Author Topic: Track Betas: includes deformation  (Read 2010 times)

tirespin24

  • Newbie
  • *
  • Posts: 23
    • View Profile
Track Betas: includes deformation
« on: January 04, 2017, 04:13:56 PM »
I'm working on transforming all my NDS tracks to include deformation. Below are the beta versions so far.
These betas includes the default terrain textures; I also plan on replacing the trees along the track.


Lincoln Park Speedway: http://www.mediafire.com/file/qdp49oe99b1fyx9/LincolnPark_Beta_08c.rar


Kokomo:http://www.mediafire.com/file/vj0x5h29v5ps3bh/Kokomo_Beta_08c.rar


Paragon:http://www.mediafire.com/file/xeqzrwzz6fayfl7/Paragon_Beta_08c.rar



Terre Haute Action Track:http://www.mediafire.com/file/og1cc4juzurg9jv/TerreHaute_Beta_08b.rar


The Dirt Track At Charlotte : http://www.mediafire.com/file/3qbb6bld6jdu9pr/Charlotte_Beta_08b.rar


Badlands Motor Speedway:http://www.mediafire.com/file/u65bad82wavdda5/Badlands_Beta_08b.rar


Eldora Speedway:http://www.mediafire.com/file/oooewnl83x3gqth/Eldora_Beta_08b.rar


Las Vegas dirt track and inside rally track: http://www.mediafire.com/file/w1ds6xbio0w40jq/LasVegas_Beta_08b.rar



Bloomington Speedway: http://www.mediafire.com/file/l3yoz8c399vhyz8/Bloomington_Beta_08.rar


Dodge City: http://www.mediafire.com/file/xkt57c2l45ax81e/DodgeCity_Beta_08.rar


Eagle Raceway: http://www.mediafire.com/file/8susfa8n7y8kvkc/Eagle_Beta_08.rar


I-55 Speedway:: http://www.mediafire.com/file/4qana4w2p6yzr43/I55_Beta_08.rar


Lernerville Speedway:http://www.mediafire.com/file/d7cy4ke743bbbug/Lernerville_Beta_08.rar


Silver Dollar Raceway: http://www.mediafire.com/file/ytea0sy69x2yw1w/SilverDollar_Beta_08.rar


Williamsgrove  Speedway:[/u]http://www.mediafire.com/file/x59ug3z0xpep68p/WilliamsGrove_Beta_08.rar
« Last Edit: March 24, 2017, 01:29:53 PM by tirespin24 »

JMTRacing

  • Full Member
  • ***
  • Posts: 108
    • View Profile
Re: Lincoln Park Speedway Beta: includes deformation
« Reply #1 on: January 04, 2017, 05:23:25 PM »
Looks noice  :D
I'm still a kid, and I ain't using that as an excuse
I just got a lot to learn and that's the truth

tirespin24

  • Newbie
  • *
  • Posts: 23
    • View Profile
Re: Track Betas: includes deformation
« Reply #2 on: January 07, 2017, 05:48:34 PM »
I added two new tracks to the list: Paragon and Kokomo.

Phathry25

  • Full Member
  • ***
  • Posts: 156
    • View Profile
Re: Track Betas: includes deformation
« Reply #3 on: January 07, 2017, 08:13:14 PM »
Good deal!  Ran a few laps last night and they work well.  A few things I noticed.

My tire tracks were pretty large, maybe increase height map resolution.
Textures looked over scaled, possibly increase repetitions.
Top surface very slippery, sand?  Gravel?  I have been using (from top down) soft soil, soil, compact soil.

tirespin24

  • Newbie
  • *
  • Posts: 23
    • View Profile
Re: Track Betas: includes deformation
« Reply #4 on: January 08, 2017, 03:22:07 PM »
Good deal!  Ran a few laps last night and they work well.  A few things I noticed.

My tire tracks were pretty large, maybe increase height map resolution.
Textures looked over scaled, possibly increase repetitions.
Top surface very slippery, sand?  Gravel?  I have been using (from top down) soft soil, soil, compact soil.

The Heightmap resolution currently is 2049 and, repetitions are currently set at 60; whats do you use?
The current tire compounds are the following:

material_layer0
{
   material = soft soil
}

material_layer1
{
   material = soil
   thickness = 0.014
}

material_layer2
{
   material = compact soil
   thickness = 0.006
}

material_layer3
{
   material = grass
   thickness = 0.03
}

I am not sure why so slick on top layer.
Also what thickness do you use for your layers? I haven't experimented with the track textures or the layer thickness that much as of yet. Also, I really enjoy that street stock
mod and I hope that you put a steering wheel on that baby soon! 

Upon further investigation I figured out that the 1st layer is so slick because its calling up grass material. I think I have an error in my trh. I have tried various changes at this point but nothing is changing the first layer. I am going to look into it more later today.

