 5GB download per day!!! Cant download in one go...


hi DD, are you sure about that, mate?
i'm asking, cause i'm downloading it (via a d/l manager) and already past the halfway mark and still going strong...?
Title: Re: Ride 2
Post by: -aGy- on May 29, 2017, 05:50:14 AM
Quote from: Reactive on May 28, 2017, 07:27:41 AM
Little gift — adds 39 tracks in Ride2
26 tracks from ValentinoRossi the game and 3*4 rally stages+PikePeaks from SebastienLoeb RallyEvo, also possible to use every bike on every track.

separated in three pieces: https://mega.nz/#F!kwl1STYI!RGVPREG5lKvyW52KHlgfCw

enjoy

thx. by the way are you using any physics mod?like this one http://www.racedepartment.com/downloads/real-challenge-physics-mod.13732/
Title: Re: Ride 2
Post by: doubledragoncc on May 29, 2017, 06:13:55 AM
Quote from: CapeDoctor on May 29, 2017, 05:11:22 AM
Quote from: doubledragoncc on May 28, 2017, 09:20:27 AM

Problem is Mega only allows 5GB download per day!!! Cant download in one go...


hi DD, are you sure about that, mate?
i'm asking, cause i'm downloading it (via a d/l manager) and already past the halfway mark and still going strong...?

Might be because I get effected by those using my track database not sure will look into it.

DD
Title: Re: Ride 2
Post by: Reactive on May 29, 2017, 06:16:40 AM
Quote from: CapeDoctorhi DD, are you sure about that, mate?
He is right, so i re-uploaded content as three separated .rar`s  and changed the link in my post yersterday.

Quote from: -aGy-by the way are you using any physics mod?
Oh, as i had read the discription, the non-responsivness and non-turnable  bikes from Ride plus "out of brakes" from GPB is tooo much "physics" for me  ;D
Title: Re: Ride 2
Post by: CapeDoctor on May 29, 2017, 06:37:48 AM
Quote from: Reactive on May 29, 2017, 06:16:40 AM
Quote from: CapeDoctorhi DD, are you sure about that, mate?
He is right, so i re-uploaded content as three separated .rar`s  and changed the link in my post yersterday.


ah mate - that's exactly the scenario i was trying to avoid. am i now going to possiblly lose my download that's been running since last night, and still has several hours to go? cause my internet speed sucks here in africa
Title: Re: Ride 2
Post by: doubledragoncc on May 29, 2017, 07:45:33 AM
Oh m8 your a dianond and hope you got yours Doc

Thanks for the hard work

DD

I take it we must have all 3 parts in one folder before we unpack and it will then do all 3 at same time

Title: Re: Ride 2
Post by: Reactive on May 29, 2017, 07:56:02 AM
CapeDoctor, after DD`s post I thought noone cann`t download it :(  If your download named as 111.part*.rar -- thats new uploades.
Title: Re: Ride 2
Post by: CapeDoctor on May 29, 2017, 08:47:20 AM
well, it's still d/l'ing right now - slowly - only at 65%, with several hours still to go, with my crappy speed, and very close to my cap point.
if i have to re-d/l, i will have to wait until the next month.
Title: Re: Ride 2
Post by: CapeDoctor on May 29, 2017, 04:37:12 PM
 ::)       okay, well that effing does it. i was just watching the download get to 99%, less than a minute left, and the download stopped. download error.
ffs, to waste 13 GB like that at this stage of the month is stupid. i'm not gonna bother with this again, but thanks for the effort anyway.
hope no-one else has any issues. :)


edit; phew, panic over. my d/l manager decided to show a d/l error message while it was busy get that 13GB d/l onto my HDD.
got it all, seems to be good, thanx a bunch!   8)
Title: Re: Ride 2
Post by: Reactive on May 29, 2017, 06:52:50 PM
huh. send me PM if you need any help :)
Title: Re: Ride 2
Post by: grimm on May 30, 2017, 04:05:39 AM
Internet went down at 11GB and ruined the download, attempted to fix it and Mega said my IP is at the bandwidth limit!!  >:(



