I'm getting both, best I lube my wallet eh
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Quote from: HornetMaX on January 04, 2016, 01:21:18 PMQuote from: teeds on January 04, 2016, 12:59:15 PMYou'll have to play with the yaw curves (in opentrack) to find something usable, but it's true it's not very natural.Quote from: HornetMaX on January 04, 2016, 12:16:48 PMTried that, no go as for me I can't get on with moving my head to change the view while moving my eyes to keep my view central.
EDTracker ==> problem solved ?
Typically you have some sort of slow slope for small yaw movements (so that you can still look left/right naturally for small angles) and then an high slope so that when you reach that threshold, in-game you will look straight back. I can post you a screenshot of the curves I have, if needed.
Quote from: HornetMaX on January 04, 2016, 02:29:04 PM
Likely I will spend more time in trying it and figuring out what makes sense than in actually coding: finding a server with 2-3 players is not that easy these days ...
Quote from: Yohji on January 04, 2016, 02:32:18 PM
https://www.youtube.com/v/qLKPc04LrX0
Seb loeb rally is awesome too
Quote from: HornetMaX on January 04, 2016, 12:16:48 PM
EDTracker ==> problem solved ?
Quote from: teeds on November 26, 2015, 04:51:48 PM
Could be Nick, cheers -
"- there are known problems with the shift helper on the SL RD2" - although "think" I turned shift help off, will confirm later.