Author Topic: Track Modding  (Read 2988 times)

PiBoSo

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PiBoSo

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Re: Track Modding
« Reply #1 on: December 28, 2015, 11:19:42 PM »

Track tools updated to fix a FBX2EDF bug:
http://www.kartracing-pro.com/downloads/tt.zip

There also are several improvements in TrackEd.
« Last Edit: December 28, 2015, 11:22:24 PM by PiBoSo »

PiBoSo

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Re: Track Modding
« Reply #2 on: July 06, 2016, 10:59:26 PM »
Track tools updated:
http://www.worldracingseries.net/?page=downloads

Changelog:
- fixed the 3D grass generation bug with x64 plugins
- added support for pitlane, start area and joker lap centerlines
- added support for the "START_" and "JOKER_" prefixes for polygon surfaces
- added support for the joker lap surface in TerrainED
- fixed the "Make Lead Segment" functions in TrackED
- saved and restored the view settings in TrackED
- cleanup of data when loading a new track in TrackED
- added the "alpha mask" switch to shaders
- added the "emission" section to shaders
- added support for reflection maps' and specular maps' frames
« Last Edit: July 06, 2016, 11:02:38 PM by PiBoSo »

PiBoSo

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Re: Track Modding
« Reply #3 on: July 09, 2016, 11:11:17 PM »

Track tools updated to integrate the new TrackED 1.20, that should fix the race data crash.

PiBoSo

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Re: Track Modding
« Reply #4 on: July 13, 2016, 11:50:27 PM »

Track tools updated to improve the FBX2EDF normals generation for models exported from Blender:
http://www.worldracingseries.net/?page=downloads

FBX files exported from Blender should be converted ticking "Recalculate" and "Smoothing Groups".

janaucarre

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Re: Track Modding
« Reply #5 on: July 14, 2016, 08:14:22 AM »
Hi,
Thank you.
What does joker lap means?

PiBoSo

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Re: Track Modding
« Reply #6 on: September 27, 2016, 11:59:43 AM »
Track tools updated: http://www.worldracingseries.net/?page=downloads

- updated TrackEd:
  -- restored the command-line merge of the centerline
  -- updated the bestline generation to the latest replays format
  -- added support for checkpoints on the start area and joker lap lines, too
  -- added the generation of the check lines ( needed for GP Bikes beta9 and MX Bikes beta5 )
- when the same texture is applied to both the diffuse and opacity channel ( usually to view the transparency in 3dsmax ) multi-mapping is no longer generated
- changed the default shadowmaps scale from 0.4 to 0.2

PiBoSo

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Re: Track Modding
« Reply #7 on: November 22, 2016, 09:38:50 PM »

Track tools updated:
http://www.worldracingseries.net/?page=downloads

Changelog:
- updated Map Viewer and Track Editor to integrate the latest rendering fixes
« Last Edit: November 22, 2016, 09:44:49 PM by PiBoSo »

PiBoSo

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Re: Track Modding
« Reply #8 on: November 26, 2016, 10:42:58 AM »

Track tools updated to fix a Track Editor bug:
http://www.worldracingseries.net/?page=downloads

PiBoSo

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Re: Track Modding
« Reply #9 on: January 13, 2017, 11:05:00 PM »

Track tools updated to fix a bug in emission support:
http://www.worldracingseries.net/?page=downloads

PiBoSo

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Re: Track Modding
« Reply #10 on: March 29, 2017, 11:33:38 PM »

Track tools updated:
http://www.worldracingseries.net/?page=downloads

Changelog:
FBX2EDF: added the "use_normals" parameter for command-line
TrackEd: revised the automatic "Kart" starting grid, and added the corridors to the default data
TrackEd: automatic swap of left and right values for flipped race lines
TrackEd: updated the bestline generation for all sims to support the latest replay format
TrackEd: fixed the placing of layout objects on the track

PiBoSo

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Re: Track Modding
« Reply #11 on: September 23, 2017, 09:51:48 PM »

Track tools updated:
http://www.worldracingseries.net/?page=downloads

Changelog:
fbx2edf: added the 64-bit version
edfexp / fbx2edf / TerrainEd: added support for the "SIGN_" prefix, for billboards overlapping walls
TrackEd / Map Viewer: fixed the loading of MAP files over 500MB
TrackEd: updated the bestline generation for GPB and KRP to support the latest replay format
TrackEd: the ESC key doesn't quit the program anymore
« Last Edit: September 23, 2017, 09:54:50 PM by PiBoSo »

PiBoSo

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Re: Track Modding
« Reply #12 on: October 19, 2017, 09:48:12 PM »

TrackEd updated to add the possibility to set a relative angle for pits in absolute mode, too:
http://www.worldracingseries.net/?page=downloads