couldn't find a topic for onboard screenshots, so here is one.
...will post a few later :D
DID you forget to put the pic in vin lol
DD
Quote from: vin97 on June 05, 2016, 11:33:26 AM...will post a few later :D
;)
still need to crop and resize them.
but first, RACE TIME
Yep gonna be a hard one
DD
you mean while playing?? because replay onboards are crap
Quote from: LOOPATELI on June 05, 2016, 03:11:58 PM
you mean while playing??
yes.
...would obviously look better without the MaxHUD widgets but the radar is necessary for me anyways.
(http://i.imgur.com/gjPqjR6.jpg)
(http://i.imgur.com/qyLcRJN.jpg)
(http://i.imgur.com/RT1bXSB.jpg)
(http://i.imgur.com/eUGtfo9.jpg)
(http://i.imgur.com/9m3n5lp.jpg)
(http://i.imgur.com/wW0gKjH.jpg)
(http://i.imgur.com/70zLteE.jpg)
(http://i.imgur.com/bP62DlX.jpg)
(http://i.imgur.com/Iba8OZj.jpg)
...but enough screenshots now, going to cut the video.
edit: speaking of the radar, some guys were playing around with the sound (min distance stuff) some days ago.
what's the latest update on that? does it actually make nearby bikes easier to locate?
Great shots, but I will now cause a storm as if you really look at the helmet angle to the bike, you got one mofo rubber neck bro.
I find it is wrong, it is not as in real life, your head may follow the horizon to a certain degree but the angles shown would not be possible as the shoulder would be blocking such movement IRL. it would also be fucking painful lol.
I am not slagging MaxHud off as it is brill but I think it needs a reverse of the rotation to be correct and not just because I lean with my system.
Thanks Max for making that for the next release.
DD
as max said in the other thread, putting tilt a bit higher than helmet rotation factor is necessary for the helmet-to-track angle to be realistic.
i just find it much harder to judge lean angle and hit the apexes that way (much more tiring), probably because the fact that my body is not leaning confuses my brain or something.
also, in the video you won't actually notice the inaccurate helmet lean that much because you will concentrate mainly on the track, not on the helmet.
....would be very nice if we could have the same level of detail in replays we get in-game, plus helmet cam.
I think it pure brilliance that Max took my suggestion and managed to do it at all, its a first in sim history to this level with bikes.
DD