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GP Bikes => General Discussion => Topic started by: Myst1cPrun3 on February 05, 2019, 10:28:36 PM

Title: VR: What's Best
Post by: Myst1cPrun3 on February 05, 2019, 10:28:36 PM
My PC has been due an upgrade for a while now, and is finally giving up, resulting in me wanting to go with a high end vr capable machine.
As a result I was wondering what VR headsets are compatible with GPB, and which ones are best? Was going to go with a Vive, but the oculus seems to be the most common one for GPB?
Title: Re: VR: What's Best
Post by: doubledragoncc on February 06, 2019, 12:37:39 AM
I use Oculus too and love it. Work together with a guy who is a VR tech and he has tried all and still finds oculus best for GPBikes.

Your gonna love it whatever you get thanks to Piboso

DD
Title: Re: VR: What's Best
Post by: Myst1cPrun3 on February 06, 2019, 06:54:29 AM
That's good to know, will deffo have a look into it cheers   :)
Title: Re: VR: What's Best
Post by: teeds on February 06, 2019, 12:50:44 PM
Not sure if you might want to get into VR room-scale stuff too, but if you do I'd personally consider something other than the Rift. But as said the Rift is probably the best if you only want to use VR in Pibosos titles, or what's generally called a seated experience. If money's no object there are now better HMDs than the Rift for GPB and any game but they're way, way more expensive.

And yes, it's really really good... as long you don't puke  8)
Title: Re: VR: What's Best
Post by: doubledragoncc on February 06, 2019, 01:23:10 PM
Wonderd when youd pop by teeds, hows you chap?

Got to admit Gren from Holovis converted me and real happy to have got my rift.

As long as you close your eyes if you crash it aint too bad puke wise lol. If on a sit on system like me then dont try standing up right away after riding either, I nearly fell of me CBR lol

DD
Title: Re: VR: What's Best
Post by: teeds on February 06, 2019, 02:36:52 PM
I'm all good ta DD, you got your VR legs all sorted then? Tried MXBikes in VR yet? That is a true test of your VR durability lol  ;)

I struggle to get on this site these days, it's just so slow I give up waiting sometimes  :(
Title: Re: VR: What's Best
Post by: Myst1cPrun3 on February 07, 2019, 08:00:55 AM
I was looking at a Vive/Vive pro, and if it's worth the extra money. I'd probably only ever play sit down titles, but it'd be nice to have the option to play others. But the main thing would be GPB, and stuff like rbr, rfactor 2 iracing etc, which the oculus seems to have good reviews for
Title: Re: VR: What's Best
Post by: teeds on February 07, 2019, 01:18:19 PM
If you compare the Vive and Rift they have very similar resolutions, but the Rift wins for seated stuff (which sounds like what you will be doing), as it's cheaper and more comfy than the Vive.

If you have the money though (like over 3 times the price of the Rift for the full setup!) the Vive Pro I find both more comfy and has a higher res, but the FOV is the same as Rift and Vive. It's also worth bearing in mind to that more VR headsets are nearing general release with higher res and FOV than even the Vive Pro, Pimax for example is getting some good reviews.

What country are you in Myst1cPrun3?
Title: Re: VR: What's Best
Post by: Myst1cPrun3 on February 07, 2019, 10:30:00 PM
Yeah, I was also wondering where mixed reality headsets like the lenovo stuff comes into it as they seem to be decent bang for the buck, and also seem to be easier on the hardware requirements too, but it seems they're not optimized for gaming just yet.

As for me I'm in UK/England, I'm guessing the afore mentioned 'Primax' doesn't ship here easily?
Title: Re: VR: What's Best
Post by: teeds on February 08, 2019, 11:46:42 AM
Pimax are shipping to early backers now, not sure how long it'll be before it's in shops or how much it'll cost yet. Valve and HP along with others are working on new VR headsets too, which look good, but are further from release.

