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Messages - Napalm Nick

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Suggestions and wishlist / Re: Pit Lane Penalities
« on: February 15, 2019, 08:45:07 PM »
Interestingly, Bike SIM Experience has just uploaded a Facebook video of the rider running to his bike after a crash, so I hope piboso will implement something simila

yaaaaaaaay! SBK2001 style!   8)

Been asked for here a zillion times too, maybe its on PiBs to-do list.

Bovine Spongiform Encephalopathy (bse) has never looked so good (British meat sad joke)

Cant wait to try it.  :D

General Discussion / Re: New Game Engine
« on: February 14, 2019, 04:44:29 PM »
+1 on that KG.

I have more than enough room for another Motorcycle game. There really is no need to compare games to reach a 'best' conclusion. Only compare to see what's best about each one.

Bring it on!

Off Topic / Re: Rules Dorna should've implemented years ago......
« on: February 14, 2019, 02:01:25 PM »
If we were sat in a pub I could enjoy discussing this stuff at length hehe. Old codgers in the lounge bar getting wobbly. It's too much effort typing on a phone.

Commercialisation means decisions made by business men where results are not trophies but bonuses. If you can keep the money down you can keep the sport spirit as it will be run by enthusiasts of the actual sport.
Bernie Ecclestone - F1s saviour? I don't think so.

I agree with your sentiments but I feel young fans who never knew any different will accept it as it is, much like their grandkids will laugh at them when they hanker for the old petrol powered days and bikes that can't fly. ;D

Off Topic / Re: Rules Dorna should've implemented years ago......
« on: February 14, 2019, 08:31:36 AM »
I consider MotoGP to be the bike equivalent of F1.
The aim being to encompass the latest technology and push forward with new technology. It's the experimental testbed of the biking world only restricted by some rules that keep things ' reasonable '.

As much as I want racing to be better in Motogp and F1 it will always be ruled by budgets and technological abilities which actually makes it interesting in its own right (if the viewer is engineer minded).

When I want to watch good racing on similar machinery I head for WSBK/BSB every time though. Saying that, the recent MotoGP racing has been good - a tribute to the rules balancing development/cost and viewing pleasure (close racing). Compared with the rules of F1 which made the gaps so huge the racing died in recent history.

But the rule makers have a difficult job effectively guessing what should be done and amending them endlessly as technological advances to find ways to exploit them.

I hear what you are saying with cost and rider aids. To us the cost seems high but nowadays in their world it's normal operating expense especially for R&D oriented projects. Rider aids may be an allowed rule because it's technology that can find its way to the road, especially if it makes biking safer (ah the ever quest to do things safer as common sense ebbs away).

For one of your points, Hawky, I might agree especially with the benefit of hindsight - in-race telemetry. Hmmm texts  ::) maybe just put a smartphone on the dash, Oh wait...

IMO all racing suffers when money becomes a major factor.  Which is why racing like the IOM and it's entourage of smaller Street races are the last gladiatorial bastion of rider skill versus machine and environment. The last attempt at commercialising the IOM was thrown out thank the heavens but it's just around the corner. Those back pockets are twitching.

Consider ourselves lucky to have been witness to the legendary eras of motorcycling and pity our sons and daughters.  :D

Is the server function tested yet? Does it make a Dynamic track non dynamic? 
As Hawk says the tracks without a Dynamic version  need to be kept. Delete nothing yet.

Maybe the question should be does the server function work and are Dynamic tracks (in races - think netcode ) actually proven yet. 10 years of not working vs a couple of comments saying they are Ok raises my caution flag. (yellow)

Suggestions and wishlist / Re: Pit Lane Penalities
« on: February 12, 2019, 01:38:13 PM »
+1 it's cheating!   Think tyre wear on a qually tyre.

Media / Re: Gpbikes videos ;)
« on: January 19, 2019, 06:03:09 PM »
I like that Joacko!

Good work.  :)

Suggestions and wishlist / Re: Collision with ghosts?
« on: January 16, 2019, 06:54:08 PM »
Collideable or not as an option would be best I reckon. I think it's a good idea.  :)

Italian Mod Team / Re: [Release] External Dashboard Mod n.1
« on: December 30, 2018, 01:46:44 PM »

Bug Reports / Re: core when selecting wet conditions
« on: December 23, 2018, 01:21:06 PM »

something very odd with the wet physics and cores with mod bikes.

General Discussion / Re: New official track
« on: December 20, 2018, 03:12:53 PM »
Yes that's a nice video!

So I see a driver training area - aka a track for KRP/mopeds. An off road area and the main track for WRS, and the main track for GPB.

So 1 model that could be implemented in all three Piboso masterpieces.

Value for money
Value for effort
Cutting edge motogp circuit.
Benefits all games.


General Discussion / Re: New official track
« on: December 20, 2018, 12:12:27 PM »
Here's an opportunity? :

The Finnish GP at KymiRing is set to join the FIM MotoGP™ World Championship calendar from 2020

Edit year lol so loads of time to make it and be at the cutting edge of the sport.

Support / Re: Forum Search not working........
« on: December 11, 2018, 10:37:39 PM »
works ok for me mateypeep (IE).

You still using that windows 98 browser ?  ;D

General Discussion / Re: World Racing Series beta14 WIP
« on: December 09, 2018, 06:08:50 PM »
 found this under an eBay sprint car wheel search:

Keizer Polished Aluminum Direct Mount Beadlock Front Wheel with Mud Cover, 15 Bolt, 15" x 8"




Maybe useful

General Discussion / Re: New official track
« on: December 04, 2018, 08:19:20 PM »
I must admit I did think of Brno at first so yes a second choice for me too. 

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