Author Topic: HONDA CBR600RR  (Read 697 times)

Manu

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HONDA CBR600RR
« on: September 03, 2017, 04:02:59 PM »

(Only for GP Bikes Beta 12 and above)
Extract RAR content into GP bikes\gpbikes folder

Thanks to thecrivi28 for testing bike


Changelog v.2.0:
Bike updated to GP Bikes Beta 12
Rename Bike Category to GP600

« Last Edit: September 04, 2017, 10:15:50 PM by Manu »

doubledragoncc

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Re: HONDA CBR600RR
« Reply #1 on: September 03, 2017, 04:20:26 PM »
The Mighty Manu strikes again

BIG thank you for your hard and fast work

DD

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« Last Edit: September 03, 2017, 04:29:17 PM by doubledragoncc »
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tchemi

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Re: HONDA CBR600RR
« Reply #2 on: September 03, 2017, 05:35:22 PM »
My lovely baby  ::) :-*

uberslug

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Re: HONDA CBR600RR
« Reply #3 on: September 03, 2017, 05:59:52 PM »
Simply outstanding.

huertasRC

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Re: HONDA CBR600RR
« Reply #4 on: September 04, 2017, 08:26:22 AM »
as always an exceptional job thanks

Nicotine

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Re: HONDA CBR600RR
« Reply #5 on: September 04, 2017, 08:48:47 AM »
Wow Manu......its Amazing  8)
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Napalm Nick

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Re: HONDA CBR600RR
« Reply #6 on: September 10, 2017, 07:28:54 PM »
Hi Manu,

so the race tonight gave me a chance to actually try your bikes! Normally I don't have enough time to even work them all inside CAWS.

It is a nice bike to ride for sure but if I may here is some of my feedback:

1. Engine Braking (EB) seems much too high to be able to attack a circuit - always the rear is struggling for grip during deceleration and trying to slide away.
2. Tyre pressures are minimum by default so can only be raised - is this how you wanted it.?
3. Off track grip - PiBoSo took the off track grip level down too much when he tweaked it last time he has been asked to raise it a little. In CAWS we add some off track grip to the tyres to compensate. It would be nice to see some on your bikes too.

So not much bad feedback and only my opinion.

Keep up the good work!  8)
« Last Edit: September 10, 2017, 08:27:50 PM by Napalm Nick »
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tchemi

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Re: HONDA CBR600RR
« Reply #7 on: September 10, 2017, 08:32:20 PM »
Hi Manu,
1. Engine Braking (EB) seems much too high to be able to attack a circuit - always the rear is struggling for grip during deceleration and trying to slide away.

At first, I would give this a +1. But if you bleep when downshift, it's not a problem anymore. It is true that, if hard brake in 6th and don't downshift, it gives you the feeling that the rear slips.
It should not, that's sure.

Maybe it is a spec of the bike and it has a lot of engine brake. Maybe other bikes don't have enough. But the bike still remain rideable imo.

For the other points, +1

Napalm Nick

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Re: HONDA CBR600RR
« Reply #8 on: September 10, 2017, 08:35:42 PM »
Sure I can understand that  ;)

For my controller setup I cannot blip and brake at the same time unfortunately and too old to learn a new way  ::) :)
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Manu

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Re: HONDA CBR600RR
« Reply #9 on: September 10, 2017, 08:50:32 PM »
Thanks guys for feedback I'll keep that in mind for the next update.

Tosteetos

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Re: HONDA CBR600RR
« Reply #10 on: September 20, 2017, 01:26:22 AM »
Does anyone have the one for version 11b? I still haven't upgraded as I want to still have access to all the other bikes.

Thanks!

david662

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Re: HONDA CBR600RR
« Reply #11 on: September 22, 2017, 10:19:17 AM »
For me the rear grip level is too much during acceleration - it's impossible to lost the rear - I know it's 600ccm bike but if you have max throttle on 1st, 2nd gear at the max lean in the corner you should slide/lost rear.

Hi Manu,

2. Tyre pressures are minimum by default so can only be raised - is this how you wanted it.?

Keep up the good work!  8)

I'm totally agree, the preassure seems to be too high when the tyries are cold so they are very slippy all the time.

Does anyone have the one for version 11b? I still haven't upgraded as I want to still have access to all the other bikes.

Thanks!

I think I have the 11b version but I need to check it.
« Last Edit: September 22, 2017, 10:34:32 AM by david662 »