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Topics - Wimp #97

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Bug Reports / Important new info about the online core.exe crash
« on: April 08, 2018, 02:59:08 PM »
Hi guys

I found some new information together with some other people about the online core.exe crash (the crash that happens after 1 lap or less). I think it is pretty important and might help mr Piboso to locate the problem.

In short: The core.exe crash online doesn't happen (so far after 5laps of testing on 3 different servers and tracks) when the server only allows 1st person mode. The core.exe always happens at max 1 lap on servers that do allow 3rd person.

Overview of the proces of the tests:
- "Sk4" (discord name) came with the information that he doesn't have the typical core.exe crash online when he was in the nafpra server. But he does have the crash after a lap on "any other" server. (any server he tried)
- It got me thinking that nafpra only allows 1st person and all other servers allow 3rd and 1st person.
- I got someone who also had the core.exe crash always online to try the nafpra server. It worked! No crash after 4-5 laps (10-15minutes) (moto3 at motegi V0.7).
- Then we went to test a different server that i asked to setup 1st person only. Also no crash for about 4 laps (than had a crash but was due to an unfinished track that caused the core.exe (castle comb v0.7 and gp125 class)
- Then we went to test another server just for 1st person (Teeds his server, on assen with moto2) no crash after 5 laps (10-15mintues)
- Then we went to test on teeds his other server "moto2 testing" which does allow 3rd person, game core.exe crash after half a lap (moto2 at aragon)

This leads me to believe that it has something to do with the server setting of allowing only 1st person or not.

I hope this is a huge help for you mister piboso as I think this is pretty valuable information.  ;D

Thanks damonboss and teeds for helping the tests.

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Bug Reports / Update on core.exe crash in online
« on: April 05, 2018, 09:31:19 PM »
Hey Mr Piboso

I was wondering if there is any update on the reason for the known core.exe crash after about 1 lap in online play?

Is there any progres being made?

Do you need help from people having the problem?


Anyway, just posting this in hope for an update on the topic. If nothing has been done about please still respond :D As it has been quiet for a while now surrounding this topic but many people still have this issue.

Thanks

3
Tracks / Zolder V0.5 - Track release
« on: March 18, 2018, 08:09:50 PM »
Zolder V0.5

Hey guys, this is my first ever track. I converted it from Assetto Corsa.
This is just an early version of the track. There is still quite a bit of work on textures.
But the track rides just fine  8)
If you find any holes or collision free walls, please report them.

This is my local track. I live about 20mins away from it and I have ridden there twice now in real life  ;D
Some of you might have already seen my video on it: https://www.youtube.com/watch?v=Xl2H1kaRnQE

I hope you enjoy it!



4
Bug Reports / Core.exe in online for many people (MAINLY NEW ONES)
« on: February 21, 2018, 10:56:40 PM »
I justed wanted to let you all know (but mainly Piboso) that a lot of people are having the Core.exe crash only when they are playing online.

As already is know, the crash happens about 1 lap when in the online session.

It has come to my attention that besides the few "older" players having the core.exe crash in online. Mainly a lot of new players are having this core.exe crash. Way more new players are getting these in comparison to older/ previous players. I don't know if this might be usefull information.

Also Piboso, we understand that this is hard to fix since you can't recreate the crash. But I hope you know with beta13 a lot of new players are coming into the game. This is the moment you don't want these kind of things to happen. Online play is finally good and the game is fairly stable. A lot of new players will leave in frustration because of this problem, at a moment where we need them the most to make the game grow and not have them leave and make bad advertisement.

I mainly made this post to point out the fact that many new players have the online crash problem, more so than older players. Maybe to give a direction to where the problem is situated?
Anyway, i'm not bashing you Piboso. Just making sure you know that the sooner it gets fixed, the more massively beneficial it is going to be for the game and the community.

Anyway, any newcomers here that are experiencing this crash. Please hang on ;) its worth the wait!

5
Racing / Motonline france times
« on: October 01, 2017, 07:02:18 PM »
Since nobody seemed interested in a time attack cup, maybe someone can explain to me how motonline france works as it doesn't seem to get the laptimes from all servers and also not save any recent times when you look up track laptimes?

6
Racing / Time Attack competition!
« on: September 30, 2017, 09:10:46 AM »
Hi guys,

I was wondering since we won't be racing anytime soon, that maybe we could host a time attack competition?
This way we keep the community active and connected without have to set specific times and dates for everyone to join and then eventually it all fails because of bugs etc... .

I had some sort of weekly format in mind.
Every week the bikes change and the track changes. And we just screenshot our fastest laps and post them on the forums.
Maybe even keep track of a championship?

I don't have any experience in hosting things like this. Maybe help me out on what to keep an eye out for (rules, setup,...) ?
Also I do not have a ton of time because i'm doing my masters thesis this year but I don't think it would be too much work to setup a weekly time attack competition. Or if someone else wants to setup the competition its fine by me.
Maybe a dedicated server would be nice?

Anyway, just some ideas I had. I hope some of you guys like it so we can keep the community active and maybe use it to test some bikes and help developers :).

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