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March 29, 2024, 09:50:07 AM

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GP Bikes beta21c available! :)


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Messages - neoraptor

31
Tracks / Re: Import KRP tracks
May 30, 2018, 10:50:29 AM
Thanks for your reply h106frp ;)

No, not at the moment (I though tracks were compatible between GPB/KRP/MXB).
I just need to use trackED to generate (or at least check) the start/finish line in Race Data settings, right?

I will check it this evening.
32
Tracks / Import KRP tracks
May 30, 2018, 08:39:02 AM
Hello,

Is it possible to import (properly) the KRP/MX-Bike tracks (to play with the small bikes:80cc and 12")?

When I try, the finish and sector lines are not imported correctly and I don't have any laptimes ingame.
Any idea?

Thanks ;)
33
Tracks / Re: Track Release: JanjGrandPrix_3
May 03, 2018, 09:48:41 AM
Thanks Janaucarre !
You may want to put a picture of the track layout in the first post.
It would be nice to see how it looks already in this post ;)

Thanks again !!
34
Translations / Re: French translation
January 31, 2018, 11:15:49 AM
Bonjour à tous,

Juste pour info, je viens de mettre à jour la traduction.
Tout devrait à présent coller pour la version 13 de GPBikes.
Si vous trouvez des coquilles, n'hésitez pas à me faire signe (un screenshot, c'est parfait)!

Bonne journée et bonnes courses  8)
35
First of all, this trainer feature is really great (already loved it in KRP).

It would also be nice to have the option to set how much time in advance the trainer bike should be ahead (currently 0sec; should be adjusted from 0 to 5 sec for example).
That way you could better understand the lines and follow the ghost.
36
It is still a '17 machine with '18 colors. ;)
New aero fairing is expexted after a few races + new parts for the tests.
37
Translations / Re: French translation
January 26, 2017, 03:49:07 PM
Le fichier est attaché dans le premier post ;)
38
Plugins / Re: MaxTM telemetry - put your comments here.
November 27, 2014, 10:28:23 AM
Hi Max,
I have been quite busy with real motorcycle racing this year and didn't have time to play GPB since last year.  :'(

Your tool is a really nice start to analyze GPB data.  ;D
I use AEMData (= Gems Data) and here are few things that could be added to make your tool even more cool and usable !!
* Add a channel list where all channels are displayed with their values
* Drag and drop channel would be nice from this channel list to the graph

* Multiple curve on graph : allow to superpose 2 or more curves (example : RPM and speed on the same graph)

* Cursor line : Draw a line to show where the cursor is instead of displaying the box on the curve
* Channel value placement : Put the channel(s) value(s) in the corner instead of following the cursor so that it is easier to read while hovering the curve

* Allow to change channel colors : this would be really nice because for now you can end up with colors that are not really readable (red and black on grey background for example)

* Allow to add widgets instead only curves (as a basis : tachometer for speed, digit for gear would be enough)
* Add math channels with some basic functions (filter, add, difference, derivative)
* Add velocity histogram widget for suspension analysis (can be generated from a math channel for example)

* Highlight the zoom zone on the GPS track map to know which zone we are working on
* Add an overview bar to have a visual reference where we are when zoomed (total width is 100% of the lap, zoom might be between 24% and 49%)



Those are just a few ideas to improve the analysis tool.  ;)
Thanks for this already very nice tool !!
39
Bikes / Re: Moto 3 KTM
February 06, 2014, 09:20:07 PM
Everything you need is here : http://gpbikes-mods.wikia.com/wiki/Motor

Knowing Torque = Power/RPM, you can build the torque curve and use it to build your motor ;)
After, you can take care of the rest (explore a bit the wiki).
40
Bikes / Re: Moto 3 KTM
February 06, 2014, 09:10:17 PM
Take a look here : http://forum.piboso.com/index.php?topic=674.msg6442#msg6442
I posted a dyno from an IDM Moto3. It is a bit underpowered compare to the one from GP, but it is a good basis ;)
41
Bikes / Re: Moto3??
February 06, 2014, 03:17:37 PM
Not according to the WIP list : http://forum.piboso.com/index.php?topic=525.0
Interested?  :D
42
Paints / Re: SKIN - msm_125rr - Husqvarna MOTO3 AJO
February 06, 2014, 01:59:17 PM
As I stated, it is a IDM Moto3 dyno. The bike from world Moto3 are probably more tuned, but I didn't manage to find one.
This could be helpful to design a closer moto3 engine ;)

Also this is probably rear wheel power, so it is about 50PS at engine output (with 20% loss).
A real Moto3 is about 50PS for the Honda and 52-55PS for the KTM.
43
Paints / Re: SKIN - msm_125rr - Husqvarna MOTO3 AJO
February 06, 2014, 08:14:47 AM
Great news !!   :D
You have some images of the frame here to help redesign the frame and the other parts :
* http://blog.ktm.com/deutsch-fertigung-des-moto3-renners-in-kleinserie-2/
* http://rideapart.com/2013/02/building-the-ktm-moto3-production-racer/
* http://www.asphaltandrubber.com/motogp/husqvarna-moto3-race-bike-teaser/
* http://supacustom.com/ktm-moto3/

It is mainly from KTM Moto3 (but it is the same as the Husqvarna)


And here is a dyno from a IDM Moto3:


Keep up the good work ;)
44
Physics / Re: Bike data (for real)
February 05, 2014, 08:48:30 PM
Thanks ;)
I will take a look.
45
Physics / Re: Bike data (for real)
February 05, 2014, 08:15:50 PM
Thanks for this ! Looks very interesting !!
Could you give the name of the forum as well?
I would like to see if there is other info there ;)