Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - teeds

Pages: [1] 2 3 ... 23
General Discussion / Re: trail braking
« on: Today at 11:00:52 AM »
Ahh hang on sorry the pit board is the stock GPBikes one, don't think it's changed?

General Discussion / Re: trail braking
« on: Today at 10:25:35 AM »
Teeds how did you turn on that pit board? I had it some time ago and it just disapeared :-(
sorry for off topic.

It's one of the displays in the Maxhud plugin.

General Discussion / Re: trail braking
« on: Today at 07:59:43 AM »
Watch the bottom left of this video, you can see my front and rear brake inputs on the 3rd and 4th bars from the top. Going into turn 1 at about 19 secs in I hit the front brake hard (my front brake gain has been turned down so I can't get 100% pressure btw, it's at about 93%) then I bleed it off as I turn in then drop it as I hit full lean and use the rear brake to take off any more speed as this doesn't sit the bike up like the front brake does.

Oh and most bikes turn way better with some throttle on, in high speed turns if you panic and keep the front brake on you'll often go straight to the scene of the crash  ;D

Manu Section / Re: MotoGP 2017 MOD v.1.2
« on: October 12, 2017, 07:49:25 PM »
cheers manu

General Discussion / Re: I can murder all of you guys on track I bet
« on: October 12, 2017, 12:47:32 PM »
Get all the bikes and jump into a server with people on. Was on last night with others and will probably be on this evening, not sure what track or bike yet though.

So a bet, how much will you give to charity if I can beat on track then ... ?  ;D

Media / Re: Gpbikes videos ;)
« on: October 07, 2017, 12:11:22 PM »
What capture software do you use?

All recorded with Nvidia Shadowplay.

Media / Re: Gpbikes videos ;)
« on: October 07, 2017, 11:02:48 AM »

<a href=";t=14s" target="_blank" class="new_win">;t=14s</a>

Support / Re: Connection timeout
« on: October 05, 2017, 04:29:24 PM »
Not tried online myself yet but the server list is doubled up right now -

Support / Re: Connection timeout
« on: October 04, 2017, 04:51:48 PM »
Same, the master list is down, one for Pibs to sort.

CAWS Mod Team / Re: CAWS MOD TEAM - WIP Oulton Park
« on: October 03, 2017, 03:07:49 PM »
Thanks, awesome track! The kerb and grass detail are bang on.

Media / Re: Gpbikes videos ;)
« on: October 03, 2017, 07:28:59 AM »
Nice track, so bumpy though. That grass around Oulton is superb, best I've seen I think.

CAWS Mod Team / Re: CAWS MOD Team - Knockhill
« on: September 28, 2017, 02:12:39 PM »
Cheers, might have to be a Knockhill session tonight then  ;D

CAWS Mod Team / Re: CAWS MOD Team - Beta 12 - Bike Release - R6 Cup Bike
« on: September 27, 2017, 04:29:13 PM »
Been ringing this bike lots, and I must thank you all for it, it's great fun, cheers  ;D

General Discussion / Re: TT game announced...
« on: September 26, 2017, 01:50:21 PM »
Missing bike physics has never stopped them before though, I wonder what changed?  ???  ;D

I didn't get enough track time to be able to give good feedback, but the most obvious comment I can make is that the front tyre/suspension just cannot cope with this track (Suzuki, default apart from gearing). I had to keep the bike well away from max lean in many corners just to avoid the front from folding.  I noticed same thing with Warlock on the Honda. I did try different suspension settings but made no noticeable difference so went back to default. Whether it is just Magny Cours or the bikes, not sure, but a little more front grip would be nice before a test race.

Doesn't that top slow corner here cause this on all bikes? I only found that 1 corner problematic.

Pages: [1] 2 3 ... 23