PiBoSo Official Forum

GP Bikes => Mods => Manu's Corner => Topic started by: Manu on November 22, 2017, 03:31:16 PM

Title: RIDERS
Post by: Manu on November 22, 2017, 03:31:16 PM
In this section you can find my riders.

Extract RAR content into "GP Bikes\gpbikes" folder

[New Modern Type 1&2]
DOWNLOAD (https://mega.nz/#!XI1B0YxB!dZu5B5606QldGbIizZeNHprb0FAg-PRzR2A1l1Wk2D0)

DOWNLOAD RIDER TEMPLATES (https://mega.nz/#!rcUFEQbK!YXdzaLrWsO_IS0I4lF7WCMbI3S2Ykqhc0j47xr2sFtc)
(Included 3D Paints. Save shaders XXX_N and XXX_R in .tga 32bpp format)
(https://s18.postimg.org/wjpxc3k7t/riders.png)
Title: Re: RIDERS
Post by: Manu on November 24, 2017, 12:29:15 AM
Riders Updated
Title: Re: RIDERS
Post by: SwarleyRuiz on November 24, 2017, 06:54:47 AM
Thanks Manu. Great job, it looks really amazing.
Title: Re: RIDERS
Post by: Davide74 on November 24, 2017, 02:09:40 PM
Thanks Manu, great job.
Title: Re: RIDERS
Post by: david662 on November 24, 2017, 05:26:35 PM
looks nice, but the gloves look bad on the handlebars, they seem to by 'angular'.
Title: Re: RIDERS
Post by: Syd on November 26, 2017, 12:29:20 PM
Great work Manu!
A major improvement. Thanks!
Title: Re: RIDERS
Post by: MultiCOOLFRESH on November 26, 2017, 04:03:19 PM
Great job Manu :) But when I take the new riders on a MotoGP bike, I can not do a new setup, because the game crashes. Please fix that. I will try it out with the second rider and the modern rider, because it would be a shame if the whole game would crash because of the riders

MCF

*same with the second rider on a MotoGP bike :(
Title: Re: RIDERS
Post by: Manu on November 26, 2017, 07:28:55 PM
Hi MCF.

Make sure you have installed everything correctly. You seem to be the only one with this problem.
Title: Re: RIDERS
Post by: MultiCOOLFRESH on November 26, 2017, 08:58:50 PM
Hi MCF.

Make sure you have installed everything correctly. You seem to be the only one with this problem.

Hmm, ok, I will have a look at it tomorrow, but I think I did everything right... but hey, we will see :)

MCF
Title: Re: RIDERS
Post by: MultiCOOLFRESH on November 30, 2017, 06:03:44 PM
So, after some testing, ot still does not work. I installed it completely right, but the game still crashes  :'(
Title: Re: RIDERS
Post by: badexample69 on December 01, 2017, 05:39:36 AM
So, after some testing, ot still does not work. I installed it completely right, but the game still crashes  :'(


Fresh, where are you installing the folders?

rider/riders/modern type 1 modern type 2??
Title: Re: RIDERS
Post by: matty0l215 on December 01, 2017, 07:28:00 AM
Try the normal rider on the same bike.
Title: Re: RIDERS
Post by: MultiCOOLFRESH on December 01, 2017, 03:24:38 PM
Try the normal rider on the same bike.

The normal one works fine
So, after some testing, ot still does not work. I installed it completely right, but the game still crashes  :'(


Fresh, where are you installing the folders?

rider/riders/modern type 1 modern type 2??

Yep, I installed them exactly there.
Title: Re: RIDERS
Post by: matty0l215 on December 01, 2017, 07:07:46 PM
Which track (Or is there multiple tracks?)

I just want to see if i can replicate it.
Title: Re: RIDERS
Post by: MultiCOOLFRESH on December 01, 2017, 07:43:39 PM
Which track (Or is there multiple tracks?)

I just want to see if i can replicate it.

On multiple tracks. If I remember, I rode the suit on Magny Cours, Victoria and Sepang, but it still crashed
Title: Re: RIDERS
Post by: matty0l215 on December 01, 2017, 07:59:51 PM
When exactly does the game crash?

When making changes to the setup? when saving the changes? going to track?

Which bike also?

Sorry for so many questions but more info is needed to help.
Title: Re: RIDERS
Post by: MultiCOOLFRESH on December 02, 2017, 09:07:49 AM
When exactly does the game crash?

When making changes to the setup? when saving the changes? going to track?

Which bike also?

Sorry for so many questions but more info is needed to help.

Sure, no problem.
The game crashes, when I save a setup and I want to go and ride. When I press on the "start" button, the game crashes immidiately. I only tried MotoGP bikes right now (both Yamahas and the Ducati GP17), but soon I can try out another series.
Title: Re: RIDERS
Post by: matty0l215 on December 02, 2017, 10:12:30 AM
Are you using an exsisting setup that you are modifiying

Or are you starting a new one?

Also have you downloaded the tyre update that came out with the latest bike??
Title: Re: RIDERS
Post by: MultiCOOLFRESH on December 02, 2017, 10:38:59 AM
Are you using an exsisting setup that you are modifiying

Or are you starting a new one?

Also have you downloaded the tyre update that came out with the latest bike??

I create new ones and yes, I have the newest tyre models
Title: Re: RIDERS
Post by: matty0l215 on December 02, 2017, 11:10:11 AM
Hmmm...