I asked about your location because in the USA and a few other places, but not Europe, you can get a Samsung HMD which is a similar standard to Vive Pro but much cheaper, plus you don't need any kind of sensors as it uses inside out tracking (this tracks with 2 cameras on the front of the HMD).  The "mixed reality headsets" you mention are VR HMDs, like the Vive, but based on a Microsoft standard (WMR - Windows Mixed Reality), but reading reviews the Samsung is the only one worth having from that range so far.

If you're in the UK, anywhere near Suffolk?
Title: Re: VR: What's Best
Post by: Myst1cPrun3 on February 08, 2019, 12:10:07 PM
Ahh, I did see a 4k primax vr headset on Amazon UK, which is quite interesting, but not the 8k one I seem to have read up on, which according to their website, is going to be cheaper than the Vive pro by about £300

Sadly I'm not near Suffolk, I'm fairly close to Manchester int good ol' nwest
Title: Re: VR: What's Best
Post by: teeds on February 09, 2019, 12:21:00 AM
Shame, could have done you a demo  8)
Title: Re: VR: What's Best
Post by: Myst1cPrun3 on February 11, 2019, 07:10:55 PM
Damn, a demo would have been awesome, just to see whats what.   :(

I was also wondering if there's any benefit to buying a specially built pc oriented for simulators, or if a high end gaming PC would be fine for it? The pretty old gaming pc I have now does a decent enough job, but I'm just curious if there's any benefit to simulator PCs for GPB.
Title: Re: VR: What's Best
Post by: teeds on February 12, 2019, 08:28:43 PM
Not sure what the difference between a specially built pc oriented for simulators, or a high end gaming PC would be tbh? You just need a good CPU, plenty of RAM and a sweet GPU  :)
Title: Re: VR: What's Best
Post by: Myst1cPrun3 on February 12, 2019, 11:26:37 PM
Quote from: teeds on February 12, 2019, 08:28:43 PM
Not sure what the difference between a specially built pc oriented for simulators, or a high end gaming PC would be tbh? You just need a good CPU, plenty of RAM and a sweet GPU  :)

The difference has always confused me tbh, as I'm thinking one that's great at one will be decent at the other? Only thing I can think of is that Sims utilise hardware in slightly different ways to most games due to their physics etc? Anyway 32gb of Ram and a 2080ti should be good enough for most games, and if it's not I'm going to flip a table
Title: Re: VR: What's Best
Post by: poumpouny on February 13, 2019, 07:20:02 AM
Sims use more CPU (physics + AI) than normal game (just AI, physic is just approximation) and vice versa with GPU, Sims tend to be less GPU intesive that Normale AAA pop corn games ... But if you can Affrod and the CPU and the GPU then .......  ;D
Title: Re: VR: What's Best
Post by: Gibbon on February 13, 2019, 08:08:49 AM
Quote from: Myst1cPrun3
Anyway 32gb of Ram and a 2080ti should be good enough for most games, and if it's not I'm going to flip a table
It's more than enough!
Title: Re: VR: What's Best
Post by: nor_bak on April 13, 2019, 10:22:34 PM
Hi.  Just bought the Rift CV1.
I'm having problems to get 90fps steady with stock track and bike (mod tracks can be quite slower)
¿Wich settings could I change?
I already disabled AA and Shaders an so on.
Texutures to Medium
Draw distance to High

Oculus.ini
Supersampling ot 1.0
Mirros t -1

My system specs are:
Ryzen 5 2600
RX580 4GB
RAM 16GBytes
Title: Re: VR: What's Best
Post by: teeds on April 14, 2019, 09:57:13 AM
Turning your draw distance down further will help, I have a similar problem in VR. Hopefully the games rendering engine will get an update soon.
Title: Re: VR: What's Best
Post by: Myst1cPrun3 on April 14, 2019, 10:17:43 AM
Quote from: teeds on April 14, 2019, 09:57:13 AMHopefully the games rendering engine will get an update soon.

Pib said he was working on a rendering code rewrite in the 'Daily Development Reprise' thread, IDK if that is a fix for this or what but yeah its needed.
Title: Re: VR: What's Best
Post by: teeds on April 15, 2019, 07:36:57 AM
Yes, and although he is doing it primarily due to the AMD GFX card problem, let's hope it will improve the Open-GL performance on all cards.