Author Topic: GP Bikes beta14 WIP  (Read 4325 times)

PiBoSo

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Re: GP Bikes beta14 WIP
« Reply #105 on: May 29, 2018, 04:30:39 PM »
@PiBoSo

 I wonder if we will have Beta14 soon.

GP Bikes beta14 release is planned for sometime during the second half of next month.
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IronHorse

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Re: GP Bikes beta14 WIP
« Reply #106 on: May 30, 2018, 12:35:50 PM »
Forgive me if its already been covered but trainer sound is a good idea too

Looking forward to the update and i hope multiplayer becomes much easier (im still getting crash every time i try and open)

matty0l215

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Re: GP Bikes beta14 WIP
« Reply #107 on: May 30, 2018, 05:00:05 PM »
Forgive me if its already been covered but trainer sound is a good idea too

Looking forward to the update and i hope multiplayer becomes much easier (im still getting crash every time i try and open)

We already have the trainer... ;) :P

PiBoSo

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Re: GP Bikes beta14 WIP
« Reply #108 on: May 30, 2018, 05:23:00 PM »
Forgive me if its already been covered but trainer sound is a good idea too

Looking forward to the update and i hope multiplayer becomes much easier (im still getting crash every time i try and open)

We already have the trainer... ;) :P

Trainer sound.
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matty0l215

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Re: GP Bikes beta14 WIP
« Reply #109 on: May 30, 2018, 05:27:14 PM »
I am blind and can't read... :P

Sorry, Iron


And yes, Trainer sound isn't a bad idea.

doubledragoncc

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Re: GP Bikes beta14 WIP
« Reply #110 on: May 30, 2018, 08:24:33 PM »
On a more important point......will paddock girls be implimented in beta14?.............oh my mind wandered but will there be better online starting and lack of jumpstarts and more space around the bike to allow for bar movement or slightest movement of the bike?

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teeds

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Re: GP Bikes beta14 WIP
« Reply #111 on: May 31, 2018, 08:14:46 AM »
but will there be better online starting and lack of jumpstarts and more space around the bike to allow for bar movement or slightest movement of the bike?

It's like this now DD, nearly all start line DQs now are when people do move forward significantly, not just when they blink their eyes. You can also wiggle lots too now, no DQ  ;D

poumpouny

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Re: GP Bikes beta14 WIP
« Reply #112 on: May 31, 2018, 08:54:46 AM »
I still have DSQ when i swith to 1st gear with clutch on the grid  :'(

teeds

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Re: GP Bikes beta14 WIP
« Reply #113 on: May 31, 2018, 10:00:50 AM »
I still have DSQ when i swith to 1st gear with clutch on the grid  :'(

Every time? In the Moto2 championship we had 16 races sometimes with up to 20 on the grid and only once did someone get an unexplained DQ forcing a restart. Not sure what you're getting but for myself and many others the start DQ issue is basically gone.

Oh and BTW turn to the right when you put it in gear  ;)

poumpouny

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Re: GP Bikes beta14 WIP
« Reply #114 on: May 31, 2018, 11:27:52 AM »
I got it two time, i was waiting on the grid until 5s to start, i switched to 1st gear and bammm. Turn Right ? you mean the handle bar ? and only right ?  ;D

teeds

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Re: GP Bikes beta14 WIP
« Reply #115 on: May 31, 2018, 02:27:18 PM »
Yes turn the bars right not left, used to be a way to stop the DQ for this in previous betas. I don't do this now but the v/rider still starts swinging the bars left and right when I put it in gear but no DQ anymore for me since B13  ;D
« Last Edit: May 31, 2018, 02:35:38 PM by teeds »

Klax75

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Re: GP Bikes beta14 WIP
« Reply #116 on: June 01, 2018, 11:09:21 PM »
I stated this in bug reports, but please, please I hope for B14 the DST Wobble is fixed.

Right now it's incredible hard to make a slow turn, or be on a bike that has low power. Because you can't get to the 25-30 mph virtual rider release fast enough. Or slowing down to that speed the virtual rider takes over again and wobbles and makes you fall. And falling when in a turn the virtual rider will fight you for control wobbling back and forth until you fall. Make it sow in Neutral the are there to help the bikes stand. Put it in gear it's disengaged. This is how it was a two betas ago, or so.

PiBoSo

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Re: GP Bikes beta14 WIP
« Reply #117 on: June 02, 2018, 09:14:47 AM »
I stated this in bug reports, but please, please I hope for B14 the DST Wobble is fixed.

Right now it's incredible hard to make a slow turn, or be on a bike that has low power. Because you can't get to the 25-30 mph virtual rider release fast enough. Or slowing down to that speed the virtual rider takes over again and wobbles and makes you fall. And falling when in a turn the virtual rider will fight you for control wobbling back and forth until you fall. Make it sow in Neutral the are there to help the bikes stand. Put it in gear it's disengaged. This is how it was a two betas ago, or so.

Mumble mumble...
No changes have been made to the direct steer, in a very long time.
Also, at no point the virtual rider kicks in when using direct steer.
Unfortunately it seems more like a physics issue  :-\
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PiBoSo

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Re: GP Bikes beta14 WIP
« Reply #118 on: June 16, 2018, 05:42:43 PM »

Unfortunately the general plan is not going as expected ( as usual ).
MX Bikes beta8 took much more time than expected to be ready for release, and I only have six days to update Kart Racing Pro in time for the Steam Summer Sale. I was hoping to have a couple weeks  :'(
The last days of the month will be dedicated to WRS.
So unfortunately GPB beta14 will only see the light in the first half of July.
Apologies for the wait  :-[
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KG_03

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Re: GP Bikes beta14 WIP
« Reply #119 on: June 17, 2018, 09:27:16 PM »
Dont worry PiBoSo, its summer, many people (including me) enjoy the weather and ride in real life. Take your time. I keep fingers crossed so everything goes as you plan.