Hi all,
this plugin allows to put on screen a variety of widgets as show in the below images.
EACH WIDGET CAN BE CONFIGURED AND HIDDEN, YOU DO NOT HAVE TO USE THEM ALL.For install instructions, plugin configuration, changes in versions and so on,
please read the .pdf file in the .zip. PLEASE. READ. IT. DOWNLOAD v2.2.7: (https://mega.nz/#F!dRsyARjI!ceFbX0UW01KgB93KY83hZA) <<-- THIS if for
GPB beta21,
WRS beta14,
KRP rel13 and
MXB beta18 Love this stuff and you want to show that ? Have too much money at hand and don't knowe what to do with it ? Donations are welcome 8)
PM me when donations are done, so that I can keep a donors list
HERE (http://forum.piboso.com/index.php?topic=6059.0).
(http://i.imgur.com/8qEORV3.png) (https://www.paypal.me/HornetMaX)
(https://i.imgur.com/sVqoL5N.jpg) (https://i.imgur.com/sVqoL5N.jpg) | (https://i.imgur.com/vTGLNhk.jpg) (https://i.imgur.com/vTGLNhk.jpg) |
(https://i.imgur.com/WJTUxOX.jpg) (https://i.imgur.com/WJTUxOX.jpg) | (https://i.imgur.com/cXxuJKA.jpg) (https://i.imgur.com/cXxuJKA.jpg) |
IMPORTANT: If you get a warning/error about missing dlls, or if nothing shows up once on track, install:
- Microsoft Visual C++ 2015,2017,2019 Redistributable Package (x64) (https://aka.ms/vs/16/release/vc_redist.x64.exe)
v1.5.1 out: no changes for GPB with respect to v1.5.0. Fixes for WRS (Timing widgets and Map widget now show the correct number of sectors).
MaX.
v1.6.0 out, some major changes (for once):
- MaxHELMET is now integrated in MaxHUD: you don't need both. If you have a previous MaxHELMET, remove it.
- Some settings are accessible via the plugin menu.
- Most of the widgets are now "scalable" (you can change their size).
- 1 single Timing widget (with 3 modes, more or less as the previous 3 separate widgets).
- Fix bug on the Inputs labels.
- Widgets settings are no longer bike/car specific.
MaX.
v1.6.1 out:
- Fix bug in HUDMap (not showing the map in the right position sometimes).
v1.6.2 out:
- Fix bug in HUDMap introduced with v1.6.1.
MaX.
v1.6.3 out:
- Fix bug in HUDTiming (some garbage was shown sometimes, reported by PeterV/Warlock).
MaX.
Hi Max.
I installed you plugin and it works okay in test mode but when I go online I keep getting an error message simply saying, "error" and I can't connect. Is this a plugin problem or is it a server problem?
Quote from: Hawk_UK on March 24, 2014, 06:52:24 PM
Hi Max.
I installed you plugin and it works okay in test mode but when I go online I keep getting an error message simply saying, "error" and I can't connect. Is this a plugin problem or is it a server problem?
I'd put my money on a server problem. Tried to remove the plugin (just rename the ".dlo" to ".dlo.off" for example) and connect to crosscheck ?
MaX.
Quote from: HornetMaX on March 24, 2014, 07:57:27 PM
Quote from: Hawk_UK on March 24, 2014, 06:52:24 PM
Hi Max.
I installed you plugin and it works okay in test mode but when I go online I keep getting an error message simply saying, "error" and I can't connect. Is this a plugin problem or is it a server problem?
I'd put my money on a server problem. Tried to remove the plugin (just rename the ".dlo" to ".dlo.off" for example) and connect to crosscheck ?
MaX.
Your right Max, it was a server problem. Dibu has got it sorted now. Thanks mate. ;)
v1.6.4 out:
- Allow to hide speed indicator (keeping gear only, HUDSpeed__hide_speed in .ini).
- Allow to show Lap/Split events (notify_events in .ini). Intended for debug only, off by default.
- Better lap numbering (trying to match GPB/WRS numbering).
- Improvement in handling of messy cases (out of pits lap, crashed crossings), in HUDTiming/LiveGap.
- Better finish line marker on HUDMap.
MaX.
Thank you very much MaX, I'll test it asap. :)
Hmm, now a impertinent question:
Would you do a version for KRP too?
