Author Topic: KRP release on Steam  (Read 4215 times)

Napalm Nick

  • Hero Member
  • *****
  • Posts: 4544
  • #68 NICKED-IT RACING - STEAL THE FINISH LINE
    • View Profile
KRP release on Steam
« on: May 09, 2016, 09:22:08 PM »
Way to go @PiBoSo!

Looks great there on Steam out of Greenlight. Congratulations. Roll on the 30th June and Good luck with it!
Owners Club Racing
CAWS Member


doubledragoncc

  • Hero Member
  • *****
  • Posts: 4364
  • If it dont fit HIT it!!!!!!!!!
    • View Profile
    • GPBOC Live Streams
Re: KRP release on Steam
« Reply #1 on: May 09, 2016, 09:24:03 PM »
Best of luck with this Piboso

DD
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls

Teamspeak: Server IP: 82.43.148.211  user password "yougetin"

i5 7600 5.0GHz z270 ASUS Maximus Code Mobo 16GB 3866MHz DDR4 RAM ASUS Strix GTX1050Ti OC 4GB DDR5 Kraken X62 AIO Cooler

BOBR6 84

  • Hero Member
  • *****
  • Posts: 2565
  • #84
    • View Profile
Re: KRP release on Steam
« Reply #2 on: May 09, 2016, 09:24:17 PM »
Looks quality! Nice work PiBoSo!  8)

Hawk

  • Hero Member
  • *****
  • Posts: 5849
  • MOD Team: CAWS / GP-Team: Horizon GP #7
    • View Profile
Re: KRP release on Steam
« Reply #3 on: May 09, 2016, 09:36:16 PM »
Yeah... Good luck with "KRP Pro" on Steam Piboso.... Hope it does fantastically well for you!  ;) 8)

Hawk.

janaucarre

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 922
    • View Profile
Re: KRP release on Steam
« Reply #4 on: May 09, 2016, 09:45:56 PM »
Good luck
I hope you are prepared to receive many comment,  and essentially complains,  i saw this on steam for every game.
I wish you a very good start on this platform.
PS: pay someone to go reading and report you what really makes the sim growing.

Napalm Nick

  • Hero Member
  • *****
  • Posts: 4544
  • #68 NICKED-IT RACING - STEAL THE FINISH LINE
    • View Profile
Re: KRP release on Steam
« Reply #5 on: May 09, 2016, 09:51:47 PM »
Good luck
I hope you are prepared to receive many comment,  and essentially complains,  i saw this on steam for every game.
I wish you a very good start on this platform.
PS: pay someone to go reading and report you what really makes the sim growing.

Yesss! Steam is full of the best Armchair Critics! You wouldn't find us lot giving you a hard time!  ;D Or if we did then we have hardened you to it so they just bounce off now. Get your best 'eyes rolling' emoticons ready.  ::)
Owners Club Racing
CAWS Member


PiBoSo

  • Administrator
  • Hero Member
  • *****
  • Posts: 2190
    • View Profile
Re: KRP release on Steam
« Reply #6 on: May 09, 2016, 09:52:34 PM »
Thank you everyone.
The page is just a placeholder.
New screenshots and a new trailer will be uploaded closer to release.

Hopefully the description and price tag will make clear that KRP is a simulator, and not another Mario Kart.
« Last Edit: May 09, 2016, 10:12:08 PM by PiBoSo »

HornetMaX

  • Hero Member
  • *****
  • Posts: 5588
    • View Profile
Re: KRP release on Steam
« Reply #7 on: May 09, 2016, 10:06:28 PM »
Yep, good luck. It will be very interesting to see how it fares on Steam.

Hopefully the description and price tag will make clear that KRP is a simulator, and not another Mario Kart.

