• Welcome to PiBoSo Official Forum. Please login or sign up.
 
March 29, 2024, 09:17:43 AM

News:

World Racing Series beta14 available! :)


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Klax75

1
General Discussion / Re: GP Bikes beta14
July 12, 2018, 11:31:12 PM
Curious what is Riding Tracking?

So far 14 feels really good.
2
Plugins / Re: MaxHUD plugin
June 09, 2018, 07:47:24 PM
Can't seem to get anything other then speed and map to show during replays.
3
Plugins / Re: MaxHUD plugin
June 04, 2018, 10:45:43 AM
Is it possible or would it be possible to have different lay outs of the plug in. So when I am riding I have certain things out for me I like the minimum of elements. But when I am watching a replay have different stuff on the screen. Like map, standings, sectors, and so on.
4
Paints / Rider Paints
May 28, 2018, 01:10:33 AM
Not sure if things have changed, but I can't seem to get my leathers to show in the game. I put a paint folder in the rider folder. Is it different now?
5
Bug Reports / DST Start Wobble
May 17, 2018, 03:58:20 AM
Been gone a while, last beta I was able to play was b11.

In Beta 13 the virtual rider in DST doesn't give up the control of the bike until about 20-25 mph. Until then he is fighting me to steer, wobbling back and forth. Beta 11 didn't have this, it felt much better. Since in beta 11 the control release to DST was much sooner. Only really noticed it when walking the bike, and parking on the grid. Beta 11 felt like the controls switched to DST at 5 or 10 mph.

Anyway to bump it down to just off of the bike walking pace?

Other then that, DST feels really good, a lot more confidence when braking at lean angles. Don't feel the front wheel shuttering.
6
General Discussion / Re: Hi, been a long time....
May 14, 2018, 01:37:36 PM
Thanks for all the kind words everyone. :) Missed GP Bikes a lot.

Was practicing DST having to hold the controller a little different then I use to. Since my hand has lost feeling compared to what it was use to, I'll just pretend it's arm pump problem. lol
7
General Discussion / Hi, been a long time....
May 11, 2018, 09:24:32 PM
Hi all,

It's been a long time, I've missed GP Bikes a lot. Didn't mean to drop off the earth for so long. I've missed using GP Bikes with DST so much!! I haven't had the best last couple years. Some of you may remember I am a little person with a bone disease Osteogenesis Imperfecta (O.I.) in a wheelchair, bones break easy. I broke my right leg at my hip twice beginning of 2016. My aunt, grandmother and my sisters long time cat which was like her child all past away. Another sisters husband had a heart attack. I put on weight for some reason the summer of 2016 which no one can explain, since it was random and nothing had changed. So it got harder to hold the controller to use GP Bikes, in the way I like to play. The end of 2016 and the first half of 2017 my dad was in and out of the hospital.

In October I had bad accident coming out of a resturant with my dad and younger sister. It was bright from the setting sun. Driving my chair around someone holding the door, I miss judged. Couldn't tell the different in height between the curb and the parking lot. My first reaction to the chair falling was my chair is to light, a second later I fell, my chair went off the curb sideways. Hitting the parking lot with me kind of bouncing a little hitting the ground on my left side. My sister and dad got to me in seconds, I had her roll my over and I was still seat belted, unseat belt me. Everything on me hurt, had a hard time breathing. I did a assessment to myself telling my sister. I had broken my left lower arm, my left leg at my knee was broken, I knew I broke some rips on the left side. And I did something to my back. A woman from inside the restaurant which was a respiratory therapist came out to help my steady my breathing and keep me calm. Police and Ambulance was there in minutes (Police happened to be driving by) Looking back at it after I was able to tell my sister what was wrong I think I went in to shock, my memory starts going what happened next. I got to a close hospital where I live, I was over medicated with pain killers (Opiods don't with for me, they don't get rid of pain) I was there 7 hours or so as I was told. They said I was sleeping, I was then moved to another hospital. Where my specialist doctors are, about 45 minutes away. By the time I got to the second hospital ER, they tried to wake me. My sister tells me, with in a minute I was rushed to a trauma bay, and had 20 people working. I was going in to respiratory arrest. They asked my sister and she said yes to put my on a ventilator. My lungs were start to no longer taking in air for me.

