Author Topic: rFactor2 & rFPro  (Read 1966 times)


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Re: rFactor2 & rFPro
« Reply #15 on: June 08, 2017, 06:51:31 PM »

Please note that F1 teams replace the built-in physics with their own.

what do you mean by built-in physics? for me it sounds like 'physics engine'. pretty known strakka team of WEC uses rFactor 1 as it is with private mod of their car made by 'professional' mod team, the mod built with as correct as possible data for tyres and car parameters processed by the simulator engine, in my understanding nobody replaces physics, all RL teams are using quality mods which work on the same physics engine.

As far as I know this is true for all racing series except for F1, where they have the funds and knowledge to completely replace the physics engine with their own vehicle dynamics simulation.
Obviously your ambition outweighs your talent


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Re: rFactor2 & rFPro
« Reply #16 on: July 22, 2017, 04:03:18 AM »
Rfpro is a separate identy they are still backed by Isi but they operate on their own.

The rf2 dirt stuff is looking impressive and people are starting to become tired of iracing.