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April 20, 2024, 05:46:06 AM

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Messages - PiBoSo

2416
General Discussion / Re: Aaugh!
March 28, 2017, 09:26:53 AM
Quote from: AUSSIEDIRT on March 28, 2017, 05:21:47 AM
Esp with the development side of the game there's no reason we as track and car builders can't be doing iracing quality content

Even better, if you noticed how the suspensions are animated in the iRacing promo video  ;)
2417
General Discussion / Re: Daily development
March 27, 2017, 10:28:26 PM

* KRP: started the integration of the new kart models


http://www.youtube.com/v/b_5CgNbo0ns
2418
General Discussion / Re: Aaugh!
March 27, 2017, 07:25:20 PM
Quote from: AUSSIEDIRT on March 27, 2017, 04:22:11 PM
As pre orders open for iracing dirt and potentially the biggest game changer since the big move from Dtr 2 to rfactor all those years ago. I put it to you the rest of the community and to piboso where do you draw they line in the sand and say gallerfray falls no more.

Seeing the iracing screen shots angers me deeply because why should they be able to control the yard. Comrades leaders members  let us find the promised land let's give piboso a reason for investing the time in wrs. Let's not give up on this little Indy game just cause there is iracing. Let get these walls moving and constant messages through let's get active!!!

Thank you for your support.
At the moment the full focus is on releasing Kart Racing Pro on Steam. Unfortunately, being a tiny team, this means that WRS development is paused.
Work will resume as soon as possible, and the plan is to improve the physics and the track editing and car editing tools.
2419
Quote from: tchemi on March 27, 2017, 03:48:41 PM
Quote from: PiBoSo
* GPB / WRS / KRP / MXB: a few changes to VR support

Hello PiBoSo. Does it means that the new camera modes will be availables in VR in future (next) beta release ??

So far the changes have only been to improve VR support.
2420
General Discussion / Re: Daily development
March 26, 2017, 10:17:10 PM

* KRP: more work on Steam integration


http://www.youtube.com/v/DKxZY0DIxIk
2421
General Discussion / Re: Daily development
March 26, 2017, 09:31:43 AM

* KRP: more work on Steam integration

* KRP: completed work on the new bodyworks format

* GPB / WRS / KRP / MXB: a few changes to VR support


http://www.youtube.com/v/bAzjVdD06z8
2422
General Discussion / Re: Daily development
March 24, 2017, 11:05:17 PM

* KRP: more work on Steam integration

* KRP: more work on the new bodyworks format


http://www.youtube.com/v/tNWWIKqMKr8
2423
General Discussion / Re: Daily development
March 23, 2017, 11:33:22 PM

* KRP: more work on Steam integration

* KRP: re-started work on the new bodyworks format


http://www.youtube.com/v/Se8srYEdi2I
2424
Quote from: Guiga on March 23, 2017, 05:10:11 PM
The guy is showing off his rig, not the game. Why should there be logos? And if GP Bikes has something on EULA about public use instead of private, then it's up to Piboso to discuss things with the person, if they should have a different kind of deal since they might make $ from it.

I have neither time nor interest in arranging contracts with hardware manufacturers.
In general they seem to be used to treat software as a second thought and usually expect to get it for free.
Hence the agreement so far, with the very few so kind to ask for permission to use GP Bikes, is to feel free to use the simulator, with one condition only: to advertise GPB as much as possible.

So this guy either didn't contact me, or he did, and he didn't care about promoting GPB.
Nonetheless, I'm happy there are no GPB stickers, because the end result is not satisfactory.
2425
General Discussion / Re: Daily development
March 22, 2017, 11:49:31 PM

* KRP: more work on Steam integration


http://www.youtube.com/v/q88koeaqrEg
2426
Quote from: guigui404 on March 22, 2017, 04:34:29 PM
Quote from: PiBoSo on March 22, 2017, 04:03:22 PM
Quote from: Boerenlater on March 22, 2017, 12:09:34 PM
:) Do you have any marketing plans for the KRP Steam release?
For example giving a review code to well known youtubers like Totalbiscuit?

No marketing plans yet  :-[
No idea who Totalbiscuit was. He seems a very generic PC gamer ( so popular that maybe he asks for money to review? ). It would probably be much better to give keys to simracing youtubers.

Maybe , but are there Simracers with a big audience ?

Not really. But KRP doesn't target a big audience anyway  :)
From a quick search, there seem to be a few relatively popular channels, though: Inside Sim Racing, Empty Box, The Simpit, GamerMuscle, Jimmy Broadbent, ... There also are several channels about racing games, like Team VVV, but they probably wouldn't appreciate an hardcore simulator.
2427
Quote from: Boerenlater on March 22, 2017, 12:09:34 PM
:) Do you have any marketing plans for the KRP Steam release?
For example giving a review code to well known youtubers like Totalbiscuit?

No marketing plans yet  :-[
No idea who Totalbiscuit was. He seems a very generic PC gamer ( so popular that maybe he asks for money to review? ). It would probably be much better to give keys to simracing youtubers.
2428
General Discussion / Re: Daily development
March 21, 2017, 11:30:06 PM

* KRP: more work on Steam integration


http://www.youtube.com/v/LCnebZnysmI
2429
General Discussion / Re: Daily development
March 20, 2017, 10:22:18 PM

* KRP: resumed work on Steam integration


http://www.youtube.com/v/JyAZ4oEQkTs
2430
Quote from: Alby46 on March 20, 2017, 08:30:06 PM
an rfactor2 like launcher for mods would be great

Could you please describe how it works?