Author Topic: 2004 Honda RS125 GP (WIP)  (Read 1296 times)

kmracing99

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2004 Honda RS125 GP (WIP)
« on: May 21, 2018, 03:07:17 AM »
Will be posting updates here, this is my first attempt at converting a bike, but i have the heart to give it a go.
doing alot of model tweaking to make it more accurate to the real one.

crazy detailed model, really fun to mess around with, modelled ignition coil rectifier unit etc.. milestone really put their heart into it!



2004 fairings will hopefully be sorted for it, (if anyone somehow has any let me know)

Kaidicko

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Re: 2004 Honda RS125 GP (WIP)
« Reply #1 on: May 21, 2018, 12:42:52 PM »
Nice job man. I've tried converting their models but I couldn't figure out what to do with the files after. Do you have any ideas or tips for me?

kmracing99

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Re: 2004 Honda RS125 GP (WIP)
« Reply #2 on: May 21, 2018, 01:06:38 PM »
I'm struggling myself, any info i'm finding seems quite vague or skips steps  ???

kmracing99

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Re: 2004 Honda RS125 GP (WIP)
« Reply #3 on: May 21, 2018, 01:34:57 PM »
ready to try and get ingame now, everything merged to respected places.


Pableke46

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Re: 2004 Honda RS125 GP (WIP)
« Reply #4 on: May 21, 2018, 01:39:47 PM »
jajjajaaj nice for two strkes lovers !!!

i apreciate that

Kaidicko

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Re: 2004 Honda RS125 GP (WIP)
« Reply #5 on: May 21, 2018, 01:48:19 PM »
I'm struggling myself, any info i'm finding seems quite vague or skips steps  ???

Yeah I've tried asking either no one replies or they say I shouldn't rip models. I couldn't even figure out the textures and model and how to connect them.
Which software did you use to get the model?

Cheers

kmracing99

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Re: 2004 Honda RS125 GP (WIP)
« Reply #6 on: May 22, 2018, 01:16:43 AM »
 >:(

Tom HWK

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Re: 2004 Honda RS125 GP (WIP)
« Reply #7 on: May 22, 2018, 02:01:35 AM »
>:(

looks like its ready for release  ;D

matty0l215

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Re: 2004 Honda RS125 GP (WIP)
« Reply #8 on: May 22, 2018, 05:53:44 AM »
Piviot rotations are set wrong.

You can either correct them in Blender or use an export script amd adjust them in there.

kmracing99

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Re: 2004 Honda RS125 GP (WIP)
« Reply #9 on: May 23, 2018, 02:15:43 PM »
Piviot rotations are set wrong.

You can either correct them in Blender or use an export script amd adjust them in there.

I have tried various different rotations, positions, and none seem to fix it.

h106frp

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Re: 2004 Honda RS125 GP (WIP)
« Reply #10 on: May 23, 2018, 04:25:38 PM »
Have you configured the model in BikeED?

2tfanatic

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Re: 2004 Honda RS125 GP (WIP)
« Reply #11 on: May 23, 2018, 04:51:25 PM »
Finally something interesting :)

connorhall70

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Re: 2004 Honda RS125 GP (WIP)
« Reply #12 on: May 23, 2018, 06:03:11 PM »
out of curiosity, what game is this from??? i see you said milestone, just has me intrigued.
GanjaGod

kmracing99

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Re: 2004 Honda RS125 GP (WIP)
« Reply #13 on: May 24, 2018, 02:30:57 AM »
out of curiosity, what game is this from??? i see you said milestone, just has me intrigued.
VR The Game

kmracing99

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Re: 2004 Honda RS125 GP (WIP)
« Reply #14 on: May 24, 2018, 07:36:58 AM »
HUGE progress!