Recent Posts

Pages: 1 2 [3] 4 5 ... 10
21
Manu's Corner / Re: MotoGP 2018 MOD v.1.0b
« Last post by javiliyors on July 20, 2018, 08:08:06 PM »
Have a software to display the temperatures of the tyres?
22
Bikes / Re: Bike MOD
« Last post by matty0l215 on July 20, 2018, 05:22:49 PM »
Friday 20th July, Bike MOD 4.80:

Don't forget to download both the Bike and Tyre files!

Added

FTP UPDATED
23
Bikes / Re: Project Example Bike Tutorial
« Last post by matty0l215 on July 20, 2018, 05:02:20 PM »
TOOLS

This is a basic list of the tools needed to get a bike from a model into GP Bikes. One of the most important thing when it comes to the software is getting familiar and comfortable with them, especially with the modeling and painting software.

Piboso Creation tools
  • FBX2EDF- Used to convert an exported Bike or Tyre model to the native .edf file
  • BikeED- Used to edit the geometry of the bike
  • EngnED- Used to edit the engine maps/characteristics
  • Sprgen- Used to create Dashboard LCD animations
  • Fontgen- Used to make Font strings used on the Dash
  • PaintED- Used to pack .pnt Files for bike textures


Modeling program
This is up to you, I use Autodesk's 3DS Max 2017 but any good software can be used, so long as it can export .fbx files.
Modeling seems very complicated and an impossible task at first for some but with time and practice it will get easier.

Examples-
Blender- Free and Recommended modeling software by Piboso. Can be a bit daunting to learn at first but is very capable once learned.
Autodesk 3DS Max*
Autodesk Maya*
ZBrush
Cinema 4D
*- .fbx was made by Autodesk and because of this their products are generally the best when it comes to exporting the files.

Painting program
Again, it is up to you which software you use but it is almost impossible to make a bike from scratch without using some sort of painting software. The main requirement is that the software can export .tga files.
Like the modeling, it seems daunting at first but will be easy by the time you are finished.

Examples-
Paint.net- Free
GIMP- Free
Adobe Photoshop
Corel Painter

Sound program
This will get expanded when I come to the sound tutorial...

Hornet Max tools
  • MaxSCL - A tool to edit .scl files (engine sounds)
  • MaxHUD plugin- Can be used to tune the bike as it gives a lot of very useful information
  • MaxTyre - A tool to visualize/edit the GPB tyre model

Other Handy tools
Not strictly needed but can make your life easier
Normal/Specular mapping tool- http://cpetry.github.io/NormalMap-Online/
Open 3D Model viewer- http://www.open3mod.com/ (Very useful for troublshooting models if they don't convert properly)
GIMP .dds Plugin- https://code.google.com/archive/p/gimp-dds/
24
Manu's Corner / Re: MotoGP 2018 MOD v.1.0b
« Last post by MultiCOOLFRESH on July 20, 2018, 10:17:15 AM »
MotoGP 2018 v.1.0b Update

Changelog v.1.0b

Fixed Michelin Front Soft Tyre bug
Fixed Aprilia RS-GP ECU
Fixed Tito Rabat 2018 Suit Paint
Added NHK GP R Helmet (Karel Abraham)

Note: We have not found problems in the tyres temperatures. There are no changes.


Download in first post.

Hmm, awkward, I would like to hear some feedback from other guys, if they also have the problem, but nobody says anything  ;D
But hey, thanks for having a look, maybe we can find the issue :)

MCF
25
Manu's Corner / Re: MotoGP 2018 MOD v.1.0b
« Last post by Manu on July 20, 2018, 09:53:42 AM »
MotoGP 2018 v.1.0b Update

Changelog v.1.0b

Fixed Michelin Front Soft Tyre bug
Fixed Aprilia RS-GP ECU
Fixed Tito Rabat 2018 Suit Paint
Added NHK GP R Helmet (Karel Abraham)

Note: We have not found problems in the tyres temperatures. There are no changes.


Download in first post.
26
Support / clutch mapping in .cfg
« Last post by h106frp on July 20, 2018, 09:48:07 AM »
Anybody have any idea what 'mapping=' in the clutch section of .cfg is actually pointing at?

 
27
General Discussion / Re: Help First Person View
« Last post by poumpouny on July 20, 2018, 06:28:02 AM »
Ok i'll make a video during WE, but as H106frp said, when you do such, if you're playing with a single screen, the bike will be not visible at full lean. I'm on a triple monitor setup so i can see the bike on the side monitor ....
28
General Discussion / Re: What is rider tracking?
« Last post by poumpouny on July 20, 2018, 06:21:06 AM »
Is the option to link rider lean (you have to turn off automatic rider lean) to an head tracking device translation. so you actually lean yourself to make the rider lean, and the rider view is linked to the head tracking device rotation (you have to enable free look and track ir)
29
General Discussion / What is rider tracking?
« Last post by davidboda46 on July 20, 2018, 04:57:13 AM »
Can't figure out what the new rider tracking option in Beta 14 does, except that manual rider control is disabled when it's on. Could someone explain please?

Cheers,

/David "Gonzo" Boda #46
30
General Discussion / Re: Help First Person View
« Last post by RickoAlvio on July 20, 2018, 12:12:10 AM »
If you set the view to 'realistic' then the complaint will be that riders do not have the bike as a point of reference in 1P  ::)



We just need to think "Hey bike, let's follow me go there"   ::)
Pages: 1 2 [3] 4 5 ... 10