Author Topic: Tyre textures  (Read 702 times)

julien113

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Tyre textures
« on: January 11, 2018, 10:24:07 AM »
Can i have a screenshot of the forlder to see how it looks like for the export? or a tutorial?
It is difficult to have different texture for each type of tyre
Thanks!!!

JOACKO172

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Re: Tyre textures
« Reply #1 on: July 04, 2018, 09:15:30 PM »
I am looking for the same information. Any help?

Blackheart

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Re: Tyre textures
« Reply #2 on: July 04, 2018, 09:23:58 PM »

JOACKO172

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Re: Tyre textures
« Reply #3 on: July 04, 2018, 09:45:23 PM »
Here
Yeah, i see that but i need a explication, its confussing for me.

Blackheart

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Re: Tyre textures
« Reply #4 on: July 04, 2018, 10:00:03 PM »
Yeah, i see that but i need a explication, its confussing for me.

So this is the "Block 1":

Quote
tread_b1.tga
tread_b2.tga
tread_w1.tga
tread_w1_b1.tga
tread_w1_b2.tga
tread_w2.tga
tread_w2_b1.tga
tread_w2_b2.tga
tread_w3.tga
tread_w3_b1.tga
tread_w3_b2.tga

A block are 12 textures, the first block is + 1 [the default] of your model.

b = Blur textures
w = wear

So if for example you want a different textures, under this block 1, put the name of the new texture and in the gfx set the texture n.2 for the tire "X".

Manu

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Re: Tyre textures
« Reply #5 on: July 04, 2018, 10:09:07 PM »
Yeah, i see that but i need a explication, its confussing for me.

I can show a small tutorial.

JOACKO172

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Re: Tyre textures
« Reply #6 on: July 05, 2018, 12:14:05 AM »
Yeah, i see that but i need a explication, its confussing for me.

I can show a small tutorial.
Yes please

JOACKO172

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Re: Tyre textures
« Reply #7 on: July 05, 2018, 01:41:33 AM »
Yeah, i see that but i need a explication, its confussing for me.

So this is the "Block 1":

Quote
tread_b1.tga
tread_b2.tga
tread_w1.tga
tread_w1_b1.tga
tread_w1_b2.tga
tread_w2.tga
tread_w2_b1.tga
tread_w2_b2.tga
tread_w3.tga
tread_w3_b1.tga
tread_w3_b2.tga

A block are 12 textures, the first block is + 1 [the default] of your model.

b = Blur textures
w = wear

So if for example you want a different textures, under this block 1, put the name of the new texture and in the gfx set the texture n.2 for the tire "X".
I donīt have blur and wear textures and for now i donīt want it (maybe is obligatory, correct me ), i only need the normal tyres and the wet ones, so that is what i am looking for.

Blackheart

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Re: Tyre textures
« Reply #8 on: July 05, 2018, 03:53:12 AM »
I donīt have blur and wear textures and for now i donīt want it (maybe is obligatory, correct me ), i only need the normal tyres and the wet ones, so that is what i am looking for.

Its not obligatory, you can also leave a single texture in a block  ;)

For example:


Quote
tyre_texture.tga
tyre_texture.tga
tyre_texture.tga
tyre_texture.tga
tyre_texture.tga
tyre_texture.tga
tyre_texture.tga
tyre_texture.tga
tyre_texture.tga
tyre_texture.tga
tyre_texture.tga
tyre_texture_WET.tga  If you want use just 2 textures, in this way It should work

After the EDF exportation, go in the gfx of the tires, and just put the correct number in compound, = 0 for the default and = 1 for the wet texture:

Quote
tyre_frame
   {
      compound0 = 0
      compound1 = 1
   }



JOACKO172

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Re: Tyre textures
« Reply #9 on: July 05, 2018, 02:57:33 PM »
This is what i have now and itīs not working.



Blackheart

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Re: Tyre textures
« Reply #10 on: July 05, 2018, 03:05:42 PM »
This is what i have now and itīs not working.


Missing the name of the texture before the compounds:

Quote
tyre_texture = yourtexture
   tyre_frame
   {
      compound0 = 0
      compound1 = 1
   }

« Last Edit: July 05, 2018, 03:07:54 PM by Blackheart »

JOACKO172

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Re: Tyre textures
« Reply #11 on: July 05, 2018, 03:27:05 PM »
This is what i have now and itīs not working.


Missing the name of the texture before the compounds:

Quote
tyre_texture = yourtexture
   tyre_frame
   {
      compound0 = 0
      compound1 = 1
   }
Maybe other thing? Still not working

Blackheart

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Re: Tyre textures
« Reply #12 on: July 05, 2018, 03:37:20 PM »
Copy/paste Here the cfg of the tires

JOACKO172

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Re: Tyre textures
« Reply #13 on: July 05, 2018, 03:38:55 PM »
Copy/paste Here the cfg of the tires



front_wheel
{
   model
   {
      file = ftyre.edf
   }
   shadow
   {
      file = 125rr_s.edf
      name = fwheel
   }
   ambientshadow
   {
      file = d_rr125_07_as.edf
   }
   tyre_texture = tyre
   tyre_frame
   {
      compound0 = 0
      compound1 = 1
   }
}

rear_wheel
{
   model
   {
      file = rtyre.edf
   }
   shadow
   {
      file = rwheel_s.edf
      name = rwheel
   }
   ambientshadow
   {
      file = d_rr125_07_as.edf
      name = rtyre
   }
   tyre_texture = tyre
   tyre_frame
   {
      compound0 = 0
      compound1 = 1
   }

}

Blackheart

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Re: Tyre textures
« Reply #14 on: July 05, 2018, 03:41:58 PM »


Here there is a error, try in this way, the wet on the line 12:

Quote
1.tga
2.tga
3.tga
4.tga
5.tga
6.tga
7.tga
8.tga
9.tga
10.tga
11.tga
12_WET.tga

EDIT: You have posted the gfx not the cfg.
« Last Edit: July 05, 2018, 03:43:53 PM by Blackheart »