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Topics - Seajay 64

1
12-03-17

As asked by Hornet Max to post in "BUGS REPORT" how I appear to have stopped the core exe on my computer I enclose here the method that I use, together with my original posts in reply to this post: "Support", "Core.exe solution" started by Monjue, on the 28-02-2017, which go into the how I found this solution by trial and error and by way of the testing that I have done.

I would like to reiterate that I'm not criticising any aspect of GP BIKES or any of the bikes that anyone has put into this simulation. I say with all honesty that what I describe here appears so far to have stopped any core exe for me up to this moment. I do not claim that it is the complete answer, but it seems to work for me. I also need to test more and ride many more laps for me to be 100% sure that this is what cause's the problem  My prime aim here is to try to find the cause of the core exe problem that everyone seems to have at sometime or other. I have found that for me on my computer this WORKS, and although I havn't had a core exe since I have used this set up, maybe one will come in the future testing that I intend to do.

Before I start, the following bikes are the only ones that I get a core exe with if I do the following with the set-up as described below.

MotoGP 2015 Aprilia RS GP15, M, MotoGP 2015 Art GP14, MotoGP 2015 Ducati GP15, MotoGP 2015 Forward Yamaha, MotoGP 2015, Honda RC213V, MotoGP 2015 Honda 213v-RS, MotoGP 2015 Susuki GSX RR, MotoGP 2015 Yamaha YZM-M1.

Tested on:    Cadwell Park Vo.8,  Croft V .08 NDS,   Ulster GP V0.6 NDS, Silverstone GP V0.94NDS, Victoria

All the 750 + lap  testing was using GP BIKE'S Beta 11b

So to start load GP BIKES. Select any one of the above bikes. Select any track to your choice. Test the bike in default setting in the set-up making sure that BRAKE SETTINGS are as follows: Front Leverage 18 mm Rear Master Cyl 13 mm. When braking use both front and rear brakes together while changing down through the gear very rapidly.
For me on these settings  NO CORE EXE'S on any of the tracks that I mention in my testing letters below.

Once you have established that you also have no CORE EXE, return to the pit and change the Rear Master Cyl from 13 mm to 11 mm.
Test the bike again, using the same combination of front and rear braking and changing down at the same time.
This time you should have an instant CORE EXE. This is what I get every time I change the Rear master Cyl to 11 mm.
If this happens to you, go back into pits and return the cyl setting to 13 mm, after which you should revert to the no CORE EXE situation as before.

Once I found how to stop the CORE EXE on my computer, I tried variations of other settings in the bike set up mode while leaving the Rear Master cyl setting at 13 mm. Result, NO CORE EXE'S with any of the above named bikes. Then when changing 13 mm to 11 mm instant CORE EXE with every one of these bikes again.
One other thing here is that on one occation while doing the 750 plus laps test I changed from 13 mm to 11 mm and then back again to 13 mm and had a core exe. So I removed the bike from the computer, ran c cleaner, ran a reg cleaner, re booted the computer, and reinstalled the bike (Ducati GP15)  Since then all of the above have been left on the Rear Brake Cyl 13 mm setting and I have not had any Core Exe's .

Not related to core exe problem but since Beta 11 and 11b if you freshly install any bike the rider is shown facing backwards when first using the newly installed bike. If that happens just exit GP BIKES completly and then restart the GP BIKES program and the rider faces to the front.

The following bikes DO NOT give me any CORE EXE'S in any set-up and I am completely free from them (CORE EXE'S) on my computer with the following bikes.

Free from any CORE EXE'S  are these bikes:  GP500 MV Agusta triple, Kawasaki Ninja HR2 2015, Moto2 2015, Moto3 2013, Road Honda NR750, SKB 2015 Ducati Panagale R, SKB 2015 Honda CBR1000RR, SKB2015 KTM RC8, SKB 2015 Yamaha YZF R1M, STK1000 2014 BMW S1000RR, STK1000 2014 Ducati Panigale, STK 2014 HONDA CBR1000RR, WSBK 2017 MV Agusta F4, WSBK 2017 Panaigle R .
I have never had a core exe using these or the stock bikes that come in the GP BIKE Package.