I gave up and just purchased a 1 month "pro lite" account upgrade so I can let this download overnight and come back to it in the morning. I really, really want to ride Pikes Peak.  :'(


Thanks for making this available Reactive!  ;D
Title: Re: Ride 2
Post by: doubledragoncc on May 30, 2017, 07:03:22 AM
Well at least it only takes 3mins to DL 4.9GB on my internet but still have to wait until tomoro to get last part lol

DD
Title: Re: Ride 2
Post by: CapeDoctor on May 30, 2017, 08:11:27 AM
okay, well i got it all d/l\d fine, and seemingly installed okay. followed the install instructions included with the rar (did NOT install the VR46 mod linked there, not sure if i needed to?) and loading RIDE2 up, i do see the VR46 tracks listed - no others, though, where are those, such as Pikes Peak, supposed to be?
however, i can't seem to get much further, every time i try to race on a track, even one of the original tracks, the game crashes at 1% loading of the bike. maybe probably, i have missed something here. any idea what?
my game folder had only 2 DLC folders, DLC01 and DLC02 - do i perhaps need some others in there?
Title: Re: Ride 2
Post by: Reactive on May 30, 2017, 09:35:43 AM
CapeDoctor, Rally stages are in the last icon of tracks (American highway picture). This archive made from my Steam version, game have all DLCs at this moment (contain many folders), and was tested many times. At this moment Im at work, will try to help you after 7-8 hours.
Title: Re: Ride 2
Post by: doubledragoncc on May 31, 2017, 10:51:01 AM
Works perfect for me but when I got to top of the Peak FPS died!!! Not sure why I get over 100FPS all the time then BAM!!!

DD
Title: Re: Ride 2
Post by: CapeDoctor on May 31, 2017, 11:45:00 AM
sadly, it's all a no-go for me. tried several variations, but any use of these files other than the ones that were already in my game just causes the game to crash during track loading screen. with all tracks, stock and DLC.
i already have a few working DLC things from DLC 1 and 2, but anything beyond that seems to cause issues.
not to worry - i reckon the tracks i have will do, seeing as i'm not sold on the physics, anyway.
will still use it for some fun every now and then, when the stress of constantly crashing in GPB gets too much, lol   ;D
Title: Re: Ride 2
Post by: Reactive on May 31, 2017, 12:20:57 PM
CapeDoctor, this is sad... but seems like you need to try it on another PC, Im sure the problem is in OS or hardware. Im also using Ride when tired of falls and just want some easy riding and eye candys :)

DD, dont know... I dont have any problems w FPS  :-\ (i5-3550, 24GbRAM, GTX970, game on WD Black500Gb)

grimm, what is your result?
Title: Re: Ride 2
Post by: grimm on May 31, 2017, 03:55:40 PM
Had some time to download everything yesterday, but, I've got some heavy stuff going on in my personal life so I didn't get any time to install it. I'll give it a go later today and report back.  ;)
Title: Re: Ride 2
Post by: Become dust on May 31, 2017, 04:12:10 PM
Quote from: grimm on May 31, 2017, 03:55:40 PM
Had some time to download everything yesterday, but, I've got some heavy stuff going on in my personal life so I didn't get any time to install it. I'll give it a go later today and report back.  ;)

what ya installin'?
Title: Re: Ride 2
Post by: doubledragoncc on June 01, 2017, 07:39:39 AM
Quote from: Reactive on May 31, 2017, 12:20:57 PM
DD, dont know... I dont have any problems w FPS  :-\ (i5-3550, 24GbRAM, GTX970, game on WD Black500Gb)

I have no FPS issues normally was only at the top of Pines Peak for some reason

PC specs in signiture
Title: Re: Ride 2
Post by: grimm on June 01, 2017, 03:10:54 PM
Quote from: Become dust on May 31, 2017, 04:12:10 PM

what ya installin'?


