Author Topic: GP Bikes beta12b  (Read 2429 times)

Hawk

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Re: GP Bikes beta12b
« Reply #45 on: September 24, 2017, 09:27:00 PM »
Sorry to say but the online part of this game is pretty much dead now due to the reported problem of the bikes dropping to track and constant random disqualifications. 

To me that is a big part. :(

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Warlock

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Re: GP Bikes beta12b
« Reply #46 on: September 25, 2017, 12:50:03 AM »
6? ....7 restarts for todays race ?   ................  :(

PeterV

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Re: GP Bikes beta12b
« Reply #47 on: September 25, 2017, 05:39:30 PM »
Yup no more racing for while.
We tried with bandwidht setting 2 (high) and no improvements in comparison too bandwidth 3 (very high) same bouncing.
One thing i noticed on bandwidth 2 was in replay the bikes stutter more, as it was before b12.
On bandwidth 3 (veryhigh) the stuttering in replay is less.

digitalx

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Re: GP Bikes beta12b
« Reply #48 on: September 28, 2017, 05:38:21 PM »
Having problems starting this. I last had the Beta build from March (my file was dated then as the install date) I recently upgraded to this 12b version but core.exe won't run?

I installed it into "F:/" and there is a gpbikes folder. I did buy this, register the license etc before that comes around..

I see: controllers, docs, plugins folders and a whole load of files. It has been a while what on earth do I do? Do I need to install on my C: or something?

I deleted the previous installation from where it was, and redownloaded the beta12b.exe.

EDIT: Reinstalled to the default installer location, everything is fine now.
« Last Edit: September 28, 2017, 05:46:39 PM by digitalx »

Napalm Nick

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Re: GP Bikes beta12b
« Reply #49 on: September 30, 2017, 08:23:56 PM »
@Piboso - have you raised the off track grip level a bit for Beta 12? It feels like you have. It would be nice for us to be able to remove the extra artificial grip we put on Mod bikes if you can confirm?
Thanks.
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PiBoSo

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Re: GP Bikes beta12b
« Reply #50 on: September 30, 2017, 09:08:38 PM »
@Piboso - have you raised the off track grip level a bit for Beta 12? It feels like you have. It would be nice for us to be able to remove the extra artificial grip we put on Mod bikes if you can confirm?
Thanks.

There was no direct change of the grip.
However, the extra grip could be due to revised collision detection on soft surfaces.

Napalm Nick

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Re: GP Bikes beta12b
« Reply #51 on: October 01, 2017, 08:18:26 AM »
Ok thank you.
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