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Messages - uberslug

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Racing / Re: Could we get a permanent MotoGP server?
« on: Today at 10:20:34 AM »
I find it a bit strange that there are always so few MotoGP servers online.
Could we have at least one permanent one?

Have you tried setting up a permanent server yourself? @PiBoSo has made it pretty simple.

General Discussion / Re: GP Bikes beta13
« on: January 21, 2018, 10:41:37 PM »
Today's NAFPRA race went off [pretty much] without a hitch.

Restarting Practice caused me to start on the track with a lap time of 1.64 seconds and a lap count of somewhere around -356857085. Seemed odd, but, okay.

Minimal bouncing at the Starting Grid.

I don't think anyone was DSQd when going to the grid.

In both races the Race Leader did not win [miscounting of laps for the leader].

I had a few instances where my pit board was not showing up until lap three or four.

Riders joining while others were on the track did not seem to cause any freezing issues.

Will try another race next weekend.

Off Topic / Re: BMW HP4 Race
« on: January 21, 2018, 10:23:43 PM »
Aint got shit on the Ducati V4  8)

 ;) :P

171KG, 215HP. CF wheels, frame, bodywork. Alpha WSBK Swingarm, WSBK specs suspension.. and I can go on forever! Every bits on it is just art.

Including the price tag...

Racing / Re: NAFPRA Beta 13 Test Race Announcement...
« on: January 21, 2018, 06:54:28 PM »
As a 3rd person rider i feel offended  :P

Nah just kidding, first person riding is also nice, it just costs me about 1-2seconds a lap :(

Just trying to slow you down a bit so we can keep you in sight...

General Discussion / Re: GP Bikes beta13
« on: January 21, 2018, 02:04:39 PM »
First off, let me reiterate that I think 'Trainer Mode' is %^$&#*@ AWESOME!

After doing more than 100 laps of various tracks since this time yesterday, I have come to the conclusion that I must learn how to go faster than my Trainer so I can see where I am going. If I am slightly slower than my trainer then I can't see at all since he intentionally blocks my view [I find his behavior to be quite rude as he is always barging up the inside when I turn in the slightest bit late, passing through me as if I wasn't there, and out braking me if I back off the slightest bit early].

@PiBoSo, your work on the trainer is fantastic. If, however, you could find it in your heart to make the trainer more 'Casper' like when he is less than a certain distance away [say one bike length ahead and one width to the side] it would be greatly appreciated.

Also, is it possible to share trainer files so the likes of Wimp and Manu could run SuperBike Schools?

Racing / Re: NAFPRA Beta 13 Test Race Announcement...
« on: January 21, 2018, 01:41:40 PM »
NAFPRA = North American First Person Racing Association

Racing / Re: NAFPRA Test Race Announcement...
« on: January 21, 2018, 12:17:23 PM »

Plugins / Re: MaxHUD plugin
« on: January 21, 2018, 11:33:42 AM »
I have same problem also
Really ?


I thought I already said that. No wait, it's just 2 posts above :)

It's a 15min job overal, but as now we have in the plugin interface we have flags indicating when the TC/EB/AW kicks in, I have done a new widget with 3 "lights" showing that.

Just so you know, I did read the announcement where PiBoSo wrote that all plug-ins would need to be updated due to changes in his code. I also noticed that some of the MaxHUD file dates changed after installation of b13 so I thought I would check to make sure I hadn't done something that would cause MaxHUD to malfunction.

Plugins / Re: MaxHUD plugin
« on: January 20, 2018, 11:45:49 PM »
(Almost) Any time PiBoSo updates the plugin interface I need to update the plugin accordingly.

It's not me, YAY! Looking forward to your update.

Plugins / Re: MaxHUD plugin
« on: January 20, 2018, 09:39:48 PM »
MaxHUD doesn't show up on my b13. Am I doing something wrong or is it like this for everyone?

General Discussion / Re: GP Bikes beta13
« on: January 20, 2018, 06:45:42 PM »
mmh something wrong with the trainer here, 2 riders on a bike  :o

With modern rider and anim.

EDIT: Fixed with a restart

I don't think there is anything wrong. It looks as though you have both a Trainer loaded and the Trainer enabled. I have two virtual crash test dummies riding along with me when I have both the check box enabled and a file loaded. If I remove the file and leave Trainer enabled there is just one rider.

General Discussion / Re: GP Bikes beta13
« on: January 20, 2018, 04:34:04 PM »
Trainer Mode if f'n brilliant!

Plugins / Re: MaxHUD plugin
« on: January 18, 2018, 04:24:17 PM »
Amazing work MAX!
Widgets are really useful and practical. Especially the rumble helps a lot with feeling the dynamic of bikes.
But one small problem, seems to use the plugin on 12b with my computer will get some frame stutters and lag.
It's like a very short lag between about every second.
Looking forward to your new version or some solutions.
Again nice work and thanks a lot MAX.
Strange. I had 2-3 reports like this in the past 3 years but every time it was due to something else.
The plugin code hasn't been touched for quite a while (except the necessary changes to cope with GPB/MXB/KRP/WRS new versions).
Yes, what's more strange is that this problem doesn't always happens.
Usually it won't happen when I just boot my computer and enter the game without doing many things.
I tried to find out what causes the problem but no conclusion yet.
But one thing is when the game start lagging, I tried removing the plugin and restart the game, it will become normal instantly.
Very strange problem...

When I used the GTX I would reboot prior to starting GP-Bikes and everything would be fine for a period of time.

The driver supplied by the manufacturer of the card worked perfectly but whatever gremlin that inhabits my computer kept updating the driver. You can read about my travails here:

Plugins / Re: MaxHUD plugin
« on: January 18, 2018, 12:29:51 PM »

Still weird though: PiBoSo games are openGL, nvidia drivers have been generally better/more stable in the past. To be more precise, in the past we had multiple cases of AMD screwing things up periodically for openGL. I know first hand, had a 4850, 2x4850, a 6850 and a 7950 before going green.

It could be though that AMD's WX have less issue as openGL is more of a priority for pros.

I have always had much better results with Workstation level graphics adapters / drivers than I have with consumer / gaming oriented items, especially when it comes to applications that use OpenGL. I use the AMD WX7100 because it is less expensive than an NVidia Quadro K4000 adapter.

Plugins / Re: MaxHUD plugin
« on: January 18, 2018, 11:55:58 AM »

What graphics adapter are you using? I used to have a GTX1070 and it stuttered like mad after 10 to 15 minutes of riding. I switched to an AMD WX7100 [I do CAD design work] and my issues went away. I never tried unloading MaxHUD to see if that was causing the problem.
Weird. Had a 970 for a while and got a 1080 right now, never noticed anything similar.
Also, I guess we have a fair share of people with nvidia cards and we haven't heard something like this.

I tend to think the issue I had with stuttering was driver related and did not have anything to do with MaxHUD. The initial drivers I installed were stable and stutter free. Newer drivers introduced stuttering. I replaced the graphics adapter because something kept reinstalling the worst performing drivers no matter what actions I took to avoid them. I decided to sell the GTX and go back to AMD's WX7100 [it may not be as fast as the 1070 but it is far more stable and works better with the CAD software I use].

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