Quote from: Reactive on May 28, 2017, 07:27:41 AM
Little gift — adds 39 tracks in Ride2
26 tracks from ValentinoRossi the game and 3*4 rally stages+PikePeaks from SebastienLoeb RallyEvo, also possible to use every bike on every track.

separated in three pieces: https://mega.nz/#F!kwl1STYI!RGVPREG5lKvyW52KHlgfCw

enjoy


This 13GB of tracks for Ride2 that Reactive uploaded... well, whenever I get to it. Been way too busy lately. About to head back to work... customer bike (ZX6R) needed almost everything adjusted and fixed, last bit to do today is a valve adjustment and carb sync, then it is paycheck time, and a weekend to finish customer bikes at MY shop. No rest for the wicked. lol (and my lady and I are separating after 3 years, haven't felt much like having any fun until that is passed, my heart really isn't in gaming right now  :-[ )
Title: Re: Ride 2
Post by: vali_grad on June 01, 2017, 03:45:37 PM
you guys are so devoted to Ride, playing like 1% from the time for GP, almost quit.... happy I did not buy it after try :))
Title: Re: Ride 2
Post by: Reactive on June 02, 2017, 02:18:48 PM
Quote from: grimmmy heart really isn't in gaming right now  :-[
As the ancient guys said: Everything will pass  ;)
Title: Re: Ride 2
Post by: grimm on June 02, 2017, 04:56:32 PM
Quote from: Reactive on June 02, 2017, 02:18:48 PM
As the ancient guys said: Everything will pass  ;)


It really does. Only takes a little time.  :)




Couldn't sleep so I installed everything, took a ride on a '86 GSXR750 at Rossi's ranch track (didn't seem slippery at all), decided a supermoto on a rally track could be fun, and then grabbed a 955 Speed Triple on slicks and took a ride up Pikes Peak to ensure I got what I had came for. I wasn't let down (aside from the trash physics) when I got to see a motorcycle, on a video game, sweeping through apexes on the race to the clouds.

Thank you for all the hard work bringing an entire package of add ons with instruction on how to install it to us, it opens up the game quite a bit adding in a bunch of tracks.


My brother said he's dragging me out to PP this year, I've missed the last 3, told me it is time for me to experience this in person. (alot of really incredible cars are supposed to be there this year too)
(https://electricmotorcycleclub.com/wp-content/uploads/2015/07/pikes-peak-e1435869016126.jpg)
Title: Re: Ride 2
Post by: Boerenlater on June 15, 2017, 06:33:35 PM
MotoGP 2017 is out. Feel exactly like Ride 2.
Classic bikes is nice but there are only the modern tracks.
And on max sim it is still a joke.
Also you have to unlock almost everything. Waste of time.
Title: Re: Ride 2
Post by: Aernouts2 on June 15, 2017, 07:11:21 PM
Alright good for you.

Maybe next time better post this kind of comments on the *steam* forums.  :-\

Ahh yeah there is always (till now) the option to edit these kinda games (you should know this... like old days  :P)

After editing till now most of milestone games did come alive.... at least for me  ;)
Title: Re: Ride 2
Post by: doubledragoncc on June 15, 2017, 10:02:12 PM
MotoGP17 runs far better than old games but grass looks cack

130 FPS is good though and bikes handle great on the Hs2. Best handling yet but still a game even on pro physics.

Have to learn Silverstone for when I demo the Hs2 to Dorna at the MotoGP in August so will be a challenge lol

Shame it is not the new Unreal 4 game engine like MXGP3 which looks fookin awesome except for the stupid rain effects from 1990's lol

DD
Title: Re: Ride 2
Post by: tchemi on June 23, 2017, 11:45:48 AM
Hey Guys !