If you don't have a KRP license you can get one of mine ;)
Quote from: dibu on May 26, 2014, 05:23:47 PM
If you don't have a KRP license you can get one of mine ;)
When MaX will see that :
(http://www.reactiongifs.com/r/ybrws.gif)
Otherwise it would be very intersting to have it on KRP. I really should buy a licence for this game after all these months on the demo ;D Moreover, summer holidays in few days :D
Lol, thanks for your help ... ;)
KRP is really a must have but the community ... ::)
Quote from: dibu on May 26, 2014, 05:23:47 PM
Hmm, now a impertinent question:
Would you do a version for KRP too?
If you don't have a KRP license you can get one of mine ;)
I've been pondering for a while if adapting it to KRP. Iwasn't sure of the interest for such a thing on KRP (as far as I know, you have custom dashboards in KRP so some of the features are redundant).
If there's an interest I can surely do it: the only annoying thing is that the 3 games (GPB, WRS, KRP) are most of the time on different "versions" of the plugin interface (e.g. right now the KRP interface is one step ahead of GPB/WRS, and it has been like that for a while). It makes life a bit harder on my side, but who cares ? :)
I actually don't need a KRP license to test the plugin, as plugins work even with the demo version. Thx anyway for the offer dibu, appreciate !
@dibu: if there are things in the current plugin that are not adapted to KRP or things KRP would need and are not currently in, just let me know.
MaX.
MaX, there is surely a big interest in KRP for your plugin because starting with beta11 all tools of Random stopped working.
The most important features of your tool for KRP are the time difference and the helmet. For the rest it should be be quite similar to WRS. I'll report after testing.
Quote from: HornetMaX on May 26, 2014, 06:14:06 PM
@dibu: if there are things in the current plugin that are not adapted to KRP or things KRP would need and are not currently in, just let me know.
Hi MaX,
I just tried your new WRS version and I'd say that it fits 1:1 for KRP too. Simply adapt the WRS version to KRP and test the helmet with the 'Tuck' feature.
Thank you very much in advance :D
Quote from: dibu on May 27, 2014, 04:50:27 PM
Hi MaX,
I just tried your new WRS version and I'd say that it fits 1:1 for KRP too. Simply adapt the WRS version to KRP and test the helmet with the 'Tuck' feature.
Thank you very much in advance :D
I'm trying to finish the telemetry stuff befor ei move back to france (end of June).
As soon as this is done (and as soon as I have my PC back from the movers) I'll have a look.
MaX.
v1.8.0 out:
- Updated for GPB beta5 (no changes for KRP and WRS).
MaX.
Quote from: HornetMaX on June 21, 2014, 12:49:56 AM
v1.8.0 out:
- Updated for GPB beta5 (no changes for KRP and WRS).
MaX.
Hi Max.
Thank you for your usual reliable speedy updates... Very much appreciated mate! ;D 8)
Hawk.
v1.8.1 out:
- Updated for WRS beta5 (no changes for GPB and KRP).
MaX.
Thank you very much for the WRS updates :)
I was a bit late on that but I got my pc back just yesterday :)
MaX.
Hi Max,
is it much work to include the possibility to save/load the best lap of a session in your MaxHUD tool?
I'm asking because driving at tracks like Nordschleife is quite time consuming and I often have only 30 minutes to drive my hotlaps. It would be nice if could load my best lap from a previous day to compare with.
dibu
Quote from: dibu on September 25, 2014, 05:27:38 PM
Hi Max,
is it much work to include the possibility to save/load the best lap of a session in your MaxHUD tool?
I'm asking because driving at tracks like Nordschleife is quite time consuming and I often have only 30 minutes to drive my hotlaps. It would be nice if could load my best lap from a previous day to compare with.
Hi dibu,
unfortunately yes, it would be a fair bit of hassle if one wants to do it properly.
Mainly because it would require dialogs to load/save the best lap file (which is a royal PITA given I'd have to build the dialogs from scratch with rectangles and strings).
Potentially, if the plugin load/saves to a fixed filename we could avoid the dialogs (1 best lap file per track/bike) ... hmm, just thinking out loud here.
I'll note this down somewhere, who knows, I may get struck with sudden inspiration :)
MaX.
Quote from: dibu on September 25, 2014, 05:27:38 PM
Hi Max,
is it much work to include the possibility to save/load the best lap of a session in your MaxHUD tool?
