Author Topic: Track Exporter/Converter bug/s  (Read 344 times)

Hawk

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Track Exporter/Converter bug/s
« on: February 28, 2017, 02:04:59 PM »
I can export a large track .map and .trp file successfully using 3ds Max 2010 64 bit edf plugin exporter, but the very same track file will not export or convert with any other exporter plugin for 3dsMax versions or via the FBX2EDF converter successfully without totally crashing. Seems we have a bug/s somewhere Piboso?

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Hawk

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Re: Track Exporter/Converter bug/s
« Reply #1 on: July 07, 2017, 12:41:56 PM »
Hi Piboso.

Any chance of taking a look at the exporter tools and fixing the apparent bug were after export some of the textures in the track scene(often the track surface and kerbs) appear totally transparent? This seems to happen on a very regular basis now and is now severely holding up the track modders work in bringing tracks to GPB. This bug is very frustrating and soul destroying, especially as the track export process with lighting, sampling and shadows during export isn't a quick task in itself.

A quick fix/update would be greatly appreciated. Thank you.  :)

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janaucarre

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Re: Track Exporter/Converter bug/s
« Reply #2 on: July 07, 2017, 01:42:53 PM »
+1

h106frp

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Re: Track Exporter/Converter bug/s
« Reply #3 on: July 07, 2017, 02:30:17 PM »
+1

Napalm Nick

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Re: Track Exporter/Converter bug/s
« Reply #4 on: July 07, 2017, 04:55:16 PM »
+1

There are great tracks being held back by bugging tools. The distance to other games is increasing every day.  :-*
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PeterV

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Re: Track Exporter/Converter bug/s
« Reply #5 on: July 07, 2017, 05:11:36 PM »
+1

matty0l215

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Re: Track Exporter/Converter bug/s
« Reply #6 on: July 07, 2017, 07:12:06 PM »
+1