DarkHorse0

  • Newbie
  • *
  • Posts: 34
    • View Profile
Re: Track Betas: includes deformation
« Reply #5 on: January 08, 2017, 04:13:28 PM »
Yeah she's pretty slick lol. Until you dig through which is not totally inaccurate because a track needs to be worked in (hot laps) 99% of the time if you went out on it and raced with out hot laps the track is one lane and usually pretty slimmy until it blows off. Nice work!

Torque

  • Jr. Member
  • **
  • Posts: 96
    • View Profile
    • Performance Vinyl
Re: Track Betas: includes deformation
« Reply #6 on: January 09, 2017, 01:48:15 AM »
Try removing the grass material layer all together for now (layer 3). The top layer is actually the last one you call. It is kind of confusing at first. If you want to keep the grass physics material you will need to put a mask in so it doesn't cover your track surface.

This is my THT file.

samples_x = 2049
samples_z = 2049

data = heightmap.raw

size_x = 400
size_z = 400
scale = 3.5


num_material_layers = 3

material_layer0
{
   material = compact soil
}

material_layer1
{
   material = soft soil
   thickness = 0.025
}

material_layer2
{
   material = soil
   thickness = 0.012
}
« Last Edit: January 09, 2017, 01:54:51 AM by Torque »
Check out the Street Stock Beta! UPDATED FOR BETA 9

http://forum.piboso.com/index.php?topic=3708.msg63094#new

Let us know what you think!


https://www.facebook.com/PerformanceVinyl/

tirespin24

  • Newbie
  • *
  • Posts: 23
    • View Profile
Re: Track Betas: includes deformation
« Reply #7 on: January 09, 2017, 08:31:38 PM »
I updated and re-uploaded the tracks. The changes are the following:
Re-scaled the height map
Compound order now properly reads: soft soil, soil, compact soil

tirespin24

  • Newbie
  • *
  • Posts: 23
    • View Profile
Re: Track Betas: includes deformation
« Reply #8 on: January 09, 2017, 08:41:17 PM »
Try removing the grass material layer all together for now (layer 3). The top layer is actually the last one you call. It is kind of confusing at first. If you want to keep the grass physics material you will need to put a mask in so it doesn't cover your track surface.

This is my THT file.

samples_x = 2049
samples_z = 2049

data = heightmap.raw

size_x = 400
size_z = 400
scale = 3.5


num_material_layers = 3

material_layer0
{
   material = compact soil
}

material_layer1
{
   material = soft soil
   thickness = 0.025
}

material_layer2
{
   material = soil
   thickness = 0.012
}

Thanks That is exactly what I had to do.

Phathry25

  • Full Member
  • ***
  • Posts: 156
    • View Profile
Re: Track Betas: includes deformation
« Reply #9 on: January 09, 2017, 11:31:45 PM »
I think it may have been the minute thickness of the top layer leading to leaving such large tire tracks, not the heightmap resolution.  Depending on how large your terrain area is upscaling may end up causing issues.  I'll try to give them a good test soon. 

AUSSIEDIRT

  • Full Member
  • ***
  • Posts: 101
    • View Profile
Re: Track Betas: includes deformation
« Reply #10 on: January 10, 2017, 10:34:15 PM »
So what's better a high resolution (large height map 2049 or larger)  or a small one 1024

Torque

  • Jr. Member
  • **
  • Posts: 96
    • View Profile
    • Performance Vinyl
Re: Track Betas: includes deformation
« Reply #11 on: January 11, 2017, 02:40:28 AM »
It is not really a matter of resolution but scale (meters per pixel). If you have too small of a scale you will experience performance problems. Too large and the deformation will be unrealistic. I believe my current scale is .195m per pixel. That should be a good starting point. I am not sure what is optimal. Maybe the boss man can weigh in?
Check out the Street Stock Beta! UPDATED FOR BETA 9

http://forum.piboso.com/index.php?topic=3708.msg63094#new

Let us know what you think!


https://www.facebook.com/PerformanceVinyl/

harmy34

  • Newbie
  • *
  • Posts: 1
    • View Profile
Re: Track Betas: includes deformation
« Reply #12 on: January 16, 2017, 10:09:09 AM »
really want to try these, but it just takes me to filedropper homepage?

oppolo

  • Full Member
  • ***
  • Posts: 152
    • View Profile
Re: Track Betas: includes deformation
« Reply #13 on: January 16, 2017, 12:39:40 PM »
really want to try these, but it just takes me to filedropper homepage?
also me

tirespin24

  • Newbie
  • *
  • Posts: 23
    • View Profile
Re: Track Betas: includes deformation
« Reply #14 on: January 16, 2017, 01:17:58 PM »
Sorry about that. Something happened to the links. I re-uploaded them and added Terre Haute and Charlotte.