PiBoSo Official Forum

GP Bikes => Mods => CAWS Mod Team => Topic started by: h106frp on June 28, 2017, 04:08:43 PM

Title: CAWS MOD TEAM - TRACK RELEASE - WIP Oulton Park
Post by: h106frp on June 28, 2017, 04:08:43 PM
Should be on the data base soon, Oulton park WIP with 3 layouts.

(https://lh3.googleusercontent.com/PAmt0Ah7UkELWdGmLbW-7AYakVpkcjUmN71UGu3_m9rXzkqnZgiXjeOiwIBl_11u5dua1Uh-Is4sYhZtoSkDHwpRYvG4b1E8A2r1dg3gXs5VmXINlOg241dZKv5ofnbFqICWrzga8oJsago5oqrmiK7y_iKGA5aQDHGii9EbTNPKTaV1ANTIQkU0suO6Le7UTgg7nVyOuoG6UZLHnFYtZoajwyreMz4dK_NDsqUYh--nefYu-_apaw8A0zlROUPLyA1F6G3J7Xj5TP1vvVOUy4KMp6x-JDUaUHzx7XTHG0EpZ2fRROwrwfBcgHB-pECWja_hSuzQN2RWO9Q-nA7_v5JfkwFh2BlePWUDeGg4KxuKHoejHUpWYoag0d9x09PWvRG98SGl1FL79rVKPd54cLNR4xRdyUUUMojNBACuLPyd6P-jGo1tWwQVUSv7w7OCLhMztG4fUi_7xm76CCj4aVZyNZ6Swg1dZEiibG4oTS3r2FsBdExcozzXMwac4l7cZhXRTiJdtw3W8OdcP0gFKgTYxwx5i_lau04xaL1C3_PxpFprR_kb9_Z8mxxJ3kolFhLTkF59Wpj0WH4fPcqlC18Cx-PxXrshbCMSflMbw66gTF_DZNMN=w1476-h830-no)
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Syd on June 28, 2017, 05:11:28 PM
I love you!  :-*
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Syd on June 30, 2017, 08:01:56 PM
Fantastic! Thanks Thanks Thanks.
Done over 50 laps with only the 250 and MV, both bikes need more suspension travel to cope better with the bumps ;) (the MV only seems to have about an inch?)
If you're careful over the bumpy bits it soon starts to become and look realistic and a great feeling getting it right. I really hope there is no smoothing happening in the next update.
Visually, on a par with Donnington and Brands, lovely!
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Napalm Nick on June 30, 2017, 08:15:08 PM
Thanks for the feedback Syd. Don't worry no smoothing planned I think  :D
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Warlock on July 01, 2017, 12:08:29 AM
No worries Syd, we loved it as it is  :)
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: CapeDoctor on July 01, 2017, 08:12:01 AM
just put in a few laps this morning, and it doesn't disappoint.  ;D
in fact ...it's awesome!   8)   now i have to juggle 3 new favorite tracks, which all happen to come from the CAWS stable.
Brands, Donington, Oulton - you guys have hit home runs with each. (or sixes, if cricket is your game  ;))
thanks for the great tracks, and looking forward to whatever might be in the pipeline, of course....  8)
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: vali_grad on July 14, 2017, 10:07:27 PM
thank you sir !  life goal achieved ! :))
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Joeski on August 06, 2017, 05:05:10 PM
ooooooo yess!! Oulton is quite possibly my favourite place on the planet so this has made me a happy bunny....if only I could progress past Philip Island  ;D

Nice work, where can I download??
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Meyer#12 on August 06, 2017, 05:29:55 PM
Quote from: Joeski on August 06, 2017, 05:05:10 PM
ooooooo yess!! Oulton is quite possibly my favourite place on the planet so this has made me a happy bunny....if only I could progress past Philip Island  ;D

Nice work, where can I download??

Here: http://forum.piboso.com/index.php?topic=4584.0
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Joeski on August 07, 2017, 08:03:46 AM
Danke  8)
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Joeski on August 12, 2017, 05:11:33 PM
just did a few laps and wow - top job!  8)  8)
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Hawk on August 12, 2017, 06:47:27 PM
Quote from: Joeski on August 12, 2017, 05:11:33 PM
just did a few laps and wow - top job!  8)  8)

On behalf of the CAWS MOD Team, thank you for your feedback Joeski. Appreciated mate!  ;) 8)

Hawk.
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Joeski on August 13, 2017, 11:06:00 AM
No problem!

I'll be honest, I wasn't expecting it to be so close to the real thing with all the camber changes, rollers etc...but jumping on an r6, I can use exactly the same braking markers and visual references as I would on my own trusty r6. The bike reacts exactly how it should through clay hill and over the rollers on island straight/out of druids.

So another thumbs up from me, I have a track I can finally do more than one lap without crashing!!
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Davide74 on October 03, 2017, 02:33:44 PM
THX!!
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: teeds on October 03, 2017, 03:07:49 PM
Thanks, awesome track! The kerb and grass detail are bang on.
Title: Re: CAWS MOD TEAM - WIP Oulton Park
Post by: Davide74 on October 03, 2017, 03:31:27 PM
I had tried it with car simulators but on a motorcycle it is amazing !!
Title: Re: CAWS MOD TEAM - TRACK RELEASE - WIP Oulton Park
Post by: Gzehoo on July 08, 2019, 01:08:29 PM
Have Fun ;)

Oulton Park TV Cameras by Gzehoo (https://mega.nz/#!a4dRSS7Z!3eV2wR46HXGHYp6rMn3IwxBCDgdQU8GxUEsWLMn2YIY)

Title: Re: CAWS MOD TEAM - TRACK RELEASE - WIP Oulton Park
Post by: matty0l215 on July 08, 2019, 07:20:57 PM
Thanks Gzehoo! ;D
Title: Re: CAWS MOD TEAM - TRACK RELEASE - WIP Oulton Park
Post by: BOBR6 84 on February 13, 2020, 01:42:57 PM
Any chance you could add a dynamic surface to it?? Cheers