I'm asking because driving at tracks like Nordschleife is quite time consuming and I often have only 30 minutes to drive my hotlaps. It would be nice if could load my best lap from a previous day to compare with.
dibu
Sorry for the OT.
Would a ghost be helpful? Or would it be too arcade?
Thanks Max, don't think too much about it. It was just a silly idea to make HL easier at long tracks were you often crash before get a first timed lap. At normal tracks it's ok as it is.
Quote from: PiBoSo on September 25, 2014, 09:30:08 PM
Sorry for the OT.
Would a ghost be helpful? Or would it be too arcade?
I've no (arcade) problem with the ghost feature. Also many people asked for it in the past. I look at it like an instructor at a track day and nobody is forced to use it.
I personally use it very rarely in KRP because I'm less concentrated when watching the ghost.
+1 on what dibu said.
Ghost is not a huge priority for me personally, but I do think it's a pretty popular request and a very common feature of even the most reality-oriented simulators.
Eventually you could make it available for offline only (i.e. online = no ghost). It would be something like a training aid.
MaX.
Quote from: HornetMaX on September 26, 2014, 03:10:53 PM
+1 on what dibu said.
Ghost is not a huge priority for me personally, but I do think it's a pretty popular request and a very common feature of even the most reality-oriented simulators.
Eventually you could make it available for offline only (i.e. online = no ghost). It would be something like a training aid.
MaX.
+1
Ghost would help me in my relearning GPB's DST quest. To visually rider behind my lap and see what I did wrong lean angle and rider weight position wise. I know this is the WRS thread, just thought I'd mention it. But a ghost should ONLY be for offline play.
v1.9.0 out:
- LiveGapBar replaces LiveGap (Klax75 suggestion, similar to iRacing indicator).
- Plugin rate bumped at 50Hz (from 20Hz): shouldn't be a problem and makes everything smoother.
- Widgets cannot be moved out of the screen.
- Widgets cannot be moved if they are not enabled.
- Interpolated colors in HUDInputs (just eye candy).
- Some default sizes are slightly changed.
- .ini file structure modified (one section per widget + global section).
- .ini file version bumped to 7: you will lose your plugin settings as they will be reset to defaults.
MaX.
v1.9.1 out:
- Fix a bunch of bugs in LiveGapBar (I must have been very drunk).
MaX.
v1.9.2 out:
- Now works for MXB too (no changes for other versions).
MaX.
v1.9.4 out:
- Update for GPB beta6/6b (no changes for MXB, KRP and WRS).
MaX.
v1.9.5 out:
- Update for KRP beta12 (no changes for GPB, MXB and WRS).
MaX.
v1.9.6 out:
- New helmet for MXB, thanks to TheFatController (MXB forum).
- When pit limiter is used (GPB and WRS only), the gear indicator now turns into a 'L' and the input bar for throttle changes shape (davidboda46 suggestion).
- Fixed the documentation.
MaX.
Thanks as always MaX.
But now Houston has a problem - the dlo seems not to load in WRS beta6. No MaxHUD.ini is created.
Quote from: dibu on May 25, 2015, 12:35:46 PM
But now Houston has a problem - the dlo seems not to load in WRS beta6. No MaxHUD.ini is created.
Yep, there are some changes in the plugin interface that I need to take care of.
BTW, on e of the changes is: now WRS seems to support a variable number of wheels (up to 6).
MaX.
Quote from: HornetMaX on May 25, 2015, 06:36:55 PM
Quote from: dibu on May 25, 2015, 12:35:46 PM
But now Houston has a problem - the dlo seems not to load in WRS beta6. No MaxHUD.ini is created.
Yep, there are some changes in the plugin interface that I need to take care of.
BTW, on e of the changes is: now WRS seems to support a variable number of wheels (up to 6).
MaX.
Looking forward to the update, the game is not the same for me without MaxHUD ;D
Quote from: HornetMaX on May 25, 2015, 06:36:55 PM
...
BTW, on e of the changes is: now WRS seems to support a variable number of wheels (up to 6).
MaX.
