Author Topic: TT Bikes MOD Project (CANCELED)  (Read 2638 times)

TimboC137

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Re: TT Bikes MOD Project
« Reply #15 on: March 05, 2018, 07:46:06 PM »
damn, Manu, you must never sleep!

badexample69

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Re: TT Bikes MOD Project
« Reply #16 on: March 05, 2018, 07:51:53 PM »
They should rename the title of this game for Manu Bikes! You friggin awesome!

matty0l215

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Re: TT Bikes MOD Project
« Reply #17 on: March 05, 2018, 08:06:49 PM »
The bikes wont be here until at least the release of TT the game.

KG_03

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Re: TT Bikes MOD Project
« Reply #18 on: March 05, 2018, 09:05:37 PM »
Multi which game? :-) IoM TT ?

MultiCOOLFRESH

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Re: TT Bikes MOD Project
« Reply #19 on: March 05, 2018, 09:08:28 PM »
Multi which game? :-) IoM TT ?

Yep :D

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matty0l215

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Re: TT Bikes MOD Project
« Reply #20 on: March 05, 2018, 10:27:38 PM »
Where do you think the models come from ;)

KG_03

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Re: TT Bikes MOD Project
« Reply #21 on: March 05, 2018, 10:39:46 PM »
ok ok I know which game its coming from... but I didnt know what Multi mean :-) now I understand :-)

Grooveski

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Re: TT Bikes MOD Project
« Reply #22 on: March 05, 2018, 11:44:22 PM »
The bikes wont be here until at least the release of TT the game.

If I were a gambling man I'd take you up on that.   ;D
F1 2010 hit the net well before it was released (with the first COTA model) - The GP500 version took longer than most to convert because of all the low-polying but Rfactor, GTR and the likes all had it before the official game was released.   :)

Italian Mod Team

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Re: TT Bikes MOD Project
« Reply #23 on: March 05, 2018, 11:58:47 PM »
oh yeah manu you going to make your own mx 500

mmh nice...

Rodrigovis

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Re: TT Bikes MOD Project
« Reply #24 on: March 06, 2018, 01:49:07 AM »

Will I be able to convert the IOM track of the game to GPBikes?
I think the guys should hire Manu ... lol

matty0l215

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Re: TT Bikes MOD Project
« Reply #25 on: March 06, 2018, 08:55:37 AM »
The bikes wont be here until at least the release of TT the game.

If I were a gambling man I'd take you up on that.   ;D
F1 2010 hit the net well before it was released (with the first COTA model) - The GP500 version took longer than most to convert because of all the low-polying but Rfactor, GTR and the likes all had it before the official game was released.   :)

Preview and review copys. And i wouldnt be supprised if some stuff comes out of the studio itself.

Gotta build that hype train ;D

h106frp

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Re: TT Bikes MOD Project
« Reply #26 on: March 06, 2018, 09:10:34 AM »

Will I be able to convert the IOM track of the game to GPBikes?
I think the guys should hire Manu ... lol

CAWS experiments with a full length IOM track ribbon suggest that although you can load a track this length into the game you could not have any scenery. Also frame rate varied wildly (some had as low as 2fps whilst other had 100fps+) between different systems even for this simple test - this appears to be a generic GPB  problem with much larger tracks even where machine specs suggest that performance should be very similar

Manu

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Re: TT Bikes MOD Project
« Reply #27 on: March 06, 2018, 11:52:10 AM »
oh yeah manu you going to make your own mx 500

mmh nice...

Don't worry I don't pretend to rival with you. This bike is part of a bikes set.
« Last Edit: March 06, 2018, 11:54:14 AM by Manu »

Nicotine

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Re: TT Bikes MOD Project
« Reply #28 on: March 06, 2018, 01:05:18 PM »
Great Manu  8)
GP-Bikes Indonesia

MultiCOOLFRESH

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Re: TT Bikes MOD Project
« Reply #29 on: March 06, 2018, 02:42:33 PM »

Will I be able to convert the IOM track of the game to GPBikes?
I think the guys should hire Manu ... lol

CAWS experiments with a full length IOM track ribbon suggest that although you can load a track this length into the game you could not have any scenery. Also frame rate varied wildly (some had as low as 2fps whilst other had 100fps+) between different systems even for this simple test - this appears to be a generic GPB  problem with much larger tracks even where machine specs suggest that performance should be very similar

Hmm, such a shame, but I hope that we will get a full IoM rather sooner than later :)

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