Author Topic: * WRS / MXB: investigation of a heightmap rendering error  (Read 307 times)

bison160

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* WRS / MXB: investigation of a heightmap rendering error
« on: February 24, 2017, 08:08:32 PM »
* WRS / MXB: investigation of a heightmap rendering error

Noticed this in the development updates. Could you please expand PIBOSO? I have noticed some HM's coming into the game a little strange. Not what is expected. Especially the way it rounds off slopes. Wondering if this might fix the issue.

PiBoSo

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Re: * WRS / MXB: investigation of a heightmap rendering error
« Reply #1 on: February 24, 2017, 08:33:31 PM »

Unfortunately not.
The problem turned out to be with a 8192x8192 normal map ( normal maps are uncompressed... A 256mb texture is overkill ).