Ride 2 is 50% off on steam !
Title: Re: Ride 2
Post by: Davide74 on September 20, 2017, 09:21:12 PM
(https://c1.staticflickr.com/5/4356/37353685385_a84223fbc2_b.jpg)
Title: Re: Ride 2
Post by: doubledragoncc on September 20, 2017, 09:33:21 PM
You checking the lights are on Davide? lol
Title: Re: Ride 2
Post by: Davide74 on September 20, 2017, 09:37:57 PM
Quote from: doubledragoncc on September 20, 2017, 09:33:21 PM
You checking the lights are on Davide? lol

jajajajajaj
Title: Re: Ride 2
Post by: Warlock on September 21, 2017, 01:01:13 AM
Quote from: doubledragoncc on September 20, 2017, 09:33:21 PM
You checking the lights are on Davide? lol

ROFL !!  ;D
Title: Re: Ride 2
Post by: Davide74 on September 26, 2017, 09:31:01 PM
(https://c1.staticflickr.com/5/4447/37330678891_721c06c8cb_b.jpg)
Title: Re: Ride 2
Post by: Davide74 on September 28, 2017, 09:26:06 PM
:o ;D

https://www.youtube.com/watch?v=oef8gA3A7jY&feature=youtu.be
Title: Re: Ride 2
Post by: uberslug on September 28, 2017, 10:55:12 PM
Those are some serious wheelies and power slides for a single cylinder two stroke...
Title: Re: Ride 2
Post by: Stout Johnson on September 29, 2017, 05:59:28 AM
Quote from: Davide74 on September 28, 2017, 09:26:06 PM
:o ;D

https://www.youtube.com/watch?v=oef8gA3A7jY&feature=youtu.be
Well at first glance the physics do not look that arcadey anymore, looks decent. What are your impressions on that physics mod Davide?
Title: Re: Ride 2
Post by: poumpouny on September 29, 2017, 06:41:58 AM
Cool ! some serious improvement and as always not from milestone  :o.

Edit : Still very far for Gpbikes, but good improvement, need lot more work on collision !
Title: Re: Ride 2
Post by: Davide74 on October 01, 2017, 10:55:54 PM
Quote from: Stout Johnson on September 29, 2017, 05:59:28 AM
Quote from: Davide74 on September 28, 2017, 09:26:06 PM
:o ;D

https://www.youtube.com/watch?v=oef8gA3A7jY&feature=youtu.be
Well at first glance the physics do not look that arcadey anymore, looks decent. What are your impressions on that physics mod Davide?

It improves a little braking and acceleration, but the base is the one that is ..
Title: Re: Ride 2
Post by: Davide74 on May 17, 2018, 06:17:35 PM
(https://c1.staticflickr.com/1/977/42128502152_486d9c0e81_b.jpg)
Title: Re: Ride 2
Post by: KG_03 on May 17, 2018, 07:39:03 PM
The announcement of Ride 3 made me want to play Ride 2 :-D
Title: Re: Ride 2
Post by: speedfr on May 17, 2018, 11:14:53 PM
@KG_03 :
Konrad, i never played any of this Milestone or Ride series games, not even the bike in The Crew.
I was blcoked in GP500 and then jumped to GPB because the bike games i've seen on console or Pc was looking so horrible but still... Are the races at least fun in this games when playing with friends even if its arcade games ?
If yes, which ones ?
Thank you.
Title: Re: Ride 2
Post by: KG_03 on May 18, 2018, 05:53:18 PM
I buy every motorcycle game since 2008 :-) Not because I like them...its just because I love bikes :-) Of course I miss games like Motorcycle Club or The Crew where motorcycles have unlimited grip and have not much in common with riding.
As for the Milestone games... all of them share similar idea of the games. Similar physics. Ride 2 is one of their best and most enjoyable games. Lots of bikes, nice tracks, decent sounds, some visible bugs but still its fun and not dumb game play. There is good feedback from front tire, you can not just go into corner with hand full of brake. I would say its more simcade but very fun to ride online. Especialy with racing bikes that can be upgraded from normal road bikes. If you have Steam account you can try the game and return if you don't like it. One condition is not to play more than 2h. Other Milestone titles can be forgotten. MotoGP 18 is another worth to try but its physics is pissing me off with unlimited front tire grip and wrong feedback from it.
Title: Re: Ride 2
Post by: speedfr on May 18, 2018, 06:39:12 PM
Thanks a lot KG_03.
I have a Steam account, i'm gonna try Ride 2. And see if i enjoy or puke...  ;D

