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Messages - TimboC137

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1
Custom hardware / Re: Concurrent Use Multiple Controllers...
« on: November 13, 2017, 01:26:36 PM »
I use Bu0836 controllers and each has its own ID number in windows and so do EdTracker units. In windows it is fine so I think Piboso would have to make this happen in GPB for certain devices. The BU boards are fine but not figured 2 ET's yet.

DD

have you tried using 1 edtracker ingame like normal, and a 2nd edtracker configured thru vjoy, and used ingame by selecting vjoy as a controller instead of the 2nd edtracker?

2
Custom hardware / Re: Concurrent Use Multiple Controllers...
« on: November 13, 2017, 11:35:05 AM »
You could likely use vjoy to use a second identical controller.  Idk, if that would work tho. I think it's worth a try.

3
Off Topic / Re: music thread
« on: November 12, 2017, 05:22:09 PM »
<a href="http://youtube.com/v/NZbpQnhBJ64" target="_blank" class="new_win">http://youtube.com/v/NZbpQnhBJ64</a>

4
History always shows that it's often those that speak loudest who are in the minority? ;D

looks like you're the loud mouth so far  ::) ;D

j/k. i'm interested to see how most ppl feel on the matter. personally, i don't see a downside to having ghosts.

5
Suggestions and wishlist / Re: GP Bikes Needs a Ghost/Trainer
« on: November 11, 2017, 05:07:49 PM »
It would be interesting to know from you, who just a few days ago wrote: "Eliminate Third Person View - It's a simulator, not a game... ", why the ghost rider is acceptable in GP Bikes.

some concessions should be made. if there are no ghosts strictly to keep GPB a sim, then by that reason 3rd person view shouldn't be allowed either. but it is allowed because the majority use it. i think the majority of ppl here would use the ghosts, so they should be considered(as long as its possible) being put in GPB. no?

ghosts should be treated like 3rd person view. if you don't like it, don't use it. ghosts would also be somewhat of an alternative to AI. it would be something to do by oneself when there is nobody else online to practice with.

6
Custom hardware / Re: Concurrent Use Multiple Controllers...
« on: November 10, 2017, 08:00:08 PM »
currently, i play with 2 controllers

7
General Discussion / Re: Incline
« on: November 04, 2017, 09:25:18 PM »
that's really cool, Kane. Congratulations. that must have taken a lot of work. i wish you success.

8
Off Topic / Re: One day I will have insane skills...
« on: November 02, 2017, 11:15:59 AM »
Nice. I'm dizzy AF after watching that  :o

9
General Discussion / Re: Wondering about the future of GpBikes
« on: October 29, 2017, 09:34:19 AM »

I actually disagree with you saying its easier to go faster in third person than it is in first
......but i wouldnt go as far to say its "Far easier" in thirdp than it is in first person.

i feel this way, but i haven't put in the hours yet to say. from what i've seen from you, warlock, vini97, DD, and more, you guys seem to manage 1p view pretty well. are you getting beat by 3-4 seconds/lap by 3p riders? i don't think so, but idk.

being "easier" is subjective too. if a person started GPB using 3p view, and put in many hours, that person would be more likely to say 3p is easier. now if a person started GPB using 1p view, and put in many hours, that person would be more likely to say, "why use 3p view at all?"  ;D


it was never my intention to bash this game, or piboso's efforts. read the original post (if you directed your comment toward me), i was curious of whats to come. imagine GpBikes running as well as it does now using Unreal Engine 4 with all its photorealism things. thats what i meant. i dont have a way to track hours on this game but i can definitely say by now im at least close to 150 hours, if not 200... if i wanted to bash the game at all i wouldnt of played this much of it.

i don't think it was directed at you


10
Off Topic / Re: music thread
« on: October 28, 2017, 04:59:18 PM »
beautiful, building intensity....

<a href="http://youtube.com/v/3fnPwj1AMpo" target="_blank" class="new_win">http://youtube.com/v/3fnPwj1AMpo</a>

11
Off Topic / Re: music thread
« on: October 18, 2017, 10:39:33 AM »
<a href="http://youtube.com/v/Ddn4MGaS3N4" target="_blank" class="new_win">http://youtube.com/v/Ddn4MGaS3N4</a>

I love the originality here

12
Off Topic / Re: Your first great bike game
« on: October 11, 2017, 11:07:25 AM »
This was my first online gaming experience...
<a href="http://youtube.com/v/gibz9bMd9dc" target="_blank" class="new_win">http://youtube.com/v/gibz9bMd9dc</a>

I loved that I could find a full lobby at almost anytime. And i loved the ranking system. It was so simple. It was determined by adding up all the lap times on all the tracks to a single time total for each player. The lowest total was ranked no 1. I made it to around 100, but that was hard since there was over 10000 on the leaderboard (really only about 1500 active at the peak of popularity)

13
Off Topic / Re: music thread
« on: October 11, 2017, 10:29:33 AM »
<a href="http://youtube.com/v/U9t-slLl30E" target="_blank" class="new_win">http://youtube.com/v/U9t-slLl30E</a>

14
Off Topic / Re: music thread
« on: September 30, 2017, 09:52:49 PM »
<a href="http://youtube.com/v/LtQUJMBH8uE" target="_blank" class="new_win">http://youtube.com/v/LtQUJMBH8uE</a>

15
CAWS Mod Team / Re: CAWS MOD Team - Knockhill
« on: September 28, 2017, 11:14:39 AM »
Groovy,  man   8)

Thank you

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