I woke up 2 days later, on a ventilator. Using my sisters phone to draw and later type out words. I ask where was on, I remember what happened the fall. Just nothing after that. Then she told told me. I had broke both bones in my left lower arm, clean through, I broke several ribs on the left side. I broken my left leg above the knee and my knee got hurt. And I fractured T9 in my back. I was on the ventilator for 6 days, was in ICU Trauma / Burn for 3 weeks. My left lung clasped, had to get a chest tube to drain the fluids building up in my chest. Got a blood clot at my left leg break. Had to be given blood because of bleeding from T9. My lung was re-inflated.

I ended up having a back brace, a leg brace, and a arm brace. I looked like a partial Star Wars storm trooper. lol Had the back brace on for 3 months, got a projector so I could watch movies on my ceiling. lol Leg brace for 3 and half months. Arms brace for 4. I lost a lot of feeling in my left hand. I can use to fine just can feels things like I use to. My left arm and leg are still really weak, arm more so.

While I was in ICU my dad had to have emergency surgery. Since a previous hernia surgery healing got infect. Because he ripped it when my chair fell. My 75 year old dad lifted my couple hundred pound chair in one go to put in back on it's wheels. After I was out of it laying on the ground.

In February I got sick, and since my lungs had been through and my body was still weak I got RSV. Which is a lung respitory virus which usually effects little kids and old people. I was in the hospital a week in ICU again. Also on a ventilator for a day and a half. But this time I was able agree and say old myself. :)

And through all of it my little sister never left my side.

I've been trying to recover since Mid-November. I still have a lot of pains, but I'm much better. :) Hopefully I'll be around more. And reteach myself DST numb hand included. :D

Just missed GP Bikes, and the forum a lot. I'm still here! :)
8
Quote from: CapeDoctor on June 06, 2016, 01:21:45 PM
Hi PiBoSo
i've been thinking about this a lot recently while trying out different controller configurations, and i really think it might be a good idea, if ithis can be done, as it would free up an extra controller input function, maybe?
Basically, those few times when you are 'walking' the bike back or forward should never interfere with the rider leaning forward or back while at speed for aerodynamic/braking effects, so i think this might make things a little easier all round, if the same inputs could be used, and it would simply 'transition' between which to use depending on the speed of the bike (walking speed/anything else...)
Just a thought, thrown out into the world-wise web, lol  ;D

I use manual rider, and it seems like doing it this way. When I am on the line before I start I tuck in. But I'd start walking forward with this method. :)
9
Tracks / Re: NC - Mugello: bad mountains
May 24, 2016, 08:50:51 AM
For me, on most of the tracks for years now. In the ini file I would change the light source to make it much brighter, then I'd change the fog color to give it a blue haze like in real life when on a sunny day. NC's Paul Ricard I thought always had a nice fog/haze color so I've used those settings a lot.

A lot of tracks have default sun light, and it always looks like a 20 wat bulb to me. Not bright sun light, it reall ruins the experience for me on some beautiful track when the sun is some dim thing.

Changing these setting doesn't effect online play.
10
Media / Re: The Mugello track has problems? No!
May 23, 2016, 02:21:22 AM
For me, I love NC's tracks. But all of his tracks when using DST the curbs are brutal. Since it seems GP Bikes suspension isn't absorbing the curbs but bouncing on them very violently. I love his tracks but the ridged curbs I have to avoid like the plague. :/
11
Support / Re: Windows Defender Removing Core.exe
May 22, 2016, 09:29:28 AM
Quote from: doubledragoncc on May 19, 2016, 09:03:19 AM
If you set defender to ignore core.exe like other anti virus programs it should not do that?

