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Messages - poumpouny

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1
got same problem only with imt wsbk server

2
Off Topic / Re: Racing in your country
« on: December 21, 2017, 12:52:06 PM »
for me personnaly from Madagascar, it is just impossible, i mean road racing, dirt Mx bike we have solid championship with many who participate in African championsip (probably becaus dirt track is less expensive than a race track). I have a bike but there is no circuit here to play here, even just for a track day. same with car, we have only one internationnal karting circuit (hopefully the bigest in the indian ocean). For the sponsor side, every body here race on his own, except some rare one wich is sponsored by local big company (multinational like orange or total).

3
Support / Re: Hotkeys
« on: December 15, 2017, 12:23:06 PM »
Yes but not in the center but in the side, also doesn't work if someone is racing close, have to wait them to pass, surely to avoid crashing other player !

4
General Discussion / Re: State of the Union
« on: December 13, 2017, 02:55:34 PM »
Piboso was as himself has said "a develloping slave" into a mainstream motorcycle game years ago, so i think the only condition he will accept to return working into a mainstream is that Milestone fire all the incompetent dev boss, give him a god level controll of the devellopement decision,  give him mountain of cash, and an armada of "new slave develloper"  ;D

To be more serious, i think he love hi's 4 baby, and don't want to be stressed by a mainstream way wich is dictated by a financial obligation.
Personnaly, the way piboso is developping the game now is ok for me, my fear is how long it will be viable "financialy" for himself .......

5
General Discussion / Re: State of the Union
« on: December 13, 2017, 06:33:30 AM »
Cool !
About content, why not coolaborate with some of our best modder (ex manu, IMT etc....) to do some "official" content that will be included directly like the marusama into gp bike core !

6
Off Topic / Re: My "Hello World" message
« on: December 12, 2017, 06:42:25 AM »
wow, lucky one, start playing gp bikes directly with the HS system !
welcome  :)

7
Custom hardware / Re: Project Realistic Rig
« on: December 08, 2017, 02:23:50 PM »
good idea but i doubt it will be natural to move into 2 direction on the same mouvement, i think on axes for the steering and ed tracker for the lean will be more natural ! the other problem is that if you want to use counter steering, you must switch to DSA or DST hardcore mode, and thoses modes without ffb is very difficult to handle cause you don't have any feedback to know where is the bike lean limit ! anyways i wish you the best with your rig

Edit : Or may be it would be more natural if you move the steer in the mid of the lean axis, that way you controll the lean by pushig the handlebar instead of swinging it !

8
Custom hardware / Re: Hs3 Hydraulic Brakes and Clutch
« on: December 08, 2017, 07:06:58 AM »
speedfr > i think you talk about rider lean, anyway even in real life, if the bike don't want to lean then it mean nor you're too fast in a corner, neither you brake to hard, and i don't think forcing the handle bar or leaning your body to extreme would make any noticeable effect. you have to slow down or release the brake, the only thing you get from ffb within tha situation is that the steering is more diffucult to turn so it just warn you that you have to slow down or release the brake.

9
General Discussion / Re: oculus rift tracking for body inclination?
« on: December 06, 2017, 06:27:46 AM »
try it with opentrack, it has a gyroscope and an accelerometer so it should be ! you just have to find the way to get these information and reexport it via opentrack and  freepie or vjoy

10
Bug Reports / Re: Anti wheeling makes wobbles
« on: December 05, 2017, 03:45:54 PM »
but i think the problem was the virtual rider automaticaly correct  the steering when you wheelie, and then realease it when you're front wheel go back on the floor again, the virtual rider don't make any change to the steer untill you tell him to do so i DSA, it does't even balance the bike, you have to do it by manually controlling the rider lean when you start a bike.

Luponius > no, because your real handle bar and the virtual handle bar are countersteering the same angle so when it wooble it match exactly the virtual handle bar (in the limit of your ffb force)

11
Custom hardware / Re: Motorbike Simulator for home.
« on: December 05, 2017, 03:37:20 PM »
Gpbikes handle like in real life, the steering input and the rider lean input separately. So your system work with load cell sensor on the handlebar ? how do you lean ? by making pression on the handle bar ?

12
Bug Reports / Re: Anti wheeling makes wobbles
« on: December 05, 2017, 11:58:08 AM »
what make me doubt about anti wheelie is that i ride in Direct Steer Hardcore mode (DSA) wich mean the virtual rider don't do anything, i even can steer my bike on wheelie, but i still got horrible wooble and it's just impossible to ride moto GP bike. Also, i don't think it has to do with bike's power because i can easily drive WSBK with is in the range of power (less of course) of moto gp bikes. Anyway, i'll try desabling the AW and give it a test.

i can ride moto gp bike but by disabling my FFB. and DSA without ffb is worst than a suicide !

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Custom hardware / Re: LeanGP Simulator
« on: December 05, 2017, 11:21:29 AM »
any video of it working ? is it a "dynamic" simulator ? does it support counter steering ? anyways good and clean work !

14
General Discussion / Re: Milestone and MotoGP
« on: November 29, 2017, 05:34:06 AM »
what about WSBK liscence ? who own it ?

15
Off Topic / Re: [VIDEO] Automobilista GT3 championship
« on: November 27, 2017, 12:57:42 PM »
All gpbikes track are compatible with wrs  ;), i don't know automobilista but i'm a huge fan of assetto corsa so i compare it a little with WRS.

WRS is very good but since i never drove a racecar, i found wrs easier to drive compare to assetto corsa, you can easily recover from a loss of grip or a drift, wich is largely more difficult in assetto corsa ( i compared the "GT" car in WRS with the bmw GT2 car of assetto corsa) in mugello. the big problem is that i don't know wich one is the real thing  ;D . what i like in WRS is that you really use the clutch, wich i don't understand with AC is that you never stall  ;D, the ffb is good for both game for weight transfer and steer resistance but you feel more  loss of grip with assetto corsa. The main thing why i don't play WRS that much is the lack of cars and the absolute emptyness of the server, hot laping is good bur not forever !

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