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April 23, 2024, 12:40:32 PM

News:

GP Bikes beta21c available! :)


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Messages - PiBoSo

2491
General Discussion / Re: Daily development
February 26, 2017, 11:01:13 PM

* GPB / WRS / KRP / MXB: multiplayer debug


http://www.youtube.com/v/jlV3zeWnWZY
2492
Bug Reports / Re: Multiplayer
February 26, 2017, 08:43:32 PM
Quote from: TheFatController on February 26, 2017, 08:00:39 PM
Interesting. Pib, is this the same problem that plagues MXB when online with deformation? Would be amazing if it's resolved!

Hopefully it's the same problem.
2493
Bug Reports / Re: Multiplayer
February 26, 2017, 02:56:11 PM

What tool are you using to monitor the memory usage? Is it reliable?

There doesn't seem to be any memory leak on the dedicated server.

Anyway, found an easier way to replicate the crash: start a dedicated server and use a track with default deformation.
Debug is in progress and the problem is in the replay code.
2494
Bug Reports / Re: Crash game
February 26, 2017, 12:23:52 PM

What bike are you using?
2495
General Discussion / Re: Daily development
February 25, 2017, 11:14:56 PM

* GPB / WRS / KRP / MXB: multiplayer debug


http://www.youtube.com/v/09PRjGXxe5E
2496
Bug Reports / Re: Multiplayer
February 25, 2017, 03:00:39 PM

Thank you for the test.
Time is now needed to add debug code.
See you soon on track.
2497
Bug Reports / Re: Multiplayer
February 25, 2017, 12:03:23 PM

Ready for testing!
Are you?  :)
2498
General Discussion / Re: Daily development
February 24, 2017, 11:37:17 PM

* KRP: porting of the bodyworks' data to the new format


http://www.youtube.com/v/m6dMTat3Zjk
2499

Unfortunately not.
The problem turned out to be with a 8192x8192 normal map ( normal maps are uncompressed... A 256mb texture is overkill ).
2500
General Discussion / Re: Daily development
February 23, 2017, 11:19:15 PM

* GPB / WRS / KRP / MXB: more master server debug

* GPB / WRS / KRP / MXB: completed the new code that will hopefully fix the crash with bigger replay buffer size

* WRS / MXB: investigation of a heightmap rendering error


http://www.youtube.com/v/xrxWnM6sLTw
2501
Tracks / Re: Phillip Island request
February 23, 2017, 09:08:22 PM

Victoria elevations are not entirely correct, and in general it's "flatter" than it should be. Nonetheless, it's unfair to vehemently state that it's a completely different track.
Besides, the MotoGP version is a very bad reference.
2502
Tracks / Re: Phillip Island request
February 23, 2017, 08:25:14 PM
Quote from: Urban Chaos 2.0 on February 23, 2017, 08:19:50 PM
Quote from: HornetMaX on February 23, 2017, 08:08:17 PM
No, really ... we propose a parallel video of GPB and onboard camera of a real motogp bike and you answer with a MotoGP'14 video (with Ultimate Physics Mod ...).

You must be a special kind of stupid. If you want a parallel video you can do it your fucking self. Jesus. Get over yourself. I won't read whatever the fuck kinda bullshit you have to say next, so I wouldn't bother typing something up if I were you. But hey... go right ahead. Live on the edge.

2503
Support / Re: Server Handling down again? | *UP*
February 23, 2017, 10:33:48 AM

Everything should be back to normal now.
Revised the debug log on the master server.
2504
Support / Re: Server Handling down again? | *UP*
February 23, 2017, 10:11:57 AM
Quote from: nurb on February 23, 2017, 12:05:54 AM
thanks for your fast response piboso but im still getting connection timeout. is it down again?

The master server crashed again.
However, this is good for debugging.
2505
General Discussion / Re: Daily development
February 22, 2017, 10:46:06 PM

* GPB / WRS / KRP / MXB: master server debug

* GPB / WRS / KRP / MXB: debug of the crash with bigger replay buffer size


http://www.youtube.com/v/snPgFNMCXBs