I believe that for me I have found the problem of my CORE EXE'S, and indeed apart from setting any bike up to induce the problematic situation of CORE EXE'S, I can say for sure I do not have a CORE EXE problem anymore.

These findings are for  OFF LINE TESTING ONLY, but I may in the future try to get online and test the bikes that I have.

It would be interesting to hear if anyone else has the same or different outcome as myself when trying the above changes, and although I don't have the computer skills to alleviate the problem in the program I do hope that my observations may help in some way to find the cause of the CORE EXE.

My computer is self assembled using these components Vista 32 bit OS, Intel Q6600 Quad core Processor, Asus P5Pro Mother Board, 2 GB Crucial Ballistic memory, Crucial 532 GB SSD, Logitech Attack 3 Joystick.

Before I end I would like to ask if it would be possible if we could have more information from members regarding their core exe problems. Maybe if it could be logged in a file or topic as to:  which bike, which track, what set up, off line, online, etc.  etc, may give more insight as to the reasons of the core exe problem. At the moment as far as I can tell I read of people saying "Oh I had a bloody core exe yesterday shit shit shit" or whatever. My questions to myself then are "Oh what did you do about it, what bike was it on, What track was it on, etc. etc. What I'm trying to say here is that as far as I'm aware there is no where on this forum to actually fill in a form recalling the circumstances of the core exe. Would it be possible for someone to set up a form of some sort where we could at the very least tick a couple of box's to say this happened, or this didn't happen, or whatever is relevant? Its just a thought, as more information may throw a light onto the problem!

Thank you for reading.

Seajay 64

Below are the posts I sent in response to this post in "Support", "Core.exe solution" started by Monjue, on the 28-02-2017, if you wish  understand how I came to these conclusion please read below how I went about the procedure to iron out where the problem manifested itself, and how I changed things piece by piece. I apologise if it is long winded, but I tried to be as thorough in my testing as I could and to eliminate each change of input/output in the set up that I could.
The whole process of elimination is extremely time consuming, as well as mind blowing inasmuch that each element needs to be logged in some way so that one does not forget what has happened. In my case I wrote my findings onto paper allowing me to recall what happened in each event. The permutations of testing seamed to be endless.


So here is my reply to Monjue, on the 28-02-2017 and what followed .

8-03-17
I haven't written on the forum for sometime, and this may have been said before which I may have missed, but heres my small input.
I wrote the following quite soon after the release of Beta 8, but did not post it.

Now that someone else has the same results as I do these are my thoughts of the problem.

Just a line or two about my observations regarding off-line core.exe crashes with GBP Beta 8.

Until Manu's brilliant output of MOTO GP 2015 GP Factory Bikes came into use, I had no core exe problems with the new Beta 8, using the stock bikes issued with the game.
Since installing the MOTO GP 2015 bikes, I have found that every one of Manu's bikes will cause a core exe problem when using the front and rear brakes while testing. The crashes happen anywhere, anytime, that being, and not always, when applying both brakes together and changing down through the gears, but at sometime, the core exe failure will occur, whether one is braking for a corner or bend, or applying both brakes going down a long straight in an upright non lean angle, and not in any constant pattern.
I have only tested this at these tracks Ulster GP, Ulster GP V0.6 NDS, Croft, Croft NDS, Rbp Croft V0.7, Cadwell Park Vo.8, Silverstone, Silverstone GP V0.94NDS, Victoria.

This appears to be the only time that I get core exe's, apart from when I crash the bike going into a corner too fast, after which if the bike finds and goes into one of the black holes on any given track. The trick here is to press the escape button and select return to pit option before bike is swallowed and drops into the hole.

