Author Topic: GP Bikes beta12  (Read 3394 times)

matty0l215

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Re: GP Bikes beta12
« Reply #15 on: August 24, 2017, 05:37:45 PM »
Don't forget to use the LAA hack to get the larger tracks

Especially Silverstone ;)

doubledragoncc

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Re: GP Bikes beta12
« Reply #16 on: August 24, 2017, 05:40:07 PM »
Wont be using b12 for the whole demo as need to use h's Ducati for clutch demo and to show 3D quality of MOD bike available plus other stuff



DD
« Last Edit: August 24, 2017, 05:45:01 PM by doubledragoncc »
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tchemi

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Re: GP Bikes beta12
« Reply #17 on: August 24, 2017, 05:45:15 PM »
If you don't do online races, B11 is a solid release !

doubledragoncc

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Re: GP Bikes beta12
« Reply #18 on: August 24, 2017, 05:49:27 PM »
My b11 is solid so prefer to ensure no cores in front of Dorna lol
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matty0l215

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Re: GP Bikes beta12
« Reply #19 on: August 24, 2017, 06:11:54 PM »
80% of the way to getting a 916 into GPB...

Silverstone is also looking very promising

doubledragoncc

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Re: GP Bikes beta12
« Reply #20 on: August 24, 2017, 06:22:31 PM »
New Silverstone?
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PiBoSo

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Re: GP Bikes beta12
« Reply #21 on: August 24, 2017, 06:43:57 PM »

Release notes updated.

matty0l215

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Re: GP Bikes beta12
« Reply #22 on: August 24, 2017, 06:44:19 PM »
Just need to sort the track texture out.

Manu

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Re: GP Bikes beta12
« Reply #23 on: August 24, 2017, 07:15:25 PM »
But there are 2 files I cant find the hrc files for ftyre.hrc and rtyre.hrc? Or I could make the tyre folder..................bummer

DD

All bike mods should be updated from the modders. Its a copy/paste work but very boring...

Not only copy/paste work. 3D tyre models must be exported separately as well.
« Last Edit: August 24, 2017, 07:33:54 PM by Manu »

doubledragoncc

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Re: GP Bikes beta12
« Reply #24 on: August 24, 2017, 07:27:19 PM »
Cagiva 500 MOD works?
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PiBoSo

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Re: GP Bikes beta12
« Reply #25 on: August 24, 2017, 07:36:40 PM »
But there are 2 files I cant find the hrc files for ftyre.hrc and rtyre.hrc? Or I could make the tyre folder..................bummer

DD

All bike mods should be updated from the modders. Its a copy/paste work but very boring...

Not only copy/paste work. 3D tyre models must be exported separately as well.

It is recommended to export the models separately, but it's not strictly needed.
« Last Edit: August 24, 2017, 08:07:38 PM by PiBoSo »

matty0l215

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Re: GP Bikes beta12
« Reply #26 on: August 24, 2017, 07:37:49 PM »
Has anything changed with the chain?

I have converted out 916 but the chain now spins around the Rear wheel piviot?

PiBoSo

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Re: GP Bikes beta12
« Reply #27 on: August 24, 2017, 08:09:39 PM »
Has anything changed with the chain?

I have converted out 916 but the chain now spins around the Rear wheel piviot?

Nothing has been changed in the chain data.
Please note that only the tyres should be exported separately, not the wheels, the brake discs, the rear sprocket, the chain, ...

matty0l215

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Re: GP Bikes beta12
« Reply #28 on: August 24, 2017, 08:15:24 PM »
So there will now be a ftyre and rtyre model in the Tyre folder and then the rest of the wheel (rim, disks etc) stay in the Bike folder with the main bike model.

Manu

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Re: GP Bikes beta12
« Reply #29 on: August 24, 2017, 08:21:26 PM »
@Piboso

Tyre blur and dirt don't work. Neither the different textures (wet, etc)