Freetrack support is confusing and i really cannot find a lot of useful info This may be due to the on-going legal wrangles with NP. I don't know how Occulus are getting around the optical tracking legal dramas as the DK2 would appear to infringe in exactly the same way as all the free trackers are claimed to have.
DK1 inertial tracking 3DOF (same as EDTracker)
DK2 inertial and optical tracking 6DOF
We have the original driver by the original freetrack team and then we have the FTNoIr freetrack2.0 driver, the one used by opentrack- i cannot find the info about how compatible calls to the 2 different dll's would be, i am beginning to think they are not very compatible
>:(I wish people would document stuff better especially when modifying existing standards.
I think the best would be to get the game to support the EDtracker directly by just being able to map head position to analogue joystick axis, the main thing is the joystick has fixed absolute co-ordinates (same as a EDtracker), a mouse (it appears) is just cumulative values for direction and will gradually lose it centre value which is more off putting in game than you might first imagine as you realize your view is starting to 'crab' sideways.
Finding solutions to problems that need not exist
DK1 inertial tracking 3DOF (same as EDTracker)
DK2 inertial and optical tracking 6DOF
We have the original driver by the original freetrack team and then we have the FTNoIr freetrack2.0 driver, the one used by opentrack- i cannot find the info about how compatible calls to the 2 different dll's would be, i am beginning to think they are not very compatible
>:(I wish people would document stuff better especially when modifying existing standards.
I think the best would be to get the game to support the EDtracker directly by just being able to map head position to analogue joystick axis, the main thing is the joystick has fixed absolute co-ordinates (same as a EDtracker), a mouse (it appears) is just cumulative values for direction and will gradually lose it centre value which is more off putting in game than you might first imagine as you realize your view is starting to 'crab' sideways.
Finding solutions to problems that need not exist