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April 18, 2024, 04:33:53 AM

Tribute | Ducati 916 1994

Started by PeterV, May 14, 2016, 10:58:21 AM

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BOBR6 84

Quote from: PeterV on May 14, 2016, 01:08:46 PM
Quote from: Hawk on May 14, 2016, 01:07:35 PM
Quote from: PeterV on May 14, 2016, 12:26:51 PM
BTW i think Donington is a normal track no NDS version can someone confirm this?

This track is a Dynamic Surface track.  ;)

Hawk.
bummer... can i change that with the tut video janau posted ?

:'( ;D but it does seem very stable so far.. and so niiice  :P

Hawk

Quote from: PeterV on May 14, 2016, 01:08:46 PM
Quote from: Hawk on May 14, 2016, 01:07:35 PM
Quote from: PeterV on May 14, 2016, 12:26:51 PM
BTW i think Donington is a normal track no NDS version can someone confirm this?

This track is a Dynamic Surface track.  ;)

Hawk.
bummer... can i change that with the tut video janau posted ?

Unfortunately no.  :(
Once the dynamic surface has been set, then the only way to undo it is to re-export the files again, and unfortunately we haven't got the 3D source files for this track to do that.

I've been asking Pib for a function in TrackED to be able to delete dynamic track surfaces for a long time but it hasn't been added yet if it ever will be?  ::)

Hawk.

PeterV

Quote from: Hawk on May 14, 2016, 03:08:16 PM
Quote from: PeterV on May 14, 2016, 01:08:46 PM
Quote from: Hawk on May 14, 2016, 01:07:35 PM
Quote from: PeterV on May 14, 2016, 12:26:51 PM
BTW i think Donington is a normal track no NDS version can someone confirm this?

This track is a Dynamic Surface track.  ;)

Hawk.
bummer... can i change that with the tut video janau posted ?

Unfortunately no.  :(
Once the dynamic surface has been set, then the only way to undo it is to re-export the files again, and unfortunately we haven't got the 3D source files for this track to do that.

I've been asking Pib for a function in TrackED to be able to delete dynamic track surfaces for a long time but it hasn't been added yet if it ever will be?  ::)

Hawk.
Aah oke thx Hawk.

matty0l215

For faster responses, please visit the discord server- HERE

PeterV


matty0l215

For faster responses, please visit the discord server- HERE

Grooveski


Meyer#12

Not sure i can make it, but if i can, i am in! :) #12 as always!
Meyer#12

nurb

Ill try to make it. #13 sign me up!

Warlock

Warlock #13

Damn, Nurb you got my number  ;D

nurb


PeterV

May 15, 2016, 07:36:05 AM #26 Last Edit: May 15, 2016, 07:39:02 AM by PeterV
Quote from: nurb on May 15, 2016, 07:32:36 AM
#48

ty nurb

Can you please read this for tonights race.
How too start

PeterV

May 15, 2016, 08:03:51 AM #27 Last Edit: May 15, 2016, 08:06:26 AM by PeterV
Thx too Warlock you can change the sound of the Ducati.
Download the file below and read the readme file thats included in it.
replace the files in youre GP Bikes\gpbikes\bikes\ROAD_DUCATI_916_94A1 folder by overwriting or replacing the old ones.

New Ducati sound

PeterV

Sighting lap removed (for this race). Warmup lap still active.

This is a normal track, saying it has a dynamic surface.
we will have too see how that works out, it might give (big) problems, fingers crossed.

h106frp

Hello Peter, i will drop out of the race this evening. #68

Struggling with my own creation and far too slow to not be in the way. Nice to see everything seems to be working so far though with some fast lap times.

I will be interested in any feed back about set up to try and get the bike correct - too many head shakes at the moment and i am not sure what i did to cause it.

Thanks