Author Topic: World Racing Series beta5  (Read 5872 times)

RiccoChicco

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Re: World Racing Series beta5
« Reply #15 on: July 09, 2014, 12:44:01 AM »
Hi, and welcome here.

If you want to know more about WRS physics, you should try the demo  ;)

http://www.worldracingseries.net/?page=downloads

PiBoSo

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Re: World Racing Series beta5
« Reply #16 on: July 09, 2014, 08:10:41 AM »
PiBoSo,

Can you elaborate a bit on the physics? the difference with the other sims? new to the forum.

thanks.

JW.

What do you want to know?
« Last Edit: July 10, 2014, 03:58:20 PM by PiBoSo »
Obviously your ambition outweighs your talent

BOBR6 84

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Re: World Racing Series beta5
« Reply #17 on: July 09, 2014, 12:42:26 PM »
I have WRS but not played yet.
Does it work well with xbox controller? Or wheel only?
« Last Edit: July 10, 2014, 03:58:43 PM by PiBoSo »

RiccoChicco

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Re: World Racing Series beta5
« Reply #18 on: July 09, 2014, 01:50:26 PM »
Keyboard!!  :o

I have WRS but not played yet.
Does it work well with xbox controller? Or wheel only?

It works yes. But it isn't very easy to drive compared to a steering wheel  :)
« Last Edit: July 10, 2014, 03:58:56 PM by PiBoSo »

johnny walker

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Re: World Racing Series beta5
« Reply #19 on: July 09, 2014, 09:17:33 PM »
Just a little more info on Tyre model / Aero dynamic affect on the car and so on. what can be changed/edit.

fyi - i purchased the game

JW.

RiccoChicco

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Re: World Racing Series beta5
« Reply #20 on: July 09, 2014, 09:18:47 PM »
Physics are crypted in WRS. You can only change 3D  :)

johnny walker

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Re: World Racing Series beta5
« Reply #21 on: July 10, 2014, 02:35:31 AM »
How often is a release done on the game?  How about physics editor?

JW

PiBoSo

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Re: World Racing Series beta5
« Reply #22 on: July 10, 2014, 04:09:32 PM »
Just a little more info on Tyre model / Aero dynamic affect on the car and so on. what can be changed/edit.

JW.

The tyre model uses Pacejka 2002 magic formula, and includes relaxation length simulation.
The physics simulates chassis drag and lift, underbody and wings downforce and ground effect. Slipstreaming is simulated, too.
At the moment nothing can be edited. It will be possible in future releases.
Examples of how the physics works can be found in GP Bikes, where data is unencrypted.
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johnny walker

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Re: World Racing Series beta5
« Reply #23 on: July 10, 2014, 09:46:14 PM »
thanks for the info

JW.

SODI ST32

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Re: World Racing Series beta5
« Reply #24 on: July 29, 2014, 10:07:12 PM »
great job Piboso, i try the F3000 and BMW, without traction / break assistance, it's very fun and very technique too

but i have the sensation somemtimes, with the BMW to have a bag pack, as the 911, but the engine / weight is more on the front, not on the rear....

hope WRS will be more played online in a near future (before PROJECT CARS will be launched....)
GP BIKES - KART RACING PRO french member

Nightshader

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Re: World Racing Series beta5
« Reply #25 on: September 27, 2014, 04:03:43 PM »
Download link doesn't work - 566 bytes/s?