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[Likely not a bug] LAA and loading big tracks

Started by HornetMaX, April 10, 2017, 05:43:06 PM

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HornetMaX

OK, there're diffs between the BikeMOD ftp and the IMT files:

  • Panigale: panigale_fwheel.edf, panigale_rsusp.edf, panigale_rwheel.edf, panigale_steer.edf, panigale_steer_c.edf
  • ZX-10R: Kawasaki_ZX-10R_fwheel.edf, Kawasaki_ZX-10R_rwheel.edf
  • MV: MV_fwheel.edf, MV_Rwheel.edf

Note: all fine on BikeMOD Mega (no diffs).

matty0l215

I really don't know how this has happened

Unless it was an issue on upload to the FTP. I delete whatever is local to me and download the latest version of a bike from source. That then gets packed for the BikeMOD file or uploaded to the FTP. I don't overwrite and it seems to cause problems.

With the FTP i delete from the FTP first, then upload the new folder. To avoid the same issue of not overwriting.
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doubledragoncc

Could laa be used for server too?

Trying it on GP250 server to see

DD
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matty0l215

I can be used on the Server

I belive testing has been done and it proved not to really make any difference. But i may be wrong.
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PeterV

CAWS ran the server with LAA hack, no problems have risen during our event.

doubledragoncc

Well it seems to use a bit more memory than before so it may help but thanks for the answers guys

DD
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 12700K 5.1GHz Z690 ASUS Strix Z690-A Mobo 32GB 3600MHz DDR4 RAM ASUS Strix RTX3080 OC 10GB DDR6X ASUS Ryujin 360 AOI Cooler ROG Thor 1200w PSU in ROG Helios Tower Case.

Kerazo

is it possible to uninstall this hack somehow? fps are not constant anymore

doubledragoncc

GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 12700K 5.1GHz Z690 ASUS Strix Z690-A Mobo 32GB 3600MHz DDR4 RAM ASUS Strix RTX3080 OC 10GB DDR6X ASUS Ryujin 360 AOI Cooler ROG Thor 1200w PSU in ROG Helios Tower Case.

Kerazo


doubledragoncc

I think you select the core exe and then make sure the checkbox is unchecked to tell LAA NOT to do anything when core starts
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h106frp

Just to confirm;

The LAA tool modifies a 1bit flag in thhe program file .exe header stub. This is an existing flag that instructs WOW64, a core windows function that allow windows software to be backwards compatible with newer versions of the OS on how to handle memory allocation for this program (<2GB to simulate pre winXP or up to 4GB for winXP emulation), it is not a hack or exe code modification.

The LAA tool simply SETS (1) or UN-SETS (0) this flag, once set the LAA tool has no other purpose and the .exe runs as normal.

It should be totally harmless if the exe memory allocation is well coded.