If using only the front brake of any of the MOTO GP  2015 bikes, then eureka, no core exe's, no problems, apart from not stopping and falling off, or going over the handle bars and crashing! "Too much front brake application."

I have not had any off-line core exe's when using either of the stock  msm 125rr, 125 rr cup, or the Mursasama rc 990  bikes while using front and rear brakes together and changing down, at any of the above named tracks with Beta 8. No core exe's what so ever.

Not having the computer skills necessary to try sorting the problem myself, maybe some of you computer wiz kids out there could look into whether or not you have the same results as myself, and if so could find the cause and rectify it. Whether or not this is the full cause of core exe's, I can not say, but maybe it could lead to the eventual elimination of the problem if someone could find a connection with these observations coupled with any knowledge that they have regarding the core exe problem.
There again, and I hope not, it may only be a fault relative to my computer, in which case I apologise for wasting your time.

I hope this helps, and thank you for reading.

@ Manu. No criticism meant here regarding your bikes. They are truly first class and very well done. Thank you for the bikes

Update.
1st March 2017

Since writing the above we have gone up to BETA 11. The same problem exists with me on all Beta's  from Beta 8 to Beta 11. Nothing has changed.

I would like to say that this fault only seems to occur with Manu's bike's and all other bikes do not have this problem.
For me it is quite annoying as my favourite bike is Ducati GP 15 of Manu. Because of the core exe problems when using both brakes I can never achieve the full potential of his bikes.
Again, this is in off-line mode only, and I have no opinion as to online riding as I haven't tested due to not wanting to spoil other peoples run by getting in their way. 

Hope this may help
Thank you
Seajay 64


@Max
As requested by you I have this morning tested the following tracks with Max Hud installed and Max Hud un installed.

                                   First with Max Hud completely un installed.

                                              CORE EXE CRASH'S
Croft V .08 NDS                                            Laps before Core Exe crash  1.5 Laps
Silverstone Gp v0.95NDS                             Laps before Core Exe crash   0.5 Laps

                                              NO CORE CRASH'S
Cadwell Park v 0.8 NDS                                No Core Exe crash after 5 Laps
Ulster GP v 0.6 NDS                                      No Core Exe crash after 5 Laps
Victoria                                                           No Core Exe crash after 5 Laps
                                           
                                   Next with Max Hud completely re installed

                                              CORE EXE CRASH'S
Croft V .08 NDS                                             Laps before Core Exe crash  3.0 Laps
Cadwell Park v 0.8 NDS                                Laps before Core Exe crash   1.5 Laps
Silverstone Gp v0.95NDS                              Laps before Core Exe crash   0.5 Laps

                                               NO CORE CRASH'S
Victoria                                                           No Core Exe crash after 5 Laps
Ulster GP v 0.6 NDS                                      No Core Exe crash after 5 Laps

These were all on Ducati GP 15 of Manu's collection.
Although I haven't had time today to try any other bike, from passed experience I know that I have not had the same problem with them.
I will try as many of them in the next coming days when time allows.

One thing other that became apparent was the difference in the notification from windows after the core crash's. When MAX HUD was not installed all I got was a window informing me of a Core.exe crash. Then all I had to do was press the ok button in the window which then cleared GP BIKE's from the screen allowing me to restart the program.

After I had reinstalled MAX HUD the message changed to ODE INTERNAL ERROR Assent ion b normalisation result failed in :/:/ include\ode/odemath h: 326. As well this Then Runtime Error c:\program files\Gp Bikes\core.exe.
Also to restart GP BIKE's I had to bring up windows task manager which had the following,
"Gp Bikes still running" and the program "ODE INTERNAL ERROR    Still Running", after which both cleared when I selected End Task for each.

