Author Topic: Two Engine Sounds per bike Please Piboso......  (Read 380 times)

Hawk

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Two Engine Sounds per bike Please Piboso......
« on: April 23, 2017, 04:01:29 PM »
Hi Piboso.

Would be good to have two engine sounds implemented for each bike(on-board and off-board engine sounds):

1: An on-board engine sound for when the rider is riding the bike no matter what view they are using while actually riding/controlling the bike.

2: An off-board engine sound like anyone would hear that is standing away from the bike while it's running. This sound would also be heard by the rider coming from any other bike/s that come into close proximity to your bike as well as his own bikes on-board engine sound. This would help greatly in being able to easily distinguish between other bikes engine noise and your own engine noise, because it's a big problem distinguishing the difference between other bikes engine rpm and your own engine rpm when other bikes get within close proximity to you.

Note: The same would be for engine sounds in live replay or none-live replay depending on which view you choose to view the replay.

Just a thought to try and solve this problem we have with not being able to clearly hear your own bikes engine sounds when other bikes get within a close proximity to your bike on track.  :)

Hawk.

Napalm Nick

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Re: Two Engine Sounds per bike Please Piboso......
« Reply #1 on: April 23, 2017, 04:26:55 PM »
+1 please
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Warlock

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Re: Two Engine Sounds per bike Please Piboso......
« Reply #2 on: April 23, 2017, 05:06:59 PM »
A much needed feature, from very long time ...

tchemi

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Re: Two Engine Sounds per bike Please Piboso......
« Reply #3 on: April 23, 2017, 06:20:58 PM »
+1 !

Is it not simplier to just lower the volume of other bikes ?

Hawk

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Re: Two Engine Sounds per bike Please Piboso......
« Reply #4 on: April 23, 2017, 06:56:05 PM »
+1 !

Is it not simplier to just lower the volume of other bikes ?

Simpler maybe, but not correct or as realistic, because then you still hear the same engine noises drowning each other out.....
With 2 separate engine noises for on-board and off-board the rider would only actually hear his own on-board sound and everyone else's off-board sound.... That way the rider can easily distinguish his own engine RPM tones by listening for his on-board engine sound. :)

Hawk.

HornetMaX

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Re: Two Engine Sounds per bike Please Piboso......
« Reply #5 on: April 23, 2017, 08:51:11 PM »
Onboad sound is already different from offboard sound (3rd person), because the (virtual) ears are in a different position compared to the sources (and maybe because PiBoSo has added some processing to simulate helmet and ear plugs).

What you're asking in fact is one sound for your bike and one for the other bikes, which would be very strange ... if the other bike is identical, then it has to be the same sound (set aside attenuation due to distance and positional clues).

I do see the problem, I just don't think what you're asking is the solution.

P.S.
A long ago I posted about OpenALSoft, did anybody try it ?

Napalm Nick

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Re: Two Engine Sounds per bike Please Piboso......
« Reply #6 on: April 23, 2017, 09:36:10 PM »
He is saying one or two sounds for 3rd P or 1st P (as it is now) but another sound for other bikes (as heard from his ears). Attenuation, muffled whatever, but it shouldn't be identical. When I sit on top of my engine I don't hear the same sounds as the front end of an identical bike behind me.
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HornetMaX

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Re: Two Engine Sounds per bike Please Piboso......
« Reply #7 on: April 24, 2017, 12:08:40 AM »
He is saying one or two sounds for 3rd P or 1st P (as it is now) but another sound for other bikes (as heard from his ears). Attenuation, muffled whatever, but it shouldn't be identical. When I sit on top of my engine I don't hear the same sounds as the front end of an identical bike behind me.
Well, he did ask for two engine sounds implemented per bike ...

I'll try to catch you guys online if I have time, just to run a couple of tests on that.