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Messages - Napalm Nick

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1
General Discussion / Re: GP Bikes beta14
« on: August 13, 2018, 03:09:31 PM »

But the gp1000 is not right?


3
Support / Re: Two versions of GPB installed? 13 and 14?
« on: August 07, 2018, 08:14:53 PM »
Another easier way would be to install both in compatibility mode? No documents folder used.

4
I'm not sure if this is your problem mate but in the MOTD remove the special characters(!) - I remember don't use them in any of the server commands.

5
General Discussion / Re: Beta 13
« on: August 01, 2018, 08:04:28 PM »
Sorry Michael I don't have it I just checked all through my PC  :(  Someone will I am sure  :).

6
Racing / Re: CAWS | Servers
« on: July 31, 2018, 11:30:04 PM »
Why are the CAWS Servers Password Protected?

Just b'cos they have WIP bikes in them we are testing (mainly the 350) prevents people saying they cant join, bike mismatch and all that. :)

7
Bug Reports / Re: Gpbikes now behave like Milestone game on grass
« on: July 23, 2018, 11:37:18 AM »
Be careful because modders had to add extra off track grip due to the grip being reduced too much a few Betas ago.
Mod bike grip levels should be returned to normal to see how it plays now before its considered too grippy. And default bikes checked on grass as the datum.

However, the new grippy / heavy front ends in B14 suggest it might be a little of both.

8
Bug Reports / Re: Game crash in garage
« on: July 22, 2018, 08:26:01 PM »
I have had two similar crashes (game shuts down on entering garage (usually first time) with Nordy on a mod bike but its rare for me.

Try testing default bikes at a Victoria server too with no mods in folder?  This might raise the alarm level  ???

9
Bug Reports / Re: GP Bikes beta14
« on: July 17, 2018, 09:48:41 PM »

Another thing is..I crashed a lot, and it's annoying when rider falls off a bike and You have to wait till (250kmh , straight, hit the wall a bit, rider fell off, bike rides on its own)
the bike falls or hits something ( i know its realistic in races , but not in testing practices, maybe a different bind - key for that - just for testing on tracks ? )

Did you press and hold reset button after you fell off? Then you don't have to wait so long.

10
Off Topic / Re: William Dunlop Killed
« on: July 07, 2018, 07:57:30 PM »
Oh no that shocked me. Very sad.  :(

11
General Discussion / Re: Bike SIM Experience - new motorcycle game?
« on: July 04, 2018, 10:48:19 PM »
Nice graphics, lots of bikes and tracks.  I need a bit more than that, there are plenty of those titles collecting dust on my shelf already.

as Blackheart says the 'second coming' can be announced after the demo

For the record, I'm not biased to anything as CH is suggesting. I'm very excited to see another Bike Sim coming, especially from these guys who we know do a great job.  8)

I doubt anyone is biased to GPBikes, why would they be? More bike games the merrier.



12
Suggestions and wishlist / Re: Replay feature in Testing mode
« on: July 04, 2018, 09:53:09 PM »
I expect (think?) you are suggesting a rewind button? No harm in suggesting it.

Did you know...

Press and Hold the RESET button bud.

2 modes of reset:
 - quick click to get back on the bike where you fall (realistic).
 - Long click (hold) to get back on the track at the point you fell off (as long as there are no other bikes approaching that area).

PiB sure implemented great reset abilities that keep everyone happy  :)  ;)

13
Tracks / Re: Oliver's Mount
« on: June 28, 2018, 05:42:28 PM »
Coming along nicely Grooveski. A very addictive track keep going!

14
Off Topic / Re: Bikes photos
« on: June 26, 2018, 09:37:41 PM »
Brilliant race Meyer looked a lot of fun in that battle! Well done  8)

15
Plugins / Re: MaxTM - A telemetry tool for GPB, MXB, WRS and KRP
« on: June 15, 2018, 10:58:44 PM »
Good to hear Max, thank you. 8)

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