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Messages - doubledragoncc

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Paints / Re: Moto3 Honda Paint Templates...
« on: October 21, 2017, 10:14:28 AM »

Put pnt files in the "paints" folder which is in the bikes folder.

ie: Moto3_2013_KTM/paints/ your.pnt


Italian Mod Team / Re: CBR900RR for beta12?
« on: October 19, 2017, 12:53:26 PM »
 :'( :'( :'(

Media / Re: Gpbikes videos ;)
« on: October 19, 2017, 12:53:01 PM »
Ty Hawky


Italian Mod Team / CBR900RR for beta12?
« on: October 19, 2017, 09:14:21 AM »
Hi Blacky

PLEASE PLEASE PLEASE can you update your CBR900RR for beta12? It is my most favorite bike and miss her badly in new beta!!!

Thanks for all you brilliant work


PS: If you dont wish to do a public version could you do it for me to ride on my own at least OR can you give permission to have it updated by Manu or another modder so we get to have this brilliant bike again in GPB?

Media / Re: Gpbikes videos ;)
« on: October 19, 2017, 09:03:58 AM »
Hi Guys

Did a live stream test of Hs2 MotoGP PRO for Chris here in UK and also did a showcase on most classes of bike to show folks how much GPBikes has to offer. Kept to one track to hopefully have less core crashes and in 2 hours streaming and multipul bikes I only had ONE core happen!!!

<a href="" target="_blank" class="new_win"></a>

Thanks to all the modders for providing such brilliant bikes and other mods to make GPBikes what it is and big thanks to Piboso for making it all possible.


General Discussion / Re: Incline
« on: October 18, 2017, 11:05:00 PM »
Tried it and even my system works in it BUT it looks like poo and the 3D models are mainly textures

Oh and the brakes suck monkey nuts

Good for kids to play but not my cuppa tea lol

Uninstalled right away lol


Tracks / Re: GPBOC Track Database
« on: October 18, 2017, 03:21:16 PM »
Updated the MEGA "GPBOC Track Database" with:

MOTEGI Beta v.0.6 NDS

General Discussion / Re: Bike SIM Experience - new motorcycle game?
« on: October 16, 2017, 08:19:32 PM »
With such an attitude I would not touch such a GAME as that with Hawky.s doodaa

@Hawk................. Your one of the most respected guys here so had to use you to push the point

Rock on GPBikes......................

If you cant handle it go play a game


Manu Section / Re: TRACKS
« on: October 15, 2017, 09:11:25 PM »
Manu, can you please put DATES on when tracks were released so I can make sure I have latest versions. Just makes it easier for me



Bikes / Re: GP250cc BikeMod
« on: October 15, 2017, 09:09:09 PM »
In case anyone is not sure all paints from championship work on new version

Thanks guys


Bikes / Re: GP250cc BikeMod
« on: October 15, 2017, 07:06:04 PM »
Thankyou for this updated.

Loved holding the Championship with old version


Manu Section / Re: MotoGP 2017 MOD v.1.2
« on: October 12, 2017, 08:47:58 PM »
Thanks Manu

BUT .dds format will make it hard for many to use, me included as we are not all up on Photoshop etc

TGA files are standard for the pnt


Tracks / Re: new silverstone
« on: October 08, 2017, 07:36:10 AM »
Hi Tosteetos

Wrong thread to ask lol but you can email me for more info on New Hs3 systems at

Dorna got back to us and are looking into manufacturing so was positive. Still going to push GPBikes at them for the future as they want a real sim in the future.

The guys really worked hard to get this track done for me then Dorna cocked it all up and in the end road on bloody Mugello in MotoGP17, BUT we did get to show GPB with body tracking briefly!!!

More info coming soon in the right thread lol


Tracks / Re: new silverstone
« on: October 02, 2017, 07:46:05 AM »

The guys did a new version for me to use at the MotoGP demo and it is a great track to ride, shame we did not get the chance to use it!!!

Last version was smoothed and felt brilliant so cant wait for the next version that then gets released for all to use.


Is his 955 going to be sorted too?


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