I'll come back to you after.
Title: Re: Ride 2
Post by: Davide74 on May 21, 2018, 01:50:27 PM
(https://c1.staticflickr.com/1/968/41353423775_c1515cc88f_o.jpg)
Title: Re: Ride 2
Post by: speedfr on May 21, 2018, 02:53:08 PM
Ok, i bought the game for a cheap price (19€ at Instant-Gaming, a Steam key and it works  ;D)

But, then i start the game after setting up my rig, ready, go...
First images, a race, with a R1... keyboard or nothing, i want to go in the menu to set my rig, no escape possible, two ways only : do the race with your keyboard set a US Keyboard or Alt+F4.
I went the second way.
Restart the game, try to look for settings somewhere... can't find it.
KG_03 explained me that's the way it is, you have to do the first race blind with your hands attached and then you can go through menus eventually.
Great...  ;D

I started the game 2 times, i'm allready bothered by Ride2.
How does this guys (Milestone) thinks ?
So i guess before tossing the game to my sons, i'm gonna regive a try, do the f**$%ng first race blind and i'll see.
First time i have a non-Microprose or Piboso bike game, i'm afraid i'm gonna regret that...

Title: Re: Ride 2
Post by: doubledragoncc on May 21, 2018, 04:21:09 PM
HI speedy, brilliant work you are doing.

Bu board works in ride only with x360ce in the install folder for ride/ride2

I literally just got internet back after 14WEEKS of hardly any due to virgin techs.

I have a tutorial on my youtube channel

https://www.youtube.com/v/Ts973LaWCFE&t=368s

Will chat soon

DD

Title: Re: Ride 2
Post by: speedfr on May 21, 2018, 06:01:57 PM
Thank you DD ;D (and yes you disappeared, happy to see you again, i almost was wondering what was her name, how cute she was and ...  8) )

I had worked with x360ce when trying to setup my hotas in No Man's Sky for the EDTracker Pro implementation in this game.
And i mean, it's keyboard, Xbox pad or nothing. Great...  :o
And the first race has to be done with one of these otherwise, you don't play the game. How stupid can that be ? Really...
Even if i had a wheel, if its not Direct X input compatible right away, you are $%*ked up !! Nice and intelligent.

Let's try to be positive and give it another try but later.  ;D
Title: Re: Ride 2
Post by: KG_03 on May 22, 2018, 06:38:21 AM
Sorry to hear that you have a problems with game :-( I feel responsible for that as I recomended the game. I realy enjoyed it and have spend almost 400 hours playing it. I really hope that you will solve the problems with your rig and in the end you will like it as I did...
Title: Re: Ride 2
Post by: speedfr on May 22, 2018, 11:52:19 AM
Don't worry KG, its nothing bad, and you don't have to feel responsible in any way.
And if i don't like the game after all, i'll give it to my sons, they are used to play with a pad  ;D
And i got the game for a cheap price so no worries.
My rig is at the "workshop", need to improve different things, big update so i'll go back to Ride2 later on.
Title: Re: Ride 2
Post by: Davide74 on May 28, 2018, 06:16:44 PM
(https://c2.staticflickr.com/2/1744/42414208351_ba17c498cb_c.jpg)