I hpoe that this is some help and I will continue to test as much a I can in the next few day with other bikes that I use

Thank you

Seajay 64



8-03-17
Since the last testing of GP BIKES with and without Max Hud installed I have tested the following bikes with Max Hud installed on the following circuits to the total number of laps exceeding 750 during the last few days.
                                       
                                   BIKES WITH NO CORE EXE PROBLEMS
                                              OFFLINE TESTING ONLY

GP500 MV Agusta triple, Kawasaki Ninja HR2 2015, Moto2 2015, Moto3 2013, Road Honda NR750, SKB 2015 Ducati Panagale R, SKB 2015 Honda CBR1000RR, SKB2015 KTM RC8, SKB 2015 Yamaha YZF R1M, STK1000 2014 BMW S1000RR, STK1000 2014 Ducati Panigale, STK 2014 HONDA CBR1000RR, WSBK 2017 MV Agusta F4, WSBK 2017 Panaigle R .

I tested on, Croft V .08 NDS, Silverstone Gp v0.95NDS,  Ulster GP v 0.6 NDS, only. The above bikes had no core exe crash's on my computer.

In all case's the choice of bike from each type of bike was random, that is to say sometimes the base machine and sometimes a named rider machine.
The track time of each bike was no less than 5 laps and no more than 10 laps in each of the following modes. Each bike was tested in two modes. The first being in default mode, the second in a change of set up from the set-up menu.
All of the above bikes did not have a core.exe problem on any of the tracks I tested on.
                               


                                    BIKES WITH CORE EXE PROBLEMS
                                                 OFFLINE TESTING ONLY

MotoGP 2015 Aprilia RS GP15, M, MotoGP 2015 Art GP14, MotoGP 2015 Ducati GP15, MotoGP 2015 Forward Yamaha, MotoGP 2015, Honda RC213V, MotoGP 2015 Honda 213v-RS, MotoGP 2015 Susuki GSX RR, MotoGP 2015 Yamaha YZM-M1.

Without exception non of the above bikes had a core exe crash while running in default mode, however as soon as I changed the brake set-up from the standard default of 18 to 20 front, and the rear from 13 to 11, the core exe's kicked strait back in at the first use of front and rear braking while changing down through the gears.  Most of the time was within 20 sec's or so from the off.
So I then began a new test changing all the other set-up parameters apart from the brakes, and again found that not one bike had a core exe.
Next step was to change only the front brake setting from 18 to 20. With this setting NO CORE EXE 
So then on to changing rear brake from 13 to 11, Oh YES CORE EXE
To finish testing I then reverted to the default mode and tried again and strangely enough I got the first core exe in the default mode, after more than 700 laps. I then decided to delete the bike (Ducati GP 2015)  from GP BIKES, clean the registry, reboot the system and then reinstall the bike. I started to re test the Ducati again in default mode and the results were no CORE EXE's  until rear brake was changed from 13 to 11.

While I cant comment on other peoples core exe problems I believe I have found one major problem that for me anyway that is the cause of any core exe crash that I get.

I hope that these finding may help someone out there with more computer knowledge than I have to rectify the core exe problem.

Again I will continue to test when I have the time but for sure it won't be 750 laps!!! My brain nearly went nuts.
2
Today 8-03-2017 at 14.09 GMT I posted another reply in "Support"  post "Core.exe solution" started by Monjue, on the 28-02-2017.
It is now past 21.00 GMT 8-03-2017, and upon looking in the unread posts since last visits section of the forum my addition has not appeared on the screen.

Is a time limit exposed between actual posting to the time it takes for any post to come to the fore, or is the titled initial posting not relevant anymore necessitating me to start a new topic.
I have looked in "Support Core.exe solutions" and I can see that my post is there, but it has not come to the unread  post since last visit screen for anyone else to read.
Could someone please advise me if I should start a new topic and post again, or should I just wait until my post appears onto the unread since last here page?

