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Messages - Phathry25

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Documentation / Re: I want to make mod for WRS, need help.
« on: May 23, 2018, 01:43:15 PM »
1. No. Lining up the parts of the car isn’t as complicated. It’s not necessary

2. Same as the other games.

3. Anything GRC seems to be a hit lately. IMO a classic rally car or class that doesn’t exist in other games would be a good way to attract new players. Personally I have wanted to do short course off-road trucks but lack the modeling skills required. Nothing off the shelf, the series exists in my head only so far.

General Discussion / Re: GP Bikes beta14 WIP
« on: May 17, 2018, 12:01:49 AM »

The garage dampers settings terminology has been changed from plain numbers to "clicks". Also, now the adjustments starts from the fully closed position, like in real life. The opposite of what it was until now.

Possible to add ‘clicks out’?  Would add much clarification and remove any confusion.

Moto2 Championship 2018 / Re: [Round 8] Motegi
« on: May 09, 2018, 03:35:07 PM »
I won’t be able to make this last race. Just wanted to take the time to thank Gzehoo for initially organizing the championship and to teeds for taking the reigns when Gzehoo was unable to continue. I had a lot of fun and hope I can make the next one.

Good luck and have fun to everyone racing this weekend.

General Discussion / Re: GP Bikes beta14 WIP
« on: May 05, 2018, 12:15:44 AM »
I think when he said you, he was replaying to PiBoSo, not you connor...

General Discussion / Re: GP Bikes beta14 WIP
« on: April 17, 2018, 05:23:24 PM »
Have you had a chance to analyze the information provided here?

Seems to be a surefire fix for people who were unable to play online.

Manu's Corner / Re: Moto2 2017 MOD v.1.5
« on: April 17, 2018, 05:16:09 PM »
I concur. Less severe but still there. Can clearly be seen in my stream from Aragon around lap 13-15ish. Turn one.

Moto2 Championship 2018 / Re: [Round 6] Aragon
« on: April 15, 2018, 06:47:07 PM »
Race two livestream.  I'll start talking for qualifying.

<a href="" target="_blank" class="new_win"></a>

Moto2 Championship 2018 / Re: [Round 6] Aragon
« on: April 11, 2018, 02:12:41 AM »

Finding all the curved braking zones tricky.

Media / Re: Gpbikes videos ;)
« on: April 07, 2018, 08:01:46 PM »
<a href="" target="_blank" class="new_win"></a>

Racing / Re: help for noobs, wanting to play with others
« on: April 07, 2018, 07:58:45 PM »
Yes. You need the track to see the server in the list. You can use the stats/server page on the GP Bikes website to see a list of available servers and what tracks they’re using. That way you can download tracks that are being used.

Moto2 Championship 2018 / Re: [Round 5] Hockenheim
« on: April 03, 2018, 09:03:24 PM »
Rider 25 was also in the first race.

Is it seriously this hard to be an honest competitor?  Very disappointed with how a large numbers of competitors are acting. Cutting track, riding backwards, multiple races....

Moto2 Championship 2018 / Re: [Round 5] Hockenheim
« on: April 01, 2018, 03:35:32 PM »
Race 1 live stream while you wait for race 2.  Race at 1:31:00

<a href="" target="_blank" class="new_win"></a>

General Discussion / Re: Video guides
« on: March 29, 2018, 05:27:22 PM »

General Discussion / Re: My personal valuation of GPBikes
« on: March 29, 2018, 12:36:21 AM »
No offense Uber, but you are incredibly slow.  I could probably crash once a lap and still beat you.

Is there anything less simulation than an arbitrary "if you crash at greater than a certain amount of speed you are out" feature? You either code a damage model or you do nothing.  With the current state of the game there's really no sense in any of this.  Let make the riding experience more predictable before we worry about punishing people for falling.

Manu's Corner / Re: TT Circuit Assen (modern)
« on: March 27, 2018, 07:54:56 PM »
Fell through the track after hitting the outside guardrail pretty much straight on at the entry of turn 3. Great work on the track. Looks and rides excellent!

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