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Messages - teeds

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General Discussion / Re: GP Bikes beta15 WIP
« on: January 22, 2019, 08:55:14 PM »
It seems to have been fixed in MX Bikes at least.

If we're talking about the game crashing when entering the garage, sorry to say but that bug still remains in the latest version of MXBikes.

Paints / Re: [Skin] Yamaha TZ 250 '97 - Team UGT Kurz
« on: January 11, 2019, 12:49:46 PM »
Nice paint job man  8)

Pity the bike broke down  :-X

Suggestions and wishlist / Re: Jump Start penalties
« on: December 12, 2018, 05:08:26 PM »
And before you put it in gear turn to the right  ;)

Virtual Reality / Re: motion sickness
« on: December 07, 2018, 04:12:05 PM »
Just after getting a VR HMD I got a bit sick in Pibosos bike games, but after a few goes it passed and now I can play indefinitely. Make sure you can get good FPS, if it drops too low it can be horrible (ctrl+f for the FPS counter), drop the in-game GFX detail like shading etc if needed.

If you still get problems it might just be that you'll take longer than some to get used to it. Also I'm lead to believe that eating ginger can help with motion sickness...

Support / Re: Connection Timeout
« on: December 06, 2018, 08:36:57 AM »
Yea, sounds like the master server is not responding, hopefully pibs will be on it soon.

Bug Reports / Re: Crash When Click Garage
« on: December 06, 2018, 08:34:59 AM »
I think Pibs recommend running the game in windows 8 or 7 compatibility mode for that problem.

Media / Re: GPB screenshots (Unretouched, no editing at all)
« on: November 30, 2018, 09:31:56 AM »
Nice and close  8)

General Discussion / Re: lets see your xb controller settings.
« on: November 26, 2018, 05:12:49 PM »
From what you've said might be a good idea to try playing with a higher direct lean too. Also 10% dead zone is high unless you have a very worn or noisy controller axis.

General Discussion / Re: lets see your xb controller settings.
« on: November 26, 2018, 08:47:38 AM »
One thing that sticks out to me is your linearity being very low @38%, is there a particular reason for this?

SRC600 / Re: Week 3 - Misano
« on: November 22, 2018, 10:16:32 AM »
Alas the rain has pushed the boat out a bit too far for my VR setup. The FPS just drops too low in certain places with only 1 other rider on track, was horrible testing like that let alone with 10+ other there too. So i'll be back next week for hopefully a dry and acceptably higher FPS race   8)

SRC600 / Re: Week 1 - Cheste 'Ricardo Tormo'
« on: November 09, 2018, 08:32:22 AM »
I know the top 3 in each race did not crash.

SRC600 / Re: SRC600 Championship 2018
« on: November 08, 2018, 10:14:10 PM »
Bummer dude, it started @ 9pm GMT which = "10pm GMT+1"

General Discussion / Re: Sprocket Ratios
« on: November 08, 2018, 09:43:48 AM »
My logic doesn't seem to have been shot down so i'll get some examples  :)

Only seen this in non stock bikes, stock bikes seem fine.

General Discussion / Re: Gear Ratios
« on: November 07, 2018, 08:41:44 AM »
Fair comment Max, I'm going by my MX experience so probably not ideal for GPB comparison. But regardless of exact ratios I think it still remains that 1 tooth change on the rear will never affect speed more than 1 tooth change on the front as I've never seen a bike with more teeth on the front sprocket than the rear.

CAWS Mod Team / Re: CAWS MOD Team - Net Dash for Android Devices
« on: November 06, 2018, 09:54:34 PM »
Really nice work chaps! Thanks 8)

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