Thank you

Seajay 64
3
Paints / My Ducati Panigale Skin
November 19, 2014, 03:00:51 PM
Hello all

I send my skin for STK1000 Ducati Panigale R Seajay #64

https://www.dropbox.com/s/esgks39h2ofx31n/Seajay%20%2364.pnt?dl=0

Also I hope a picture jpeg of same below.

https://www.dropbox.com/s/ra0ezxubk96c2a3/DUCATI%20%20PANIGALE%20R%20Seajay%20%2364.JPG?dl=0

Thank you

Seajay 64
4
Support / Am I doing this the right way ?
April 05, 2014, 02:45:11 PM
Firstl
@peter v
Thank you for your reply to my topic "My skin Honda 213 Seajay #64."
I've only used 4.8Mbs of 2GBs space in my dropbox account, so I doubt whether the problem comes from there ! However I could be wrong ?

@all members
Below is a topic I sent 4/04/2014 to support .

When trying to send a skin/paint Honda RCV 213 Seajay #64,  I have this problem again

Small amount of typing explaining what I'm sending.
Four Jpegs of 29.5, 41.3, 48.8, 73.6. total 189 kbs.
One link to dropbox.

Press send I get
"An Error Has Occurred!
The upload folder is full. Please try a smaller file and/or contact an administrator."
I have looked in the mods section today 04/04/2014 and see other people can send in their skin pictures okay.

I would therefore be grateful if I may explain the procedure I use more fully, to try to find the answer to my problem.
This is how I try to send my paints.

1  Put a copy of my Skin/Paint file into my dropbox account folder.
2  Get file linked with dropbox link number.
3  Open GP Bikes Forum, Select Mods/paints/ New topic.
4  Type small amount of description of my intent
5  Copy and paste dropbox link number into topic.
6  Select 4 jpegs through the Add Attachment feature
7  Look at Preview to make sure of no mistakes. This shows all typing and the dropbox link as a proper link, but no jpegs can be seen in the preview screen. Where the add attachment input is that shows the name of the first of four jpegs for attachment.
8  Post
9  Get  "An Error Has Occurred!
The upload folder is full. Please try a smaller file and/or contact an administrator."

When this last happened I sent the Ducati GP 8.pnt without any jpegs quite okay using procedures 1 to 5 above, the problem seems to occur when attaching the jpegs.

Today 5/04/2014 tried to send the 4 jpegs on their own but got the same result
"An Error Has Occurred!
The upload folder is full. Please try a smaller file and/or contact an administrator."

Now 12:45 BST I have managed to send my Honda RCV 213 Seajay #64.pnt  file to gp bikes forum mods/paint using the dropbox file link without the jpegs .

So Is my procedure correct, or am I making some silly mistake somewhere with what I'm doing when posting.

If anyone can help me here I will be most grateful

Any advice would be welcome
Many thanks for reading

Seajay



5
Paints / My Skin Honda rcv 213 Seajay #64
April 05, 2014, 11:41:48 AM
Hello
My skin of Honda RCV 213 Seajay #64 with 60's theme of Castrol, Champion, sponser motives, black leathers, blue helmet with "Mike Hailwood" style of gold and red trim.

Been trying to send this skin/paint with jpeg attachments but keep getting a problem with "An Error Has Occurred!
The upload folder is full. Please try a smaller file and/or contact an administrator."
So I try sending without jpegs
Thank you
Seajay

https://www.dropbox.com/s/nk8a1rff1c5150q/Honda%20RCV%20213%20Seajay%20%2364.pnt
6

When trying to send a skin/paint Honda RCV 213 Seajay #64,  I have this problem again

Small amount of typing explaining what I'm sending.
Four Jpegs of 29.5, 41.3, 48.8, 73.6. total 189 kbs.
One link to dropbox.

Press send I get
"An Error Has Occurred!
The upload folder is full. Please try a smaller file and/or contact an administrator."

This happened to me sometime ago when sending the link for my skin for Ducati GP 8, in the end I just sent the dropbox link and no pics.

