Author Topic: Questions about daily development  (Read 18086 times)

PiBoSo

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Re: Questions about daily development
« Reply #15 on: August 01, 2016, 09:33:24 PM »

Oh by the way: Snappe last week fixed the rider model.
As soon as I have some free time I will export it and post a screenshot...

Hawk

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Re: Questions about daily development
« Reply #16 on: August 01, 2016, 09:44:53 PM »

Oh by the way: Snappe last week fixed the rider model.
As soon as I have some free time I will export it and post a screenshot...

Nice! Looking forward to seeing the screenshots..... I presume you do mean the GPB rider model?  ;D

Hawk.

Blackheart

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Re: Questions about daily development
« Reply #17 on: August 01, 2016, 09:50:32 PM »
fixed rider model?  :o

Do u mean feet and shaders or what else?

vini97

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Re: Questions about daily development
« Reply #18 on: August 01, 2016, 09:51:57 PM »
very good news!

can't wait for the screens.
es gibt nur ein gas

teeds

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Re: Questions about daily development
« Reply #19 on: August 02, 2016, 07:46:12 AM »
In the meantime the Vive arrived... And the desktop parts I had to buy the day after because my laptop couldn't handle it  :'(
Haven't built / used a desktop in ages... Can't wait to have free time to put it together and test the OpenVR I wrote some weeks ago.

Good news, hopefully you have a GFX card that'll let you turn up your supersampling which I highly recommended if possible. I just wondered if the OVR SS will cause the same issue as the same Nvidia setting talked about on here a while back?

vini97

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Re: Questions about daily development
« Reply #20 on: August 15, 2016, 04:18:51 AM »
does the "Xinput fix" in the daily development mean that the game no longer crashes when you exit the pits with the controller disconnected/turned off?
es gibt nur ein gas

PiBoSo

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Re: Questions about daily development
« Reply #21 on: August 15, 2016, 10:16:48 PM »
does the "Xinput fix" in the daily development mean that the game no longer crashes when you exit the pits with the controller disconnected/turned off?

No, a bug with POV support.

TheFatController

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Re: Questions about daily development
« Reply #22 on: August 20, 2016, 06:47:54 AM »
PiBoSo..

'completed work on shape blend support'

Sounds great!.. Will this also be applicable to other parts / Will the modeller be able to specify parts?

I could see this being very useful elsewhere, specifically the front brake cable so it doesn't split, and possibly front fork gators on older bikes and other things along these lines.

Could it also be used to better improve the tyre deformation model, even if only visually? Or is that just not worth it / not possible..
« Last Edit: August 20, 2016, 06:50:12 AM by TheFatController »

PiBoSo

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Re: Questions about daily development
« Reply #23 on: August 20, 2016, 09:43:32 AM »
PiBoSo..

'completed work on shape blend support'

Sounds great!.. Will this also be applicable to other parts / Will the modeller be able to specify parts?

I could see this being very useful elsewhere, specifically the front brake cable so it doesn't split, and possibly front fork gators on older bikes and other things along these lines.

Could it also be used to better improve the tyre deformation model, even if only visually? Or is that just not worth it / not possible..

Ah yes, for sure, thank you for the ideas!
Tyre deformation would work better with a new ad-hoc code, though.

TheFatController

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Re: Questions about daily development
« Reply #24 on: August 20, 2016, 12:47:00 PM »
Awesome :)

h106frp

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Re: Questions about daily development
« Reply #25 on: August 21, 2016, 11:13:12 AM »
If we have support for deform-able springs will we also have support for the fixed pivot points for the rods and linkages?

PiBoSo

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Re: Questions about daily development
« Reply #26 on: August 21, 2016, 01:24:37 PM »
If we have support for deform-able springs will we also have support for the fixed pivot points for the rods and linkages?

Do you mean for the rear suspension linkages?

h106frp

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Re: Questions about daily development
« Reply #27 on: August 21, 2016, 05:07:20 PM »
Mainly rear suspension to stop it interfering with the spring, but also hoping it would work for the 1P steer damper

HornetMaX

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Re: Questions about daily development
« Reply #28 on: August 22, 2016, 06:57:39 AM »
Quote
* GPB / MXB: brand new bike reset system

Sounds interesting ! Details ?

TheFatController

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Re: Questions about daily development
« Reply #29 on: August 22, 2016, 10:27:32 AM »
Yeah, please explain that one, sounds good!