Could you send over the saved setup (C:\Users\######\Documents\PiBoSo\GP Bikes\profiles\MultiCOOLFRESH\setups\victoria\)

Copy the whole folder please
Title: Re: RIDERS
Post by: teeds on December 02, 2017, 11:18:33 AM
Someone else mention that if you select medium tyres in the MotoGP mod and go to track it'll crash. I had the same and sure enough if I go to soft tyres, no crash.
Title: Re: RIDERS
Post by: matty0l215 on December 02, 2017, 11:19:44 AM
Someone else mention that if you select medium tyres in the MotoGP mod and go to track it'll crash. I had the same and sure enough if I go to soft tyres, no crash.

Spot on Teeds!

That may be the issue
Title: Re: RIDERS
Post by: matty0l215 on December 02, 2017, 11:26:41 AM
MultiCOOLFRESH

Do not use the front medium tyre. There appears to be an issue.
Title: Re: RIDERS
Post by: Manu on December 02, 2017, 05:07:38 PM
Sorry guys. Will be fixed next week.
Title: Re: RIDERS
Post by: Chispifumy on December 03, 2017, 12:31:05 AM
Nice job Manu!

Are you going to publish the templates of your new riders? it would be very helpful to make skins... ;)

Regards!
Title: Re: RIDERS
Post by: MultiCOOLFRESH on December 03, 2017, 12:44:26 PM
MultiCOOLFRESH

Do not use the front medium tyre. There appears to be an issue.

Yeah, this might be the issue, since I always prefer the medium tyres and only use them. Thx Matty :)
Title: Re: RIDERS
Post by: giseler on December 25, 2017, 02:18:00 AM
how can i do paints on it .....? i have no folders :/
Title: Re: RIDERS
Post by: davidboda46 on January 05, 2018, 02:24:03 AM
Hi Manu.
Will you release templates for the new rider models? Would love to make some "Gonzo" suits for them! Thanks for all your great work btw.

Cheers,
/David "Gonzo" Boda #46
Title: Re: RIDERS
Post by: Manu on February 12, 2018, 06:23:33 AM
Rider Templates added.

Download in first post
Title: Re: RIDERS
Post by: Phathry25 on February 12, 2018, 11:33:40 PM
THANK YOU! ;D
Title: Re: RIDERS
Post by: davidboda46 on February 13, 2018, 01:13:42 AM
Rider Templates added.

Download in first post


Thank you!

Cheers,

/David "Gonzo" Boda #46
Title: Re: RIDERS
Post by: h106frp on February 17, 2018, 02:21:07 PM
Brilliant work getting the new rider in game but noticed a few things;
With a clear visor and older style helmet design the bottom of the riders face appears to be missing
In 1P with rider at rest the left elbow joint is inverted and the hands appear really low resolution - can we design a new c_rider model?
Title: Re: RIDERS
Post by: Alex Nogueira on February 27, 2018, 11:47:48 AM
Hi, Could it be possible to put a mod that the pilot took his leg when he entered the turn?

Image down
https://tse1.mm.bing.net/th?id=OIP.UhAbcvUzXE-tQlh-LyfCwQHaE7&pid=15.1&P=0&w=244&h=163
Title: Re: RIDERS
Post by: davidboda46 on March 19, 2018, 11:58:44 AM
@Manu: What exactly does the shader files do? RIDER_N.DDS and so on? Do you need them for the finished skin (.pnt-file) or are they only for the 3D-model (I know I can make skins without them because I have but do they add anything)?

Cheers,

/David "Gonzo" Boda #46
Title: Re: RIDERS
Post by: Manu on March 19, 2018, 02:31:07 PM
@Manu: What exactly does the shader files do? RIDER_N.DDS and so on? Do you need them for the finished skin (.pnt-file) or are they only for the 3D-model (I know I can make skins without them because I have but do they add anything)?

Cheers,

/David "Gonzo" Boda #46

Hi David.
XXX.TGA = Diffuse Map (Paint)
XXX_N.TGA = Normal Map (Roughness effects, cavities, etc) (Alpha Channel include Specular Map)
XXX_R.TGA = Reflection Map (Reflections effects) (Only Alpha Channel Works)

Note: In the Normal Map and Reflection Map they work with grayscale. (Alpha Channel Only)

In both maps (alpha channel) completely white color = Maximum shininess (specular map) / Maximum reflection (reflection map), completely black = no shininess (specular map) / no reflection (reflection map)

Boots Example:

BOOTS.TGA
(https://s17.postimg.org/hl74adajj/Diffuse.png)
BOOTS_N.TGA
(https://s17.postimg.org/5jbqg8gqn/normal_specular.png)
BOOTS_R.TGA
(https://s17.postimg.org/ior8m15dr/reflection.png)

Title: Re: RIDERS
Post by: davidboda46 on March 19, 2018, 03:35:29 PM
Thanks Manu!

Cheers,

/David "Gonzo" Boda #46
Title: Re: RIDERS
Post by: javiliyors on April 18, 2018, 01:47:05 PM
Buenas Manu, como guardo el DDS desde el photoshop a TGA, no me da opcion a guardarlo en TGA, y otra cosa, no hay template del rider de Dainese? Saludos
Title: Re: RIDERS
Post by: Manu on April 18, 2018, 01:53:10 PM
Buenas Manu, como guardo el DDS desde el photoshop a TGA, no me da opcion a guardarlo en TGA, y otra cosa, no hay template del rider de Dainese? Saludos

1. "Guardar como" y elegir formato tga
2. El template es el mismo para los dos monos.
Title: Re: RIDERS
Post by: javiliyors on April 18, 2018, 09:04:05 PM
ok, tenia que ponerle el plugin para abrir dds y ahora ya me sale, gracias!!