Hmm, does that mean a comeback of the Tyrell P34? ;)
Hi Max
The tool you've created looks great! I cannot wait to try it out, but when i copy the files MaxHUD_Data and MaxHUD_WRS.dlo into my plugins folder, I don't get any .ini file anywhere, and I can't access the tool in the game. I hope you can help me, because I'm really looking forword to trying it out :)
Best Regards
Dan
Hi Dan,
as mentioned in the .pdf manual:
QuoteNOTE: in case of issues like missing dlls or things not showing up, please install Microsoft Visual C++ 2010 Redistributable Package (x86) available here:
http://www.microsoft.com/en-gb/download/details.aspx?id=5555 (http://www.microsoft.com/en-gb/download/details.aspx?id=5555)
Let me know if that fixes it.
MaX.
Hi again
I have already tried that, and running the setup, it told me that I already had a newer version of the software, and therefore couldn't install it. But a newer version couldn't cause any trouble, could it?
BTW thanks a lot for responding so quickly, nice with great support :)
Quote from: Tulle_Gert on July 02, 2015, 02:54:13 PM
Hi again
I have already tried that, and running the setup, it told me that I already had a newer version of the software, and therefore couldn't install it. But a newer version couldn't cause any trouble, could it?
Hmm, likely you have the SP1 already installed. Can you try this: https://www.microsoft.com/fr-fr/download/details.aspx?id=8328 (https://www.microsoft.com/fr-fr/download/details.aspx?id=8328)
It's just to confirm, because if you have the SP1 installed (or the pre-SP1), then it should work.
Could you take a couple of screenshots from a windows (file) explorer showing:
- The directory (and the hierarchy) where you've put the .dlo and the MaxHUD_Data folder (and its content). Typically that is C:\Program Files (x86)\GP Bikes\gpbikes\plugins
- The directory where you have your GPB data (typically C:\Users\<Your Windows Username>\Documents\PiBoSo\GP Bikes\)
MaX.
Oups, I'm a silly wee boy ... I forgot to update the download link to the 1.9.7 version of the plugin (that, ironically, was made on purpose for WRD beta6) ....
Can you download v1.9.7 (1st post) and try ?
MaX.
The redistributable just said it needed to be repaired, so I did, but no changes done in the file system.
Tried downloading from the first post again, but again no changes.
Just to make sure, this is for WRS and not GP Bikes, so we don't get each other wrong :)
Here's some screenshots:
Sorry Max
Hadn't tested it out because I couldn't find the .ini file, but anyways it seems to work now, so thanks for the great support, plugin looks very good :)
Best regards
Dan
v1.9.8 out:
- Shows steering in Inputs widget.
- New widget to show joypad output.
- Other minor changes.
IMPORTANT:
- It will erase your current config for the plugin: you'll have to manually reconfigure it (options and widget positions).
- To use the steering and the new widget showing the joypad output you have to select the input device and the appropriate axes. Read the .pdf manual.
- The joypad widget shows the triggers as combined (even if you're using XInput). I know, it sucks a bit, bit I'm not going to spend too much time on that.
MaX.
v1.9.9 out:
- Added HUDRumble to enable rumble on XInput devices.
- For GPB/MXB, HUDInputs now show the "lean input" and the steering angle.
IMPORTANT: the rumble stuff has been tested on GPB only (and very briefly). Read the manual for the details (it saves you asking here and me replying "It's in the manual").
MaX.
v1.9.9b out:
- Improved HUDRumble: acceleration-based rumble, no need for "fake" gear shift rumble.
- Improved handling of settings file (MaxHUD.ini): sorry, but it will overwrite your current one (will have to reconfigure everything). In the future, it will happen less often thanks to the improvements in this release.
- Logging to MaxHUD.log is always now on (tiny file, no impact).
IMPORTANT:
- It will erase your current config for the plugin: you'll have to manually reconfigure it (options and widget positions).
MaX.
v1.9.9c out:
- Updated for KRP beta14.
- Fix bug: MaxHUD.log was never erased (hence growing over time). Now it's erased at startup.
- Fix bug: starting the game and exiting right after (i.e. without going to track) was messing up the MaxHUD.ini file (possible loss of parameters).
MaX.
v1.9.9d out:
- Sort out some issues with saving options in .ini file (hopefully).
MaX.
v1.9.9e out:
- Updated for WRS beta7.
- HUDSpeed has option to show background (color in .ini file).
MaX.
gooood!
I was waiting that!! thx Max!
