Author Topic: MotoGP 2017 MOD v.1.4b  (Read 12012 times)

vini97

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Re: MotoGP 2017 MOD
« Reply #105 on: October 09, 2017, 02:52:44 PM »
Great!

Please consider including the seperate bikes even if it means a lot of duplicate files.
Apart from the (not so important) visuals, it would be very interesting to see how the winglet downforce affects the bike behaviour in GP Bikes. Would be nice to test how realistic the GPB aero simulation is.
« Last Edit: October 09, 2017, 05:26:05 PM by vini97 »
es gibt nur ein gas

Ryanoh4

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Re: MotoGP 2017 MOD
« Reply #106 on: October 09, 2017, 06:52:37 PM »
Tankslappers solved? Even on the Ducati I'll believe it when I see it :o

Manu

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Re: MotoGP 2017 MOD
« Reply #107 on: October 09, 2017, 07:00:14 PM »
You will see, you will see!  ;D

HornetMaX

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Re: MotoGP 2017 MOD
« Reply #108 on: October 09, 2017, 09:32:39 PM »
Great!

Please consider including the seperate bikes even if it means a lot of duplicate files.
Apart from the (not so important) visuals, it would be very interesting to see how the winglet downforce affects the bike behaviour in GP Bikes. Would be nice to test how realistic the GPB aero simulation is.
I'm under the impression you think that Manu has made a 3d model of a wing and GPB simulates that. That's not the case.
In fact what Manu has done is (on top of eventually changing the bike 3d model to make the wing visible) a modification of the aero coeffs.
Realistic or not it depends on how much Manu has changed it, not on how realistic GPB is.

You could have a 3d model of a brick and tell GPB it behaves like a motogp bike, there's no link.

Manu

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Re: MotoGP 2017 MOD
« Reply #109 on: October 09, 2017, 11:11:57 PM »
3d models have not been modified. Only have simulated aerodynamic physics. Added a bit of downforce on all bikes. Especially in ducati gp17

Manu

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Re: MotoGP 2017 MOD v.1.2
« Reply #110 on: October 12, 2017, 07:09:55 PM »
MotoGP 2017 MOD v.1.2 RELEASED

Changelog v.1.2

Improved bike handling
Scaled all bikes to the real sizes
Optimizing textures (.dds format)
Tuning engines
Tuning tyres
New shaders
New aerodynamic physics simulation (winglets downforce)
New engine sound (Yamaha, KTM and Suzuki)

Download in first post


teeds

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Re: MotoGP 2017 MOD v.1.2
« Reply #111 on: October 12, 2017, 07:49:25 PM »
cheers manu

doubledragoncc

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Re: MotoGP 2017 MOD v.1.2
« Reply #112 on: October 12, 2017, 08:47:58 PM »
Thanks Manu

BUT .dds format will make it hard for many to use, me included as we are not all up on Photoshop etc

TGA files are standard for the pnt

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vini97

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Re: MotoGP 2017 MOD v.1.2
« Reply #113 on: October 12, 2017, 08:56:30 PM »
nice! first laps feel very good. a bit less lean but much more stability.

if anybody wants to join me, i've opened a suzuka onboard server.

could you tell use the optimum pressure ranges for the tyres, Manu?
es gibt nur ein gas

Manu

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Re: MotoGP 2017 MOD v.1.2
« Reply #114 on: October 12, 2017, 09:26:26 PM »
Thanks Manu

BUT .dds format will make it hard for many to use, me included as we are not all up on Photoshop etc

TGA files are standard for the pnt

DD

tga format still compatible

nice! first laps feel very good. a bit less lean but much more stability.

if anybody wants to join me, i've opened a suzuka onboard server.

could you tell use the optimum pressure ranges for the tyres, Manu?

2.0 bar front
1.8 bar rear

Nicotine

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Re: MotoGP 2017 MOD v.1.2
« Reply #115 on: October 13, 2017, 01:16:40 PM »
Thank you Manu

You are the BEST  8)
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DidietXFuera

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Re: MotoGP 2017 MOD v.1.2
« Reply #116 on: October 13, 2017, 01:56:13 PM »
MotoGP 2017 MOD v.1.2 RELEASED

Changelog v.1.2

Improved bike handling
Scaled all bikes to the real sizes
Optimizing textures (.dds format)
Tuning engines
Tuning tyres
New shaders
New aerodynamic physics simulation (winglets downforce)
New engine sound (Yamaha, KTM and Suzuki)

Download in first post
Thank you, Manu. You are the best.  8)
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RaDiCaL

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Re: MotoGP 2017 MOD v.1.2
« Reply #117 on: October 13, 2017, 04:12:03 PM »
Thats awesome !

Thank you for the work you put into these bikes !

KG13

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Re: MotoGP 2017 MOD v.1.2
« Reply #118 on: October 14, 2017, 08:50:58 PM »
The bikes are AWESOME ! So much fun playing them !

Napalm Nick

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Re: MotoGP 2017 MOD v.1.2
« Reply #119 on: October 15, 2017, 08:17:53 PM »
Thanks to the race tonight I was forced to download these bikes and finally get to test them (well the Suzuki in the Wet anyway) and its very nice!

Needs some off track grip on Wet tyres though but great job. Thank you!  8)
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