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Quote from: Sim UK on July 12, 2017, 01:02:40 PM
Guys I just wanted to say;
This is why I love the GPB community so darned much, awesome collection of skilled, passionate and like-minded people working together to make something great even better! You guys are awesome and on behalf of DD and myself we so appreciate your support and best wishes!
My thanks also to Piboso for creating GPB and the resulting community and I hope so much you can join us for this Epic Experience!
Finally I wanted to extend my gratitude and thanks to DD for the opportunity to be a part of IASystems. It is a massive honour for me and something I never, ever expected to be possible 18 months ago before I started YT. You have done something epic with the Hs2, I knew it the moment I first saw it many years ago back when it was the Hs1.
I as no doubt all of the GPB community will be hoping Dorna & their associates opt to use their considerable influence so that we can share the fantastic Hs2 experience with as many people across the globe as possible.
DD thank you for your passion and hard work to make the Hs2 a reality, you Sir are a legend Bravo!
Quote from: HornetMaX on July 07, 2017, 09:22:41 AM
After "Valentino Rossi the Game", maybe we will have "Alvaro Bautista the game", based on GPB
[No offence for Alvaro, I wish I had 1/100th of his skill, of course]
Quote from: KliPPiE on June 11, 2017, 02:45:46 PM
i did a lap for you just did 1 lap and i did a 1.28.690
Quote from: CapeDoctor on June 09, 2017, 09:53:24 AM
Mikey, helmets and leathers work in basically the same way as bike paints.
you'll need to use PaintEd to have a look inside existing helmet/suit paints, unpack them into tga's , which you can then edit in your image editing software.
Suits use a new folder structure for beta11b, along the lines of: \GPB\gpbikes\rider\riders\Modern\paints
just create those folders as needed, if you don't already have them.
for the helmets, best to d/l all the different helmet types from Mega, i think you can find them at the same link as the bikes?
then you can see the helmet folder structure. from there on out, you should manage.
let me know if you're stuck with anything...
Quote from: CapeDoctor on May 28, 2017, 07:03:59 AM
i know it, KliPPiE
wish we could get some local tracks into GPB. i found some rFactor versions of Killarney, Kyalami and Welkom tracks, which apparently can be converted for GPB. just waiting for someone with the know-how and motivation. lol
Quote from: CapeDoctor on May 26, 2017, 03:28:46 PM
hi Mikey, welcome boet.
so we are now a few Saffer's, we can think about hosting a local server, as i often have high ping issues online.
just need to find out what times are best for us.
Quote from: Boerenlater on May 26, 2017, 01:20:45 PMQuote from: Mikey on May 26, 2017, 12:58:57 PMhallo welkom
Brand new to GPB and loving it!
Johannesburg, South Africa.