Author Topic: Double-Sided textures  (Read 445 times)


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Double-Sided textures
« on: March 29, 2018, 03:57:15 PM »
It's tree time at last for Oliver's Mount and I'm planning on using a lot of highpoly affairs.

At Knockhill I didn't copy/flip/offset the leaf polys. 
...because with pine trees at a distance it wasn't very noticeable that the polys were only one sided.

This time though they'll have to be copied - much closer and larger frond models. yeah, double-sided textures would be nice.  Would keep the count down and keep the model simple.
....and help with wire fences and the likes too.   :)


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Re: Double-Sided textures
« Reply #1 on: March 29, 2018, 06:27:19 PM »
Its also a requirement to double side the trees for users with head tracking otherwise scenery disappears as you rotate your head (camera).