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Messages - Napalm Nick

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1
Support / Re: Forum Search not working........
« on: December 11, 2018, 10:37:39 PM »
works ok for me mateypeep (IE).

You still using that windows 98 browser ?  ;D

2
General Discussion / Re: World Racing Series beta14 WIP
« on: December 09, 2018, 06:08:50 PM »
 found this under an eBay sprint car wheel search:

Keizer Polished Aluminum Direct Mount Beadlock Front Wheel with Mud Cover, 15 Bolt, 15" x 8"

11.4lbs

Rear

16.9lbs

Maybe useful

3
General Discussion / Re: New official track
« on: December 04, 2018, 08:19:20 PM »
I must admit I did think of Brno at first so yes a second choice for me too. 

4
General Discussion / Re: New official track
« on: December 04, 2018, 01:02:34 PM »
I worry for old versions. How much of the community or indeed the future target audience remember them or even care for them?

It's like the bikes, only 'bikers' who appreciate all motorcycles old and new are interested in the classic stuff.

My feeling is most people are the modern motogp audience not really bikers tbh. 

At least your track setup allows alternate versions so why not broaden the audience interest in making all the versions as alternate options. More work of course but a much wider audience and definitely more gain than pain?

Some are pretty much unrecognisabl now of course

6
General Discussion / Re: New official track
« on: December 03, 2018, 11:03:18 PM »
SPA, the greatest/historical/exciting original track before the advent of the blandosphere tracks.

Old bus stop or new chicane?

Both options of course  ;)

Personally the bus stop keeps a flow going but I wouldn't want to alienate the youngsters and to be honest I like them both equally as far as racing opportunities go.

HOVIS! , as they say, - Best of Both.    (English advert)

7
General Discussion / Re: New official track
« on: December 03, 2018, 10:22:55 PM »
SPA, the greatest/historical/exciting original track before the advent of the blandosphere tracks.

PS: "Uphill downhill sooner or later". Now there's a glimmer of hope. I hope you don't have your tongue in the cheek.

8
What kind of calendar has no dates?

AN UGLY ONE
Hahhahhohohhehhehe

9
General Discussion / Re: Bike SIM Experience - new motorcycle game?
« on: November 22, 2018, 04:18:12 PM »
Yum very nice  8)

10
General Discussion / Re: Crowdfunding 2...
« on: November 19, 2018, 09:28:51 PM »
Quality content would always be good.  :)

Quote
But to invest more there has to be some indication of a plan to finish the game for me to be honest.

Could it be part of a bigger campaign for contents for the "final" version of GP Bikes?

Yes sure, all great content will enhance the product no end  :), but I am just worried it is another distraction / more stress / that will push V1s 'finality' over the distant horizon. And I cant see that current horizon as it is!  :(

11
General Discussion / Re: Crowdfunding 2...
« on: November 19, 2018, 03:57:57 PM »
Quality content would always be good.  :)

  I'm not sure how many would be that interested based on the fact its a bit niche and I think a greater audience could be found for a bike road race circuit, but this survey might prove otherwise for reasons similar to mine:
  I would probably back it in the eternal hope it drives sales and development of course. Which would need to happen in conjunction because the bikes cant really be ridden properly at Nords with its nasty banking, bumps and inclines, currently.

But to invest more there has to be some indication of a plan to finish the game for me to be honest.

12
Javiliyors' Mods / Re: Donington Park 0.9 (Real and Flat Kerbs)
« on: November 18, 2018, 09:32:41 PM »
Real and flat kerb variants! I like what you did there Javil. Thank you!   :)

13
Javiliyors' Mods / Re: Donington Park 0.9
« on: November 18, 2018, 05:51:57 PM »
ok, if u want a real kerbs no problem, i make a version with Real kerbs....

I think we want real physics more.

Why not leave it as it is Jav until the physics improves and make the track more real then? As long as we remember its not a problem and who knows how long before the physics is sorted. 

But my point was that the track is not wrong as implied just not suitable for current day physics.

Love a compromise, me.  :)

14
Javiliyors' Mods / Re: Donington Park 0.9
« on: November 18, 2018, 04:01:09 PM »
My opinion on this because its a forum and we are allowed to:

If the kerbs are modelled correctly then its the bike physics that is wrong. Making a track that fits the current physics is all well and good for now but is masking the real problem.
The question then is ultimately - do we want a simulator that runs on simulated tracks? Or badly simulated physics and non-simulated tracks that 'feels' right?.


15
Yummy!  8)

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