Author Topic: [ROUND 3] Bugatti  (Read 2317 times)

Gzehoo

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Re: [ROUND 3] Bugatti
« Reply #60 on: March 18, 2018, 11:11:46 AM »
Updated results.
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Rodrigovis

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Re: [ROUND 3] Bugatti
« Reply #61 on: March 18, 2018, 11:47:09 AM »
tks

tchemi

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Re: [ROUND 3] Bugatti
« Reply #62 on: March 21, 2018, 05:03:30 AM »
I would bet for an iRacing penalty system. That is, if the rider hits another rider, they receive a time penalty. Depending on the speed or magnitude of the impact, the penalty will be higher. It would also be cumulative and at the sum of "x" impacts the rider is disqualified from the race.

I experienced very very very frustrating moments with this kind of system. It will work 9 times on 10. But the 10th time, when YOU will be punished against a f*cking dumb morron rider that hit you, you will break everything around you ^^

This kind of system is very difficult to develop. I prefer nothing, rather than a unstable system like this.

This kind of system must be referenced and penalized by humans