Price tag under 80E is not dissuasive to players looking for silly games :)

PiBoSo

  • Administrator
  • Hero Member
  • *****
  • Posts: 2190
    • View Profile
Re: KRP release on Steam
« Reply #8 on: May 09, 2016, 10:13:25 PM »
Yep, good luck. It will be very interesting to see how it fares on Steam.

Indeed.
KRP is not really suited for Steam, but it is a very interesting testbed for future releases.

Meyer#12

  • Hero Member
  • *****
  • Posts: 1024
  • Danish roadracer
    • View Profile
    • Fuld-rulle
Re: KRP release on Steam
« Reply #9 on: May 10, 2016, 03:07:42 AM »
This is great news! Best of luck Pib!

Sure looks good there on steam! Hope you get off to a good start on Steam :)
Meyer#12

BozoCRO

  • Full Member
  • ***
  • Posts: 189
    • View Profile
Re: KRP release on Steam
« Reply #10 on: May 10, 2016, 07:41:05 AM »
Good luck, hope everything goes well and encourages you to relase all the games there

Boerenlater

  • Hero Member
  • *****
  • Posts: 909
  • Lambda Motosports rider #36
    • View Profile
Re: KRP release on Steam
« Reply #11 on: May 10, 2016, 09:01:57 AM »
I hope you get a lot of positive reviews.
Dutch rider

iVolution

  • Sr. Member
  • ****
  • Posts: 390
  • RTH #17
    • View Profile
Re: KRP release on Steam
« Reply #12 on: May 10, 2016, 01:56:15 PM »
Good luck with this Piboso. Happy you give steam a proper chance to launch your products. I think it will drastically increase your visibility and accessability to new customers and thats what a niche product like this needs.

Two questions though:
1. If KRP happens to do really well on Steam, do you expect your other products to be released on Steam sooner or later than planned initially. This with regards to that maintaining/improving KRP may require more of your time as there may be a large group of customers demanding it? Having a malfunctioning product on steam is something you should try to avoid at all cost and frequent bugfixes may be some of a neccesity.

2. How do you manage legacy licenses through steam? If we already have a license we just keep using standalone downloads from your website and if we want to use steam we buy a new license there?

PiBoSo

  • Administrator
  • Hero Member
  • *****
  • Posts: 2190
    • View Profile
Re: KRP release on Steam
« Reply #13 on: May 10, 2016, 02:29:16 PM »
Good luck with this Piboso. Happy you give steam a proper chance to launch your products. I think it will drastically increase your visibility and accessability to new customers and thats what a niche product like this needs.

Two questions though:
1. If KRP happens to do really well on Steam, do you expect your other products to be released on Steam sooner or later than planned initially. This with regards to that maintaining/improving KRP may require more of your time as there may be a large group of customers demanding it? Having a malfunctioning product on steam is something you should try to avoid at all cost and frequent bugfixes may be some of a neccesity.

2. How do you manage legacy licenses through steam? If we already have a license we just keep using standalone downloads from your website and if we want to use steam we buy a new license there?

1. It shouldn't make much difference. KRP is a very mature software, having been first released five and a half years ago, so there shouldn't be major problems. The other sims will simply be released on Steam as soon as they are ready, neither sooner nor later.

2. To be honest, it hasn't been decided yet, because I haven't looked at how it's possible to generate a Steam license from the outside in an automated way.
Nonetheless, it will never be mandatory to switch to Steam. We are making serious simulators, and it's not a good idea to require an additional software on top of the OS. Imagine being contacted by a real karter wanting to use KRP for training and having to tell him he needs to install a third-party GAMING software that also requires registration... That would be ludicrous and very unprofessional.

HornetMaX

  • Hero Member
  • *****
  • Posts: 5588
    • View Profile
Re: KRP release on Steam
« Reply #14 on: May 10, 2016, 02:44:30 PM »
I think I've read once in Steam terms and conditions that when you put a game on Steam, your previously existing licenses can receive Steam keys.
But if KRP will anyway work without Steam too, the problem is not even there I guess.