I have looked in the mods section today 04/04/2014 and see other people can send in their skin pictures okay.

Does anyone know if I am doing anything wrong, or is it pot luck if one can send small jpegs ?

Any advice would be welcome

Thank you

Seajay #64


7
Support / Trying to resubmit my skin
February 12, 2014, 02:18:21 PM
I have been trying to send an update to a post containing a link to my skin for a Ducati  GP 8 Seajay 64 that I sent to the PAINT MOD forum yesterday 12/02/2014. I have changed the text of the message slightly and attached 4 jpegs which I missed sending with that post.

The size of the jpegs are 16.7kb, 23.8kb 24.2kb, 21.6kb, total 86.6kb's.

When posting I get an error message telling me that "The upload folder is full. Please try a smaller file and/or contact an administrator".

The restrictions on  attachments say 4 per post total size 400kb, max individual size 200kb.

Well 86.6kb is a long way off 400kb.

Am I doing something wrong by attaching 4 jpegs or is the system not working?

Any help would be welcome

Thank you

Seajay

 
8
Paints / Skin Ducati GP 8 Seajay 64
February 11, 2014, 09:33:45 PM
I submit my first Seajay 64 paint of Ducati GP 8.

The helmet design I copied from Mike Hailwood's apart from the colour blue, the gold/red is as close as I can manage. As you will no doubt see I come from the 60's time when black leathers ruled and Castrol, Champion and Dunlop logos were the names that mattered
Great days !

Other skin/paints will follow in future if this link works, and all are WIP , as my painting skills are not what I would describe as good.

Anyway below is the link, hope it works as I've never done this before.

https://www.dropbox.com/s/3zjotwvjungo18w/DUCATI%20GP%208%20Seajay%2064.pnt

Regards

Seajay
9
Support / A question about skins
February 11, 2014, 03:07:39 PM


I've been painting the colours and numbers on the bikes I wish to use in GPB, and need an answer to a question or two.

1. If I wish to join a sever for a practice a session, do I have to send copies of my bikes (Skins) to someone at GPB before my bikes can be seen ?

2. If I wish to participate in any online event, (say the Cold Turkey event), again do I have to send copies of my bikes to someone at GPB ?

3 If I have to send copies of my Skins, how do I send then, and is it just a picture, or do I have to send the complete file ie Seajay 64.pnt to someone.

Thank you

Seajay

10
Support / Problem since Mod V1.3.1
January 28, 2014, 01:00:04 PM
Everything worked okay up to Mod V1.3.0 then along came Mod V1.3.1

From that moment I have had problems trying to connect to the servers. In particular the following while using Yamaha R6.

Hotlap +MOD 1.3.1 - R6 Victoria  Joins OKAY.

Track 21 +MOD 1.3.1 open  Victoria  "Data Mismatch"
Track 21 +MOD 1.3.1 open  Assen    "Data Mismatch"
Track 22 +MOD 1.3.1 open  Albi       "Data Mismatch"
Track 25 +MOD 1.3.1 open  Brands Indy  "Data Mismatch"

Track 19  Training Dry Groove open  " Bike unknown to server"
Max dedicated server                      "Data Mismatch"

I have gone to the trouble of downloading all known mods including helmets and all paints and have done a reinstall of bikes, helmets, and paints, of Mod V1.3.0 plus updates of V1.3.1.

Still the same problem persists

Tried other bikes, Ducati GP8, Honda 213, Yamaha M1,  and get the same results.

As I can join  Hotlap +MOD 1.3.1 - R6 Victoria  okay I believe that in itself shows that I have the up todate Mods installed.

Has anyone else had any problem as described above, and if so how did you get out of it?

Thank you for reading

Seajay

11
Suggestions and wishlist / Classic bikes wish
January 19, 2014, 10:40:39 PM
Sorry ,  I should  have done a new post for this and not posted into starting and stopping bike engines post

I therefore re submit this under a new post "CLASSIC BIKES WISH".