Thank you very much MaX. :) :)
Stupidly my G27 wheel is not working atm (the black plastic wheel inside the rotation sensor is broken). ::) I'll try to repair it asap or order a spare part (metal) from Thailand - Logitech isn't able to offer it.
Quote from: HornetMaX on October 28, 2015, 10:39:54 PM
v1.9.9f out:
MaX.
Brilliant with the updates as always Max. Thank you mate! ;D 8)
Hawk.
v1.9.9g out:
- Fix bug leading to crash (when going to replay immediately after connecting).
MaX.
v2.0.0 out:
- Updates for GPB b8, WRS b8, MXB b4, KRP b14
- Track map widget now shows also other vehicles (up to 20) and the race numbers.
- New radar widget: can show a radar and/or "flying markers" (around the screen). Should help people using 1st person view to be more aware of nearby vehicles.
- Helmet now has an option to rotate with the bike lean (with a factor specifying how much it will rotate). @ddcc: Play around with that and let me know. The manual has a few extra details about how this works.
Wow! Sounds like a brilliant job there Max! I'll be testing this shortly for sure! ;D
Appreciated Max as always. ;) 8)
Hawk.
v2.0.1 (2016/07/13):
- NEW HUDStandings: show current standings and gaps. Doesn't work for WRS beta8 and KRP beta14 (sims bug ?)
- HUDHelment: option to inverse rotation.
- HUDRadar:
- Markers are shown only if distance is within range and track-distance (distance along track) is in range too.
- Option to fade flying markers when in FOV (configurable FOV).
- Maximum 4 simultaneous markers shown (the 4 closest ones).
- HUDSupsensions: option to show raw values (and reference point height).
- HUDLean: simplified, removed steering angle indicators.
- Minor changes to default colors, sizes and positions.
Woohoo!! Rider standing during race events! Thanks Max! ;D 8)
Appreciated all your work as always mate! Thank you! ;D 8)
Hawk
Quote from: Hawk on July 13, 2016, 09:02:58 PM
Woohoo!! Rider standing during race events! Thanks Max! ;D 8)
Didn't test that one too much, try to use it in the different sessions of an event (practice / quali / race) and report if you see something strange.
There's a bug when one rider gets lapped: sometimes it says the gap is like 3min20s on a track where the lap is 1m50, instead of saying "+1 lap". It's a bug in GPB (and others), PiBoSo has already fixed it for the next releases.
Quote from: HornetMaX on July 13, 2016, 09:13:25 PM
Quote from: Hawk on July 13, 2016, 09:02:58 PM
Woohoo!! Rider standing during race events! Thanks Max! ;D 8)
Didn't test that one too much, try to use it in the different sessions of an event (practice / quali / race) and report if you see something strange.
There's a bug when one rider gets lapped: sometimes it says the gap is like 3min20s on a track where the lap is 1m50, instead of saying "+1 lap". It's a bug in GPB (and others), PiBoSo has already fixed it for the next releases.
Understood Max..... CAWS have a test race scheduled for this Sunday and we go through all sessions(Practice/Qualy/Sight Lap/ Warm-up Lap/ and 100% Race Length, so we should be able to give you some good feedback. ;)
Thanks Max!
Hawk.
V2.0.2 (2016/08/22) out:
- HUDLean: steering line added back again.
- Added option to hide/show background to widgets that were missing it.
- Fixed nasty bug in HUDMap.
- HUDSpeed now also work sin replay (both live and saved).
- HUDSpeed now also shows throttle and brake (brake won't show in live/saved replays as not passed by the sim).
- Random fixes here and there.
V2.0.3 (2016/10/06) out:
- Does not work with MXB beta4, use v2.0.2b for it.
- Update to KRP beta15, WRS beta9, GPB beta9.
- HUDMap: better centerline approximation (more segments when needed).
- HUDMap now available also in replay and spectating mode.
- HUDStandings now available also in spectating mode.
- HUDStandings option to show player race number, name or alternate between the two.
- HUDInputs: minor changes.
- HUDSpeed showing throttle, brake and gear also in replays: now works in GPB (but gear not yet passed by KRP/ MXB).
- Various improvements to HUDStandings (session type/time, etc).
[/quote]
Thanks for the update max! Much appreciated!
V2.0.5 (2016/12/29) out:
- Updated for MXB beta5.