Have you tried turning defender off and on again and then checking its settings? Go to settings, EXCLUDE FILE and it should work

DD

Thanks, I ended up having to tell it to ignore the whole GP Bikes folder, otherwise it kept deleting the core.exe the moment it installed, while the installer was running. :/
12
Support / Windows Defender Removing Core.exe
May 19, 2016, 08:27:17 AM
Lately, for some reason Windows Defender keeps removing my GP Bikes "core.exe" saying it has a virus on it. When I download a brand new one from the website and install it. It will remove it again even before I can use it. It just recently started doing this. :/

I'm using Windows 10.
13
Media / Re: Gpbikes videos ;)
March 27, 2016, 08:58:36 PM
The production is being released, shortly but I couldn't find anything on the screens resolution. Either way it still feels like you have tunnel vision.
14
Media / Re: Gpbikes videos ;)
March 27, 2016, 06:33:42 PM
Quote from: Hawk on March 27, 2016, 06:03:19 PM
Quote from: doubledragoncc on March 27, 2016, 05:28:31 PM
I prefer when the 1st person bike stays in the center as I actually lean over when in a corner, so when it is the 1st person with motion there is double the movement for the view for me. I can ride in both but depending on the bike, the arms are not finished and dont like looking down my armpits!!!

DD

I couldn't agree with you more DD. I think with the advent of Occulus RIFT and other virtual reality units, then GPB should not try to simulated the rider head movements but leave it to the VR system to accomplish that. It would be so much better to have the user controlling the head movement in 6-DOF so that we could look down at the clocks, or look behind etc,etc as and when we want to. Also the user VR head movement could control the rider body movements too, ie: If you move your head to the left, the virtual rider shifts his body weight to the left accordingly depending on how far you moved your head to the left(this could be calibrated for your own preferences) and vice versa.
Also you could have the same system to get into the tank slipstream position as and when you want.  :) 8)

Hawk.
PS: For those like yourself who hate wearing VR headsets of any kind, you could use a similar system like Track IR5 or freetrack or whatever it is. Lol  ;D

Once I try my Rift DK2 with GPB bikes when I am feeling better and update the firmware. I have used it with KartPro, moving my head around like I was on a bike. But the biggest thing in the DK2, is all movement for your head is 1v1 based. Which is a pain, since me being disabled I can't do some movements. So turning my head to look back was impossible without moving my whole chair and body. It was fun, but had down sides since it's 3D if you move close to a game object it hurts your eyes since they want to cross since because the object appears to close. After a lot of fast movements the head mount kept slipping on me. But I didn't want it to be so tight to give myself a head ache. The screens on the DK2 aren't very high rez and it feels like tunnel vision a lot. So don't expect you'll have 4k, 180 vision when wearing one. lol I found I moved my head a lot more then I actually would since I can't see directly to my sides without looking that way. Is it fun using it, yes, but does have a lot of limitations.

Plus I wear glasses, which they do have lense for people with glasses but I couldn't find the combination that worked for me. The ones made the pixels super huge like I was sitting inches away from a old tube TV. I used it with out my glasses but my vision isn't that great. Later I just put on with my glasses and it really plastered them to my face. lol
15
General Discussion / Re: rider's center of gravity
March 26, 2016, 05:53:56 PM
I do use manual rider lean, forward/back and left/right on the right thumb stick. So when I am riding that stick is constantly moving shifting the weight. If I need to get half tucked in I don't push the stick as much. To be honest the bug from previous beta's, where it would only tuck in fully at 90 mph was extremely annoying. Since at times the rider would sit up when I wanted him to stay down.

With DST there is far less wobbles then with the virtual rider, the downside it's super easy to dump the bike and fall over. Since the virtual rider isn't there to try and protect you from falling over.