Coming myself,  from the "PUSH & GO" time of racing, when Mike Hailwood ruled the racing world and you had to "ride" the bike to win a race, I wonder if anyone would be interested in making bikes from the 50's and 60's period  for GP BIKES ?

AJS 7R's, MATCHLESS G50's, 30/40M MANX NORTON's, HONDA 250 6cyl RC 166, and  500cc 4cyl 181's,  MV 3 & 4's, to name but a few, some of the most classic  GP motorcycles of all time.

Then maybe we could have "CLASSIC" racing .

I don't have the know how myself to produce any bikes or tracks,  but maybe one or two of you computer wiz kid's may have the wherewithall to achieve these for us ?

If and when the TT coarse is completed , that and the Ulster GP road racing  track are ideal for those machine's.

Not sure if it would be possible to  "PUSH & GO"  in "GPB", so I suppose sitting upon a "CLASSIC" bike with engine running to start would be better than none at all.

Anyone else with any thoughts like this?

Regards

Seajay


12
Bug Reports / Track 39 Core.exe Crashes
December 20, 2013, 08:43:48 PM
20. 30 GMT

Just been on Track 39 groove +MOD V 1.0 for some testing with Ducati GP 8 .

No problem connecting, but,
Core.exe crash after 2 Laps
Reconnect then,
Core exe crash after 10 Laps
Reconnect then,
Core exe crash after 2 Laps

Seem to have the track to myself but during the 10 lap stint I think someone else tried to join, but was soon disconnected.

This is just to inform you of what happened tonight not complaining  about it.

Regards
Seajay



13
General Discussion / Bike race number
December 16, 2013, 01:02:41 PM
I have a question about bike race numbers.

Since I first registered my copy of BETA  3 GP BIKES sometime around July 2013,  I have used the number 64 on any bike that I have painted to my chosen colour.

I chose 64 because its the complete opposite of " Rossi 46 ", him being a genius on a motorcycle and me " Seajay 64 "  not being a genius on a motorcyle !

So I began thinking, what happens if I want to race with the number 64 on my bike,  log on to the server and find someone else has the same number on their bike. What is the precedent on who can use any given number on GP BIKES sim.

While reading some of the members names in the members list,  some have numbers after their name ie: Alby46,  Alexbolo 88, Davidoda 46, Hany 12, harrymj 66, Jc #21,  Klax 75, to name a few. Does this mean that to claim any number that  I wish to use on my bike when racing, I should  register my copy of GP BIKES  as "Seajay 64",  or is it just a matter of,  first on the server gets to use his/hers preferred  number?

I post this question because I need to register my copy of BETA 4 and wonder if I should register as "Seajay" or Seajay 64"  be able to use 64 as my race number when racing.

Thank you

Seajay
14
Support / Cant save skin names
October 17, 2013, 01:03:10 PM
Hallo all

I have a  problem when saving my paints in murasama_rc990_03/paints, and ask if anyone can give me an answer to the problem ?

Using the "PAINTED" program, I pack the files into murasama_rc990_03/paints, using a name. Lets say "Seajay 64". (No quotation marks)

The  "PAINTED" program works and does the job okay .

When I start  GP- BIKES and go to bike selection the name Seajay 64 does not appear in the selection dropdown array, but a number, say 2, or 3, or 4 is there instead of the name given at the pack stage.

When going into windows explorer to GP Bikes/gpbikes/Bikes/murasama_rc990_03/paints
the names Seajay or Seajay 64 have been saved by the "PAINTED" program as I have typed at the pack stage.

No matter what name I use when packing my skins,  a number will always appear in the the array and not the name I wish to use.

The skin works fine when racing around the circuits, but I find it annoying that I cant save my skins to the name I wish.

Can anyone advice me on what may be wrong please ?

I include two attachments showing the problem above

Many thanks

Seajay.