- Allow to change the fonts used by the plugin (2 fixed and 3 variable are provided, more can be added, read the .pdf manual for infos).
- Use fixed font (monospaced) where it makes sense (e.g. HUDTiming).
- Better looking HUDMenu.
v2.05b (2016/12/30) out:
- HUDLean not showing in menu :-[ (reported by philiaN).
v2.0.6 out (2017/02/16):
- Notify when .ini is recreated (due to new version of .ini format).
- v2.0.6 will recreate your .ini, you'll have to redo all the HUD settings. Sorry :)
- Introduce profiles: you can set widget on/off status, position and options for each profile independently. Click on the small helmet button (top right of the menu) to change the current profile. For example, you could set:
- profile 1: all widgets off
- profile 2: HUDMap an HUDHelmet on, HUDMap rotation off
- profile 3: HUDMap an HUDHelmet on, HUDMap rotation on
By default, the position of each widget is the same across the profiles. If you need a per profile position, click on the "pin" icon of the widget. - Improved LiveGap: should give more precise timing.
- Changes in HUDRumble (to better suit to MXB): on top of the rumble strength and threshold, now you can specify a rumble range.
- When the magnitude of the (high-pass filtered) CoG acceleration vector is below or equal to the threshold, the rumble speed is zero (i.e. no rumble).
- When it's equal to (threshold + range) then the rumble speed is maximal.
- In between the two points, it's linear interpolation.
Said otherwise:
- A lower threshold will make the rumble happen earlier (more often).
- A lover range will make the rumble become stronger earlier.
- The max strength is still controlled by the strength option.
v2.0.6b out (2017/02/19):
- Fixed a bug (some widgets not saving position). Reported by PeterV.
v2.0.7 out (2017/03/16):
- Updated for KRP beta16 and MXB beta6.
- Show "Rumble if crashed" option in HUDRumbe only for GPB and MXB.
v2.0.7b out (2017/03/17):
- Fix for invalid laps (KRP and MXB only, no change for GPB and WRS).
v2.0.8 out (2017/06/19):
- HUDSuspensions: warning sign when suspension is bottoming out + configurable threshold (not for KRP of course).
- HUDMap: cosmetic changes (lines for finish/trap/split points, plus arrow for track direction).
- HUDJoypad: cosmetic changes.
- HUDRadar: cosmetic changes (flying markers are now triangular).
- HUDHelmet: rotation factor has now finer settings (10deg steps). You'll need to redo all the settings of this widget.
V2.0.9 (2018/01/23) out:
- Updated for GPB beta13 (no changes for MXB, KRN and WRS).
- New HUDECU: shows when TC, EB and AW kicks in (GPB only).
V2.1.0 out(2018/06/16)
- Updated for MXB beta 8: first x64 release of PiBoSo sims !!
- Files renamed to:
- MaxHUD_GPB32.dlo
- MaxHUD_MXB64.dlo
- MaxHUD_WRS32.dlo
- MaxHUD_KRP32.dlo
No changes for GPB, WRS and KRP.
V2.1.1 out(2018/07/16)
- Updated for GPB beta14 and WRS beta13 (both are now x64).
- Files renamed to:
- MaxHUD_GPB64.dlo
- MaxHUD_MXB64.dlo
- MaxHUD_WRS64.dlo
- MaxHUD_KRP32.dlo
No changes for MXB and KRP.I've added a PayPal donate button in the 1st post 8)
V2.1.2 out(2018/08/29)No changes for GPB, WRS and KRP.
V2.1.3 out (2019/04/11)- Update for KRP release 8: it's not an x64 app !
- Try to prevent rumble staying on in some conditions (thanks to TFC for reporting).
- Fix names of Session & SessionState (was very broken in MXB).
V2.1.4 out (2019/05/08)- Improved HUDECU (GPB only) on suggestion from Myst1cPrun3
- No chenages for MXB, KRP and WRS
V2.1.5 out (2019/08/18)- Changes for MXB beta11 (reference UI is now 16:9).
- Avoid widgets outside the screen (when loading .ini)
- Change default background color for HUDSpeed.
V2.1.7 out (2020/01/03)- Changes for KRP beta10 (reference UI is now 16:9).
