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Messages - RickoAlvio

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1
General Discussion / Re: Piboso
« on: September 12, 2017, 12:32:22 PM »
 :o :o :o

2
Suggestions and wishlist / Re: My Dream
« on: September 11, 2017, 06:21:36 PM »
Maybe in 40 years :P ;D
Who knows? Piboso have a jutsu to make it.. LOL  ;D

3
Suggestions and wishlist / My Dream
« on: September 11, 2017, 06:12:36 PM »
I don't know if this will be just my dream or not
but I always thought it would be nice if gpbikes had this

- Rider animation after crashed with different animation depends on how the crash happen, like lowside/highside, hit the wall or something for example
- The camera will follow the rider after crash not following the bike, and the camera stick to where the rider head facing in 1st person view, so it's will be like the bike nose camera and yes the camera will move following the rider animation as i mentioned above and the rider can walk to reach the bike
- the weather changes during the race random and automatically and the feature can be disabled or not
- have the pit crews that can do their jobs like sending pit in message, changing tyres etc and its animated realtime
- have a parc ferme and podium scenes . so after race ended we need to riding along the track until reaching the pit entrance and we're greeted by the crew until the scenes

that's my crazy desire LOL  ;D
but i just want to feel what the real racer feel in the real world  ::)

4
General Discussion / Re: GP Bikes beta12b
« on: September 11, 2017, 05:13:17 PM »
Hi.. i have a question
is there a way to make old replays work in beta12b?
I tried to put it in "Documents\PiBoSo\GP Bikes\replays" but not work

5
Paints / Re: Paint Database
« on: September 07, 2017, 12:06:48 PM »
I'm looking for AGV Pista GP template,
this is my favourite helmet so i want to paint it but it's difficult to do it without template
where i can get the template for this helmet and if allowed i want to have the 3D model too because painting will be easy if i have it using photoshop features
i promise i will use the 3D model for my personal only

6
Manu Section / Re: Honda RC213V-S v.1.1
« on: August 28, 2017, 01:30:31 PM »
Thanks Manu for making it compatible with beta 12  ;D

7
Suggestions and wishlist / Re: GET THE FUCKING GAME ON STEAM
« on: August 28, 2017, 01:11:54 PM »
Calm down your t*ts dude  :o

8
Manu Section / Re: Honda RC213V-S
« on: August 21, 2017, 07:13:06 PM »
Thank You Very Much  :-*

9
Off Topic / Re: PIBOSO around the world
« on: August 14, 2017, 08:01:30 PM »
Hi there..
My preferred game is GPBikes

My Place is : Villa Nusa Indah, Jatiasih, Bekasi, Indonesia  ;D

10
Racing / Ping Issues
« on: August 14, 2017, 12:37:16 PM »
Hi ..
I'm wondering Why if I join a server that is outside my country like CAWS etc, my ping get bigger than my actual ping.
I asked other riders and they said that I was not lagging. But the opposite happened in my place.
But when I host and play with friends in the same country, everything is fine
It would be great to race with all GPBikes riders around the world. But bothered by lag problems so at close distances I don't know where the other rider positions exactly

11
Tracks / Re: Track Texture Multilayer
« on: August 14, 2017, 12:08:25 PM »
Hi ..
Thanks for the answer. It's clear my mind a little bit
I Need to catch more light to brighten my mind LOL  :P

12
Tracks / Track Texture Multilayer
« on: August 13, 2017, 08:23:09 PM »
Hello ..
I try to make my own track and working on 3DS Max..
My question is.. Is it possible to make multi layer track textures which mean there is another texture above a texture
for example I make a track surface with base texture and i make another plane mesh above it for making track line or text.. so i mean another surface overlaping surface
is it possible make the track with that method without flickering or i must make a hole for new surfaces?

14
Manu Section / Re: MotoGP 2017 MOD
« on: July 07, 2017, 04:25:04 PM »
CountDown is Ended........where are the link.....(i can't wait) lol

Just play around with your alternate wings  ;D ;D ;D ;D

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