PiBoSo Official Forum

General => Custom hardware => Topic started by: PiBoSo on May 23, 2017, 09:38:21 AM

Title: Cruden Simulator
Post by: PiBoSo on May 23, 2017, 09:38:21 AM

http://www.youtube.com/v/DHQYniah_GM

What software is that?  ???
Oh, the humanity!
Title: Re: Cruden Simulator
Post by: Hawk on May 23, 2017, 10:28:35 AM
I've never seen that before!  :o

The simulator itself looks great, but the visuals show, from what you can see, that they don't seem to have the actual bike physics realistic..... look more like "Ride" type physics? Hard to tell really because they don't show much of the visuals at all.  :-\

Hawk.
Title: Re: Cruden Simulator
Post by: guigui404 on May 23, 2017, 10:37:19 AM
Quote from: Hawk on May 23, 2017, 10:28:35 AM
I've never seen that before!  :o

The simulator itself looks great, but the visuals show, from what you can see, that they don't seem to have the actual bike physics realistic..... look more like "Ride" type physics? Hard to tell really because they don't show much of the visuals at all.  :-\

Hawk.

Simulator looks great ? only for straight line then , maximum angle seems to be 10° lol
Title: Re: Cruden Simulator
Post by: davidboda46 on May 23, 2017, 10:45:03 AM
I was playing with this idea in my mind. Problems are:
1. Cost. Mucho $£€
2. I don't think the hydraulics/engine can make transitions/large movements as fast as on a real bike, or in this case, as fast as it happens in the game, while still having the finer touch for small movements. 
3. To achieve correct lean angels, the rigg must be a lot bigger, longer hydraulic shafts.

So basically, nice idea but nothing more...

Cheers,

/David "Gonzo" Boda #46   
Title: Re: Cruden Simulator
Post by: Boerenlater on May 23, 2017, 10:53:55 AM
Quote from: davidboda46 on May 23, 2017, 10:45:03 AM
I was playing with this idea in my mind. Problems are:
1. Cost. Mucho $£€
2. I don't think the hydraulics/engine can make transitions/large movements as fast as on a real bike, or in this case, as fast as it happens in the game, while still having the finer touch for small movements. 
3. To achieve correct lean angels, the rigg must be a lot bigger, longer hydraulic shafts.

So basically, nice idea but nothing more...

Cheers,

/David "Gonzo" Boda #46   
Yeah it probably costs as much as a real bike.
Title: Re: Cruden Simulator
Post by: CapeDoctor on May 23, 2017, 11:03:33 AM
Quote from: Boerenlater on May 23, 2017, 10:53:55 AM
Yeah it probably costs as much as a real bike.

more, i would wager....
Title: Re: Cruden Simulator
Post by: Blackheart on May 23, 2017, 11:06:00 AM
Its not a game...

QuoteSince 2005, when Cruden built the world's first professional-grade motorcycle simulator, our engineers have been working on hardware, software, motion cueing, vehicle dynamics, rendering and content for a realistic motorcycle simulator that can be used professionally by manufacturers, race teams, universities, research institutions and road safety organisations.
Title: Re: Cruden Simulator
Post by: doubledragoncc on May 23, 2017, 11:06:58 AM
A CCX motion system costs $89,000 for NOT its most expensive unit and is far less technical than this so try over the 100,000 and you might be getting there!!!
Title: Re: Cruden Simulator
Post by: Hawk on May 23, 2017, 02:38:00 PM
Quote from: guigui404 on May 23, 2017, 10:37:19 AM
Quote from: Hawk on May 23, 2017, 10:28:35 AM
I've never seen that before!  :o

The simulator itself looks great, but the visuals show, from what you can see, that they don't seem to have the actual bike physics realistic..... look more like "Ride" type physics? Hard to tell really because they don't show much of the visuals at all.  :-\

Hawk.

Simulator looks great ? only for straight line then , maximum angle seems to be 10° lol

If you look, the rider uses a VR visual system(probably Occulus Rift?); The movements on a simulator designed to work with a VR system don't have to move as much to give the realistic impressions of bike movements as they do if the rider isn't using a VR system.  :P

Hawk.
Title: Re: Cruden Simulator
Post by: vali_grad on May 23, 2017, 06:20:14 PM
seems like  http://www.fillmoregames.com/machines/china/pop_moto.jpg (http://www.fillmoregames.com/machines/china/pop_moto.jpg)
the same level of simulation of car seat actuators http://simxperience.com/portals/0/Images/StageSeriesRacingSims/StageIVGroundLevel.jpg (http://simxperience.com/portals/0/Images/StageSeriesRacingSims/StageIVGroundLevel.jpg)
so many people get into simulator builds just for the cash and don't have decent projects to build, a car seat actuators system is not serious in my oppinion...just a way to help gases go out after dinner  ;D
Title: Re: Cruden Simulator
Post by: PiBoSo on May 24, 2017, 07:23:50 PM

http://www.youtube.com/v/lFHBX9SgBm8

::)
Title: Re: Cruden Simulator
Post by: Blackheart on May 24, 2017, 07:31:16 PM
 ;D

Lol and the front brake?
Title: Re: Cruden Simulator
Post by: Warlock on May 24, 2017, 08:45:19 PM
wow , simply amazing  ;D

How dare they call it proffessional   ::)
Title: Re: Cruden Simulator
Post by: Hawk on May 24, 2017, 09:04:56 PM
Lol.... It would've looked better if they had people who'd actually ridden a bike before in their lives...... By the way that rider was operating his throttle and shifting his weight I don't think he's ever ridden anything other than a bike from Milestone games! He'd kill himself if he actually got on a real bike! Haha!  ;D

Not bad VR-simulators though... I'd like to have a go!  ;D 8)

Hawk.
Title: Re: Cruden Simulator
Post by: PiBoSo on May 25, 2017, 12:41:48 PM
A friend of mine contacted them.
The simulator ( the latest, 6DOF one ) costs roughly like a Moto2 season, LOL.
And no, they didn't know about GP Bikes  :'(
Title: Re: Cruden Simulator
Post by: vali_grad on May 25, 2017, 04:00:00 PM
Quote from: PiBoSo on May 25, 2017, 12:41:48 PM
...
And no, they didn't know about GP Bikes  :'(

cause they're not pros :)) just geeks with tricks  ;D
Title: Re: Cruden Simulator
Post by: TFC on May 25, 2017, 05:33:23 PM
While you guys are ragging on the lean angle, I'm skeptical of leaning in / on these things. IRL leaning around a corner provides force directly away from the corner (centrifugal?).. Surely the only way to simulate that is to cut the physical lean angle in half without it feeling like you're hanging off a cliff for dear life around every corner..
Title: Re: Cruden Simulator
Post by: h106frp on May 25, 2017, 08:10:41 PM
Quote from: TheFatController on May 25, 2017, 05:33:23 PM
While you guys are ragging on the lean angle, I'm skeptical of leaning in / on these things. IRL leaning around a corner provides force directly away from the corner (centrifugal?).. Surely the only way to simulate that is to cut the physical lean angle in half without it feeling like you're hanging off a cliff for dear life around every corner..

When done correctly they use acceleration to give the sense of initial movement and then gently rotate the table back while rotating the visible display to fool you into thinnking the acceleration has decreased. Its very clever and not simply just following the displayed (or expected) movements.
Title: Re: Cruden Simulator
Post by: Nicotine on August 06, 2017, 06:07:19 AM
why he didnt turn body out when take the corner?