- GPB only: option in HUDInputs to show either "throttle" or "engine throttle": "throttle" is what comes out of your input device, "engine throttle" is what goes into the engine (i.e. corrected buy the ECU with idle control, traction control, anti wheeling and rev limiter).
Happy New year all !
V2.1.8 out (2020/01/23)- HUDTiming: LiveGap now shows only one livegap (the one from Windows timer, as the game's own timing passed to the output plugins drifts away over laps).
- Change LiveTiming due to a bug discovered in MXB (see http://forum.mx-bikes.com/index.php?topic=3143.0). Should have no impact (aside mitigating the MXB bug).
V2.2.0 out (2020/05/06)- Important: there are new files in the MaxHUD_data fodler: please copy the whole folder.
- All the widgets that had the option to show or not a background can now also use a .tga file as background. Click on the menu option to know the file name each widget is expecting (in MaxHUD_data folder).
- HUDMap: Improved track drawing. Now plots a border along the track. Width and color of track and border can be
configured. Track width and track border width have a "fixed screen size" option. Warning: widget configuration will be
reset. - HUDStandings: some cosmetic rework. Warning: widget configuration will be reset.
- Fixed some scaling/aspect ratio bugs.
- Some cosmetic changes all around.
V2.2.1 out (2020/08/11)- Reduced by 50% the number of quads used by HUDMap: fps impact of MaxHUD should be lowered (especially on long tracks / low-spec systems).
- All timings can now display longer times / gaps.
- HUDLiveGapBar has now more options for its scale (can be longer, for veeery long tracks).
V2.2.2 out (2020/12/26)- Changes for GPB beta19.
- Widgets in menu are now sorted alphabetically.
- Changed default track & border width in HUDMap to "fixed screen size".
Thanks Max!
V2.2.3 out (2020/12/30)- Removed fixed font AsapBold as not truly fixed.
- GPB only: ECU widget now also shows tyres temperatures (when bike allows it).
V2.2.4 out (2021/09/27)- .ini file version change: will lose all settings. You'll have to manually redo them. Sorry. That's life.
- Minor cosmetic changes: widgets options with fixed font and better aligned.
- HUDRumble rework:
- 2 possible sources: CoG acceleration (norm filtered by highpass) or rear tyre overrun (how much faster is the rear tyre spinning compared to CoG velocity norm). Overrun is only for GPB and MXB. In MXB it may not make sense at all.
- Each source has 2 extreme points between which the values are interpolated.
- Each source can be associated with each rumble motor.
If you test the two rumbles, I'm interested in your feedback, including what default settings could make sense.
V2.2.5 out (2021/12/19)- Updates for GPB beta20 (only, no changes for MXB, WRS and KRP).
V2.2.6 out (2022/02/06)- Updates for MXB beta17.
- New HUDRumble: this will overwrite your previous rumble settings. You need to reconfigure the settings (at least associate the right XInput device). Read the .pdf help for explanations.
EDIT: the pdf had a wrong explanation of how rumble profiles work (thx to
Saemon No Jyo for spotting that). I've ninja-updated the 2.2.6 zip with the corrected pdf. The relevant part is this:
- _cogacc_rumble_map0/1/2, _tireslip_rumble_map0/1/2: each map is composed of 4 floats representing the two interpolation points translating the source value into a rumble value: [min driving value, max driving value, min rumble strength, max rumble strength]. E.g. for tire slip "{0.04,0.10,0.20,1.00}" means that at 4% slip rumble will be at 20% and at 10% slip rumble will be at 100%. You can modify the maps in the .ini file manually.
EDIT: the pdf had a wrong explanation of how rumble profiles work (thx to
Saemon No Jyo for spotting that). I've ninja-updated the 2.2.6 zip with the corrected pdf. The relevant part is this:
- _cogacc_rumble_map0/1/2, _tireslip_rumble_map0/1/2: each map is composed of 4 floats representing the two interpolation points translating the source value into a rumble value: [min driving value, max driving value, min rumble strength, max rumble strength]. E.g. for tire slip "{0.04,0.10,0.20,1.00}" means that at 4% slip rumble will be at 20% and at 10% slip rumble will be at 100%. You can modify the maps in the .ini file manually.
V2.2.7 out (2023/08/18)- Updates for GPB beta21 (nothing visible, only internals). No changes for MXB, KRP, WRS.
I've added a PayPal donate button in the 1st post 8)