Author Topic: nonfunctional paints edit: SOLVED  (Read 629 times)

Become dust

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nonfunctional paints edit: SOLVED
« on: April 10, 2017, 02:59:38 AM »
so, i decided i would try out some paints/skins for some bikes and the rider, i manage to make the bike skin work but.... not the rider, the directory is correct i can select the paint but.... .no texture change on the helmet??? ive tried following the instructions but i guess the skins are outdated



« Last Edit: April 10, 2017, 05:07:20 PM by Become dust »

matty0l215

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Re: nonfunctional paints
« Reply #1 on: April 10, 2017, 05:56:55 AM »
What helmet are you making paints for?

You have to make sure that you do not change tbe nane of the .tga file that goes into the .pnt file. (If the template/original is called livery.tga then it has to stay as livery.tga)

Become dust

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Re: nonfunctional paints
« Reply #2 on: April 10, 2017, 02:43:22 PM »
What helmet are you making paints for?

You have to make sure that you do not change tbe nane of the .tga file that goes into the .pnt file. (If the template/original is called livery.tga then it has to stay as livery.tga)

Nope i did not change the names of the downloaded paints ill give you a screenshot for better feedback holdon

Become dust

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Re: nonfunctional paints
« Reply #3 on: April 10, 2017, 03:07:35 PM »
C:\Program Files (x86)\GP Bikes\gpbikes\rider\helmets\Default\paints

that is the directory in which it was transferred to
the file/paint was not altered

as you can see i can select the helmet paint but.... helmet does not change to the corresponding paint

Blackheart

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Re: nonfunctional paints
« Reply #4 on: April 10, 2017, 03:12:32 PM »
You need the AGV Pista model and put the paint in the right helmet model folder.

Database helmets: http://forum.piboso.com/index.php?topic=2799.0

And also the stands for the bikes lol
« Last Edit: April 10, 2017, 03:14:25 PM by Blackheart »

Become dust

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Re: nonfunctional paints
« Reply #5 on: April 10, 2017, 03:19:53 PM »
You need the AGV Pista model and put the paint in the right helmet model folder.

Database helmets: http://forum.piboso.com/index.php?topic=2799.0

huh.... so far so good. i got a new helmet model, my assumption would be to create a paints folder in the new folder to put in the new paint, my assumption was incorrect.

matty0l215

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Re: nonfunctional paints
« Reply #6 on: April 10, 2017, 04:17:56 PM »
Just make a folder in the helmet folder called Paints

Should look like this-

GP Bikes\gpbikes\rider\helmets\AGV Pista GP\paints

Blackheart

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Re: nonfunctional paints
« Reply #7 on: April 10, 2017, 04:18:27 PM »
huh.... so far so good. i got a new helmet model, my assumption would be to create a paints folder in the new folder to put in the new paint, my assumption was incorrect.

It is correct  ???

Become dust

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Re: nonfunctional paints
« Reply #8 on: April 10, 2017, 04:35:16 PM »
huh.... so far so good. i got a new helmet model, my assumption would be to create a paints folder in the new folder to put in the new paint, my assumption was incorrect.

It is correct  ???

interresting now look at this D:

Blackheart

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Re: nonfunctional paints
« Reply #9 on: April 10, 2017, 04:37:21 PM »
Try this:

Become dust

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Re: nonfunctional paints
« Reply #10 on: April 10, 2017, 04:47:46 PM »
Try this:


for some reason it worked what?

Become dust

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Re: nonfunctional paints edit: SOLVED
« Reply #11 on: April 10, 2017, 05:32:57 PM »
thanks! it is working like a charm!