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Problems with addon tracks and Bikes.

Started by Kes1, April 29, 2014, 05:05:46 PM

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RiccoChicco

Quote from: HornetMaX on May 08, 2014, 09:59:14 AM

Hmmm ... you did your test on a HD4000 and you see shadows after an x64 export and no shadows with the x32 export, right ?


Yep!

Quote from: HornetMaX on May 08, 2014, 09:59:14 AM
But what about on a different graphics chipset ?

I will test on my GTX660, but I think there will be no difference between x32 and x64 for other graphic chipsets :)

Kes1

Top man Ricco, So there is nothing I can do at the moment on my end? If I understand you correctly.

RiccoChicco

I will make tests to confirm what I saw. If I'm right, you'll only have to pray modders to export tracks with x64 3ds Max :P

HornetMaX

Quote from: RiccoChicco on May 08, 2014, 04:00:26 PM
I will make tests to confirm what I saw. If I'm right, you'll only have to pray modders to export tracks with x64 3ds Max :P
Fixing the 32 bit exporter is probably a better solution (assuming it's doable).

MaX.

Hawk

If Piboso would do a fix on the FBX exporter rather than try and fix the old edf exporters  then that would simply solve the problem for all. He could bin the old exporters then? :)

janaucarre

Hey:)
Are you using the last exporter or another older?